Agony (game)
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Agony | |
---|---|
Developer(s) | Art & Magic |
Publisher(s) | Psygnosis |
Release date(s) | 1992 |
Genre(s) | Shoot-em-up |
Mode(s) | Single player |
Rating(s) | Not rated |
Platform(s) | Amiga |
Agony is a side-scrolling shoot-em-up game, released by Psygnosis in 1992 for the Amiga platform.
Featuring three floppies and an end of the world theme, the game ran on all Amiga computers. In the game, the protagonist transforms into an owl and fights his way through a world filled with demons.
The game has gathered a strong cult following. The music and artwork is above average and the game makes great use of many Amiga features such as scales of colors done with raster lines, HalfBright graphics mode, three level scrolling, in-game palette swapping and continuous flashing of the background colorscale.
The title song, sampled here, was adapted without giving the proper credit by the metal group Dimmu Borgir in the song Sorgens Kammer from their Stormblåst album. In a nod to the creator, Tim Wright, the band did not include the track on a later re-recording of "Stormblåst."
[edit] Development Team
- Artwork: Frank Sauer, Marc Albinet
- Programming: Yves Grolet
- In-game Music: Jeroen Tel
- Producer: Steven Riding
- Intro Music: Tim Wright, Martin Wall
- Intro Coding: Thomas Landspurg
- Ending Music: Robert Ling, Martin Wall
- Loadingscreen Music: Robert Ling, Martin Wall, Matthew Simons, Martin Iveson, Allister Brimble
- Flashback Compressor: Laurent Larminier
- Disk Loader: Mickael Janssens
- QA: Greg Duddle, Chris Stanley, Nick Burcombe
- Cover Art & Logo Design: Tony Roberts, Roger Dean