ANSI escape code

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ANSI escape codes are used to control text formatting and other output options on text terminals that are based on the ANSI X3.64 standard, which is also known as ECMA-48 and ISO/IEC 6429. All these escape sequences start with the characters ESC (ASCII 27d / 1Bh / 033o ) and [ (left bracket). This sequence is called CSI for "Control Sequence Introducer".

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[edit] Support

Support is built in on Linux. Windows 95, Windows 98 and DOS systems need a device driver for the ANSI codes - the de facto standard being ANSI.SYS, but others are used as well. Console windows in Windows versions based on NT (NT4, 2000 Professional, 2000 Server, XP, Server 2003, Vista, Server "Longhorn") do not natively support ANSI Escape sequences, though some support is possible. By adding the following line to the CONFIG.NT file located in the Windows System32 directory, ANSI output from 16-bit legacy programs executing under the NTVDM will be interpreted:

DEVICE=ANSI.SYS

Some support is also offered through alternate command processors such as JP Software's 4NT.

In other words, 32-bit character-mode windows applications can not write ANSI escape sequences to the console, but must interpret their actions and call the native Console API intrinsic to accomplish the proper result. Note that the window's Console API does have some restrictions regarding blink, underline and reverse VGA attributes. In exchange for blink, the screen allows for bright background colors. No access from user-mode is given to set the underline registers. The following attribute bits for SetConsoleTextAttribute() have no function even though they are listed:

COMMON_LVB_REVERSE_VIDEO
COMMON_LVB_UNDERSCORE

Reverse can be emulated in one's code without much difficulty.

If ANSI.SYS is loaded in MS-DOS, the escape character can be specified as $e in the prompt command, e.g. prompt $e[44m;... would specify a blue background as part of the prompt. In most modern programming languages it can be specified as "\x1B" (Perl and Ruby also offer the equivalent "\e"), in Java it can be specified as "\u001B", and in QBasic or GWBASIC, it can be specified as CHR$(27) or CHR$(&H1B).

Note: most systems only support a subset of the SGR (Select Graphic Rendition) codes.

The control sequence introducer is CSI (control sequence introducer: 155d / 9Bh / 233o ) in ISO 8859. For 7-bit ASCII and other 8-bit code pages which use the 0x80 - 0x9F control character range for other purposes, it is ESC (escape: 27d / 1Bh / 033o ) and [ (square bracket: 91d / 5Bh / 133o). The ESC [ two character sequence is more often utilized than CSI single character sequence.

