Talk:Baby Pac-Man
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PhoenixFlare 19:30, 12 January 2007 (UTC)
[edit] Non-Namco Pac-Man
It's important to point out that Baby Pac-Man was developed in-house at Bally-Midway, likely without consent from Namco. The game doesn't look, sound, or feel anything like an official Namco Pac-Man title!
The monster movement in particular is frustratingly random... unlike the real Pac-Man games, the monsters reverse direction almost constantly, making it impossible to slip past them if they're in an adjacent corridor. Pac-Man was all about anticipating the movement of the monsters and acting accordingly, but Baby Pac-Man makes this impossible. --M.Neko 10:50, 23 September 2006 (UTC)
[edit] Distribution
Has anyone else actually played one of these machines? The only place that I ever saw one was in the late 80's on the England side of the Dover - Callais hovercraft crossing (no chunnel then). I can't imagine that there were many of them. --Falcomadol 00:31, 7 July 2006 (UTC)
There weren't many of them, and the few that did exist were hard to keep in working order. There actually was a Baby Pac-Man machine in a mini golf center just outside of Lansing MI, but it was removed in the early 1990's, probably due to a combination of its age and the aforementioned maintenence difficulties. --M.Neko 10:50, 23 September 2006 (UTC)
I can remember playing one of these machines when a little kid around 1987 or so, in a restaurant near Cortland, New York. Sadly the machine has been gone for almost 15 years (and the restaurant closed a few years ago). Many fond memories of having breakfast with my dad and playing a few rounds. --PhoenixFlare 19:30, 12 January 2007 (UTC)