Armagetron Advanced
From Wikipedia, the free encyclopedia
Armagetron Advanced | |
---|---|
Developer(s) | Armagetronad.net |
Publisher(s) | Armagetronad.net |
Latest version | 0.2.8.2.1 |
Release date(s) | |
Genre(s) | 3D online multiplayer game |
Mode(s) | multiplayer |
Platform(s) | Mac OS X, Microsoft Windows, Linux, OpenBSD |
Media | download |
Armagetron Advanced is a 3D online multiplayer game that is often thought to be modeled after the light cycle sequences from the film Tron, but is not. This idea for Armagetron developed years ago and is based loosely off of the movie Tron. Armagetron Advanced is licensed under version 2 of the GNU GPL.
Contents |
[edit] Playing the Game
[edit] Game Settings
Armagetron Advanced allows for a high level of configuration, however these settings are most common:
- Points are given for core dumping an opponent.
- The cycle will accelerate if it is being driven closer to the trails.
- A player wins the match when he surpasses a set score limit, the maximum number of rounds is surpassed, or a time limit is reached.
[edit] Game Modes
Several game modes exist:
- Team Death Match: Cooperate with teammates.
- Fortress: Capture the enemy base. This game can be played with teams or death match style.
- Pig Sty: A team death match where the object is to try to shoot the other team's players with death zones.
- Sumo:The object is to stay in a zone while trying to force the opponent out.
- Capture the Flag: Capture the opponents' flag.
- Race: Race to the win zone at the end of the map.
[edit] Internet Servers
There are many internet servers where people from across the globe can play and chat. There are some servers that are on the list all the time. Even if you have the client version of the software (instead of the dedicated) you can still host an internet server.
[edit] A Short History
- 2000: Walls, a prototype for Armagetron is released for GNU/Linux and Windows.
- 2001-2003: Armagetron is released and actively developed.
- 2003: A Mac OS X port created by Ben Hines is released.
- 2003: The author, Z-man, halts development and breaks communication channels. The Master Server Browser, used to connect to internet games, continues to run.
- 2004: A group of developers fork Armagetron and create Armagetron Advanced.
- Present Day: Development continues.
[edit] See also
- GLtron - 3D lightcycles game, lacks online play.
- List of open source games
[edit] External Links
[edit] Reviews
- Rob Williams (September 19, 2006). Top 10 Free Linux Games. Techgage. Retrieved on January 29, 2007.
- Dave Belfer-Shevett (May 13, 2005). Game Review: Armagetron. Planet Geek. Retrieved on January 29, 2007.
- Juergen Haas. armagetron. about.com. Retrieved on January 29, 2007.