Antony Crowther
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Antony 'Ratt' Crowther was a designer, programmer and musician of Commodore 64 games during the 1980's, working for Alligata, Gremlin Graphics and later Crowther's own company, Wizard Development.
He gained near mythical status among C64 users in the mid 80s with his highly profilic output, developing complete professional games in only two weeks.
Crowther teamed up with fellow C64 musician, Ben Daglish, forming W.E.M.U.S.I.C., which stood for "We Make Use of Sound In Computers".
[edit] Softography
Year | Name | Platform | Publisher |
---|---|---|---|
? | Bug Blaster | C64 | ? |
1983 | Aztec Tomb | Alligata | |
Blagger | |||
1984 | Gryphon | C64 | Quicksilva |
Killer Watt | Alligata | ||
Loco | |||
Wanted: Monty Mole | Gremlin | ||
Potty Pidgeon | |||
Son of Blagger | Alligata | ||
1985 | Kettle | C64 | |
Suicide Express | Gremlin | ||
Trap | Alligata | ||
1986 | Black Thunder | C64 | Quicksilva |
Killer Ring | Ariolasoft | ||
William Wobbler | Wizard Development | ||
1987 | Challenge of the Gobots | C64 | Ariolasoft |
Centurions | |||
1988 | Bombuzal | C64; Amiga | Mirrorsoft |
Fernandez Must Die | C64; Amiga | ||
Zig Zag | C64 | Imageworks | |
1989 | Phobia | C64; Amiga; ST | |
1990 | Captive | Amiga; ST; PC | Mindscape |
1991 | Captive: Missions Disk (unreleased) | Amiga | |
Captain Planet and the Planeteers | Amiga; ST | ||
1992 | Knightmare | ||
1994 | Liberation: Captive 2 | Amiga; CD32 | |
1997 | Realms of the Haunting | PC | Gremlin |
1999 | N20 | PS | |
2000 | Wacky Races | Dreamcast; PS2 | Infogrames |
Soulbringer | PC | ||
2004 | Harry Potter and the Prisoner of Azkaban | PC; PS2; Xbox; GameCube; GBA | Electronic Arts |
2005 | Battlefield 2: Modern Combat | PS2; Xbox; Xbox 360; PSP |