3-day-or-3-play

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3-day-or-3-play is a Digital Restrictions Management system implemented on the Microsoft Zune portable audio player.

Music files can be played only a maximum of three times on the device, and expire after three days whether they are played or not. Recipients cannot re-send music that they have received via the sharing feature.

[edit] Criticism

  • While Zune has built-in Wi-Fi capabilities, it can only be used to connect other Zune devices. It cannot be used to sync to its host computer, nor to connect to the Internet or download content.[1][2]
  • Wireless transfers are restricted in ways which seem to critics to be unfair. They are more restricted than might be expected from the phrase "You can play a sample song up to three times in the three days after you receive it." Critics find it unfair that
    • restrictions are applied even to songs for which the recipient owns a paid-for and current Zune Pass.[3]
    • restrictions are applied even to material that is self-recorded, or copyright-free and unprotected by DRM.
    • a song expires in three days even if it has not been played at all.
    • playing just a portion of a song (one minute of the song or half the song, whichever is shorter) counts as one "play."
    • A song cannot be re-sent to the same device, nor can a song received from someone else be passed on to a third person.[4][5][6][7]
  • Zune's ability to wirelessly send songs to other Zune devices is unreliable; many songs downloaded from the Zune Marketplace cannot be shared. A Microsoft spokesperson attributed the problem to the feature's being a "new experience, and its implementation is in a version 1.0 stage" and saying that it "is working to expand the number of songs that can be shared".[8] Various observers have reported that about 40% of the most popular Zune store downloads are affected, displaying the message "cannot send some songs due to rights restrictions."[9] Initially observers criticized two music publishers, UMG and Sony, for what was assumed to be an intentional restriction, while criticizing Zune Marketplace not providing any way for a customer to identify which songs could be shared.[1] Music publishers subsequently denied having placed any such restrictions.[8]

[edit] See Also

Microsoft Zune

[edit] Footnotes

  1. ^ http://www.nytimes.com/2006/11/09/technology/09pogue.html?pagewanted=2
  2. ^ http://www.msnbc.msn.com/id/15669798/site/newsweek/page/2/
  3. ^ Seth Jayson (2007-01-10). Microsoft's New Paperweight: Meet the only pet rock with wireless file-sharing. MSNBC. Retrieved on January 10, 2007.: "... there's absolutely no reason whatsoever for the Zune DRM system to apply the same limitations to tracks shared between users who have paid up for the Zune Pass "all you can download" subscription model. The device already knows who's got a valid subscription, and which songs have been downloaded via subscription service. So how on earth is the software too stupid to put one and one together and give a free pass to songs legitimately shared between two subscription-paying Zune owners?"
  4. ^ http://www.nytimes.com/2006/11/09/technology/09pogue.html?pagewanted=2
  5. ^ http://ptech.wsj.com/archive/ptech-20061109.html
  6. ^ http://seattlepi.nwsource.com/ae/291959_Zune11.html
  7. ^ http://www.msnbc.msn.com/id/15669798/site/newsweek/page/3
  8. ^ a b Dina Bass (January 23, 2007). Zune unable to share all songs, Microsoft says. Bloomberg News. Retrieved on Error: invalid time.
  9. ^ http://www.engadget.com/2007/01/19/universal-and-sony-prohibit-zune-sharing-for-certain-artists/