ASH: Archaic Sealed Heat
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ASH: Archaic Sealed Heat | |
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Developer(s) | Mistwalker |
Publisher(s) | Nintendo |
Designer(s) | Hironobu Sakaguchi |
Release date(s) | TBA 2007 |
Genre(s) | Tactical role-playing game |
Mode(s) | Single player |
Rating(s) | ESRB: Rating Pending (RP) |
Platform(s) | Nintendo DS |
ASH: Archaic Sealed Heat is a tactical role-playing game developed by Mistwalker for the Nintendo DS. It is scheduled to be released sometime in 2007.
Contents |
[edit] Gameplay
Gameplay will be contained on the bottom of the screen, while the top screen contains an FMV depicting the action of the battle.
This game will feature video pre-rendering process, where segments of complete animation were already compiled before the gameplay rather than render graphics as the game advances. This technique causes the visuals on the small resolution screen to be of higher quality.
[edit] Story
It's said that people who are burnt by the ancient flame, sealed away long ago, turn to ash and are then revived. However, while the body changes to ash, the person's heart and memories remain. The story of ASH focuses on Queen Aisha, who is trying to understand the ancient flame because people who were burnt by it are now reviving. Along the way, she'll meet up with people who've traveled back in time from the future, come into contact with a mystery that's been buried beneath the earth since ancient times, and become entangled in other mysterious affairs.
[edit] Development team
- Producer: Hironobu Sakaguchi
- Character designer, art director: Hideo Minaba
- Music composer: Hitoshi Sakimoto