[edit] Codes

Some ANSI codes
Code Name Effect
CSI n A CUU Moves the cursor up n rows. If the cursor is already at the top of the screen, this has no effect. If n is not given, 1 is used.
CSI n B CUD Moves the cursor down n rows. If the cursor is already at the bottom of the screen, this has no effect. If n is not given, 1 is used.
CSI n C CUF Moves the cursor right n columns. If the cursor is already at the edge of the screen, this has no effect. If n is not given, 1 is used.
CSI n D CUB Moves the cursor left n columns. If the cursor is already at the edge of the screen, this has no effect. If n is not given, 1 is used.
CSI n E CNL Moves cursor to beginning of next line(s). If n is not given, 1 is used.
CSI n F CPL Moves cursor to beginning of previous line(s). If n is not given, 1 is used.
CSI n G CHA Moves the cursor to column n.
CSI n ; m H CUP Moves the cursor to row n, column m. If n or m is not given, 1 is used. Note: upper-left is one-based CSI 1;1H, not zero-based. A sequence such as CSI ;5H is a synonym for CSI 1;5H as well as CSI 17;H is the same as CSI 17H and CSI 17;1H
CSI n J ED Clears part of the screen. If n is zero (or missing), clear from cursor to end of screen. If n is one, clear from cursor to beginning of the screen. If n is two, clear entire screen (and moves cursor to upper left on MS-DOS ANSI.SYS).
CSI n K EL Erases part of the line. If n is zero (or missing), clear from cursor to the end of the line. If n is one, clear from cursor to beginning of the line. If n is two, clear entire line. Cursor position does not change.
CSI n S SU Scroll whole page up by the given number of lines. New lines are added at the bottom. Defaults to one line when n is missing. (not ANSI.SYS)
CSI n T SD Scroll whole page down by the given number of lines. New lines are added at the top. Defaults to one line when n is missing. (not ANSI.SYS)
CSI n ; m f HVP Moves the cursor to row n, column m. If n is not given, 1 is used. Same as CUP
CSI = n h - Set screen mode. (MS-DOS ANSI.SYS)
CSI = n l - Reset screen mode on MS-DOS ANSI.SYS.
CSI n [;k] m SGR Sets SGR (Select Graphic Rendition) parameters. After CSI can be zero or more parameters separated with ;. With no parameters, CSI m is treated as CSI 0 m (reset / normal), which is typical of most of the ANSI codes.
CSI 6 n DSR Reports the cursor position to the application as (as though typed at the keyboard) ESC[n;mR, where n is the row and m is the column. (May not work on MS-DOS ANSI.SYS)
CSI code ; param [ ; param ] p - Redefines a key. (MS-DOS ANSI.SYS)
CSI s SCP Saves the cursor position.
CSI u RCP Restores the cursor position.
MS-DOS Screen modes
Code Effect
0 40 × 25 mono
1 40 × 25 color
2 80 × 25 mono
3 80 × 25 color
4 320 × 200 color
5 320 × 200 mono
6 640 × 200 mono
7 Wrap at end of line
13 320 x 200 color (graphics)
14 640 x 200 color (16-color graphics)
15 640 x 350 monochrome (2-color graphics)
16 640x 350 color (16-color graphics)
17 640 x 480 monochrome (2-color graphics)
18 640 x 480 color (16-color graphics)
19 320 x 200 color (256-color graphics)
SGR (Select Graphic Rendition) parameters
Code Effect Note
0 Reset / Normal all attributes off
1 Intensity: Bold
2 Intensity: Faint not widely supported
3 Italic: on not widely supported
4 Underline: Single not widely supported
5 Blink: Slow less than 150 per minute
6 Blink: Rapid MS-DOS ANSI.SYS; 150 per minute or more
7 Image: Negative inverse or reverse; swap foreground and background
8 Conceal not widely supported
9 Strikethrough: on not widely supported
10 Font: Primary (default) not widely supported
11 Font: First Alternative not widely supported
12 Font: Second Alternative not widely supported
13 Font: Third Alternative not widely supported
14 Font: Fourth Alternative not widely supported
15 Font: Fifth Alternative not widely supported
16 Font: Sixth Alternative not widely supported
17 Font: Seventh Alternative not widely supported
18 Font: Eighth Alternative not widely supported
19 Font: Ninth Alternative not widely supported
20 Font: Fraktur (Gothic) not widely supported
21 Underline: Double
22 Intensity: Normal not bold and not faint
23 Italic: off
24 Underline: None
25 Blink: off
26 (reserved) reserved for CCITT recommendation T.61 for proportional spacing
27 Image: Positive
28 Reveal conceal off
29 Strikethrough: off
30 Foreground: Black
31 Foreground: Red
32 Foreground: Green
33 Foreground: Yellow or brown (sometimes orange at low-intensity)
34 Foreground: Blue
35 Foreground: Magenta
36 Foreground: Cyan
37 Foreground: White bright grey
38 (reserved) reserved for ISO 8613-6 (CCITT recommendation T.416) for setting foreground color
39 Foreground: default
40 Background: Black
41 Background: Red
42 Background: Green
43 Background: Yellow or brown (sometimes orange at low-intensity)
44 Background: Blue
45 Background: Magenta
46 Background: Cyan
47 Background: White bright grey
48 (reserved) reserved for ISO 8613-6 (CCITT recommendation T.416) for setting background color
48 Subscript nonstandard
49 Background: default
49 Superscript nonstandard
50 (reserved) reserved for cancelling 26 proportional spacing
51 framed
52 encircled
53 overlined
54 not framed, not encircled
55 not overlined
56 (reserved) reserved for future standardization
57 (reserved) reserved for future standardization
58 (reserved) reserved for future standardization
59 (reserved) reserved for future standardization
60 ideogram underline or right side line
61 ideogram double underline or double right side line
62 ideogram overline or left side line
63 ideogram double overline or double left side line
64 ideogram stress marking
90 Foreground: Bright Black dark grey
91 Foreground: Bright Red
92 Foreground: Bright Green
93 Foreground: Bright Yellow
94 Foreground: Bright Blue
95 Foreground: Bright Magenta
96 Foreground: Bright Cyan
97 Foreground: Bright White
100 Background: Bright Black dark grey
101 Background: Bright Red
102 Background: Bright Green
103 Background: Bright Yellow
104 Background: Bright Blue
105 Background: Bright Magenta
106 Background: Bright Cyan
107 Background: Bright White

[edit] Examples

CSI 0 ; 6 8 ; "DIR" ; 13 p - This re-assigns the key F10 to send to the keyboard buffer the string "DIR" and ENTER, which in the DOS command line would display the contents of the current directory. (MS-DOS ANSI.SYS only)

CSI 2 J - This clears the screen and, on some systems, locates the cursor to the y,x position 1,1 (upper left corner).

CSI 32 m - This makes text green. On MS-DOS, normally the green would be dark, dull green, so you may wish to enable Bold with the code CSI 1 m which would make it bright green, or combined as CSI 32 ; 1 m. MS-DOS ANSI.SYS uses the Bold state to make the character Bright; also the Blink state can be set (via INT 10, AX 1003h, BL 00h) to render the Background in the Bright mode. MS-DOS ANSI.SYS does not support SGR codes 90-97 and 100-107 directly.

CSI s - This saves the cursor position. Using the code CSI u will restore it to the position. Say the current cursor position is 7(y) and 10(x). The code CSI s will save those two numbers. Now you can move to a different cursor position, such as 20(y) and 3(x), using the code CSI 20 ; 3 H or CSI 20 ; 3 f. Now if you use the code CSI u the cursor position will return to 7(y) and 10(x). Some terminals require the DEC sequences ESC 7 / ESC 8 instead.

[edit] See also

[edit] External links

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