Alien (video game)
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- For other game of the same name, see Alien (Atari 2600).
Alien | |
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Cover art of Commodore 64 version |
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Developer(s) | Argonaut Software |
Publisher(s) | Argonaut Software |
Release date(s) | 1984 (Commodore 64 & ZX Spectrum) 1985 (Amstrad CPC) |
Genre(s) | Strategy game |
Mode(s) | Single player |
Platform(s) | Amstrad CPC, Commodore 64, ZX Spectrum |
Alien is a game produced by Argonaut Software in 1984 and released by Argus Press - it is based on the cult sci-fi movie of the same name directed by Ridley Scott. The game uses very simple black and green graphics, with a little extra color for some text and for the location of the characters.
Alien is a slow moving but suspense heavy strategy game. An omniscient menu driven game, the player is put in charge of all of the crew members of the Nostromo. The game starts with one of the crew members being killed by the alien, which mirrors the death of Kane when he gives birth to the alien in the movie. The player moves the characters around on a map-grid representation of the ship as they search for the alien. Littered around the map are various objects that are useful such as nets, incinerators, laser pistols, and oxygen tanks. The player can order one of the crew members to pick up such objects and use them when needed.
The gameplay is challenging in that, based on the current situation, the emotional status of your crewmen could change. The emotional status can range from confident, stable, uneasy, shaken, hysterical, and broken. This means that the crew members will not always obey your orders and can be frozen by fear or unwillingness to enter a hazardous situation. Ordering characters to pick up weapons can positively affect their emotional status and they are more likely to follow orders. Sending a character off alone can negatively effect their emotional status causing them to perform poorly.
Furthermore, like in the film, one of the crew members is secretly an android and he will turn on the other crew when the player least expects it.
When the crew is reduced to three there is the option of self destructing the ship and escaping in the Narcissus.
Port screenshots | |||||||
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Amstrad CPC (1985) | Commodore 64 (1984) | ZX Spectrum (1984) |