Airport Tycoon

From Wikipedia, the free encyclopedia

Airport Tycoon
Developer(s) Krisalis Software (Defunct)
Publisher(s) TalonSoft and Global Star Software
Release date(s) April 25, 2000 (United States)
April, 25 2000 (Canada)
Genre(s) 3D Simulation Strategy
Mode(s) Single Player
Rating(s) ESRB: Everyone (E)
Platform(s) PC (Windows)
Media CD-ROM
System requirements Direct3D

Airport Tycoon (Not to be confused with Airline Tycoon) is a simulation tycoon computer game, released for Windows 95/98 in 2000. It was developed in the United Kingdom by Krisalis Software (now defunct). In Airport Tycoon, the player must successfully manage an airport, without going bankrupt. There have been two sequels created for Airport Tycoon: Airport Tycoon 2 and Airport Tycoon 3.

[edit] Gameplay

The player begins with an empty plot of land, ready for airport development. In the early stages of the game, the player will build his or her airport, adding terminals, arranging for parking, building runways, and such. This is the most important stage, as the structure of the airport is crucial to its survival. Eventually, as the airport develops, more options become available. For example, the player must then negotiate contracts with various companies, such as airlines and taxi companies. The object of this game is to build a grand airport, which takes in as much money as possible.

[edit] History

Airline Tycoon was originally called Airport Inc. and Airport Mogul. A week before publishing, Krisalis Software changed the name to Airport Tycoon in some markets, a more catchy title. However, the game software calls itself Airport Mogul because of inadequate time to change the software. Unfortunately, Krisalis became defunct shortly after publishing Airport Tycoon.

[edit] External links

Due to defunct developers, this game no longer has an official homepage.