Zork magic

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In the Zork series of interactive fiction computer games, created by Infocom and Activision, spells, potions, and other magical concoctions are used throughout the Great Underground Empire, formerly known as the Kingdom of Quendor.



Table of contents
1 Spells
     1.1 Official Spells
     1.2 Unnamed Spells
     1.3 Unofficial Spells
2 Cubes of Foundation
3 Potions
     3.1 Official Potions
     3.2 Unnamed Potions
     3.3 Unofficial Potions




[edit] Spells

The following are known spells, along with the origin of their name, magical category and cubes of influence, if known. Many were named for Infocom employees, obscure programming details, or other inside jokes. Magical categories include High for Creation spells, Middle for Enlightenment or Divination, and Deep or Low for Transmutation. The Cubes of Influence are Cubes of Foundation which increase a person's chances of successfully casting a spell. Spells shown in bold are known to be too powerful to gnusto.

Official Spells
Name Description Name origin Category Cubes
aimfiz transport caster to someone else’s location -- booznik'd zifmia. zifmia backwards    
bayala deform body -- related: musdex      
beburtt create the illusion of inclement weather   high  
bittyjoo make lies undetectable (and vaporize chocolate)      
blorb safely protect a small object as though in a strong box      
blorple explore an object's mystic connections      
boor***uil possibly cause teeth to fall out      
booznik reverse spells in spellbook   deep  
borch put insects to sleep -- related: espnis      
caskly cause perfection     change,
connectivity
cleesh change a creature into a small amphibian      
conbak build strong bodies 12 different ways      
dabhhu ensure complete obedience (for one hour)      
dratsay willfully avoid sending spirit through time -- booznik'd yastard yastard backwards middle  
drilbo strip a floor of yellowed wax -- related: egdelp Brillo, perhaps    
eliwran deactivate time tunnels -- booznik'd narwile narwile backwards middle  
espnis sleep -- related: borch     mind,
death
exex make things move with greater speed "obscure reference to a very slow mainframe computer"    
faift change appearance to look younger      
filfre create gratuitous fireworks "feel free"    
fizmo cause stopped-up pipes to unclog      
fripple fails at protecting towns from wild beasts      
frolg tie knots -- booznik'd glorf glorf backwards deep  
frotz cause something to give off light     change,
light
fweep turn caster into a bat Sound made by bat in Zork I    
gaspar provide for your own resurrection      
gilch astral travel      
girgol stop time      
ghel-ooh suspend subject in a gelatinous substance Jello    
givans make a conscious effort to stay out of other bodies -- booznik'd snavig snavig backwards    
gizgum predict visits from relatives      
glorf untie knots -- related: rezrov   deep  
gloth fold dough 83 times -- doesn't always work correctly      
gnusto write a magic spell into a spell book     change,
earth
golgatem create a bridge over a body of water   high  
golmac travel temporally Zork II's gold machine    
gondar extinguish fire -- booznik'd radnog radnog backwards    
gorch possibly create a ladder      
grigpo unknown      
guncho banish victim to another plane of existence      
imali worsen eyesight      
igram turn purple things invisible   deep  
izyuk fly like a bird      
jindak detect magic     light,
connectivity
kcorht cause vegetation to wilt -- booznik'd throck -- related: meef throck backwards deep  
kepmkomn cause massive destruction to specified edifices      
kendall simplify instructions   middle  
koaasst play soothing ambient music      
krak slow time drastically      
krebf repair willful damage      
kulcad dispel a magic spell      
lesoch gust of wind     air,
fire
lexdom create lock and key   middle  
lidibo make a creature think you’re really, really ugly libido anagram high  
liskon shrink a living thing     change,
earth
lladnek make instructions more complicated -- booznik'd kendall kendall backwards middle  
lobal sharpen hearing      
loktar cause temporal distension      
malyon animate Pygmalion   fire,
life
margi turn invisible things purple -- booznik'd igram igram backwards deep  
maxov bind the energies of different magics -- booznik'd voxam voxam backwards high  
meef cause plants to wilt      
melbor protect magic users from harm by evil beings      
metaglog destroy a bridge over a body of water -- booznik'd golgatem golgatem backwards high  
musdex deform body -- related: bayala      
narwile activate time tunnels   middle  
nerzo balance checkbook      
nikmo cause urge to initiate a temporary relationship      
nitfol converse with beasts in their own tongue Hugh Lofting    
obidil make caster more attractive to other creatures   high  
onkik unknown      
otsung erase spell written in book with gnusto -- booznik'd gnusto gnusto backwards    
ozmoo survive unnatural death      
pax-ten slow productivity through confusion      
pulver dry liquids      
quelbo transmute coconuts into gold      
rezrov open even locked or enchanted objects   middle change,
earth
snavig change shape to that of target creature   deep change,
dark
stegaw turn eggs into ripe guano      
swanzo exorcise an inhabiting presence      
throck grow vegetation   deep life,
water
tinsot freeze     water,
fire
tossio turn granite to fettuccini      
ttrubeb create the illusion of pleasant weather -- booznik'd beburtt beburtt backwards high  
umboz obviate need for dusting      
vardik shield a mind from an evil spirit      
vaxum make a hostile creature your friend      
vezza view the future Albert Vezza    
vorzer seal open doors shut -- booznik'd rezrov rezrov backwards middle  
voxam separate the energies of different magics   high  
yastard send spirit through time   middle  
yimfil unknown      
yomin mind probe Nimoy backwards   mind,
light
yonk augment the power of certain spells Yonkers (Steve Meretzky's hometown)    
yozozzo turn person into mallard, or vice versa      
zemdor turn original into triplicate      
zifmia magically summon a being      
zimbor turn one really big city into lots of tiny, little ashes      
zimdor triple quantity of intoxicating beverages -- usage regulated by the Frobozz Magic Alcoholic Beverage Company. (a variant of zemdor)   deep  
zooka turn eggs into overripe cabbage      
zugthug automatically correct spelling errors      
Unnamed Spells
  scroll of Fireworks -- related: filfre      
  scroll of Honing      
  scroll of Mischief      
  scroll of Protection      
  scroll of Recall      
  turn embarrassing photo invisible      
Unofficial Spells
badkeb turn rust to iron -- booznik'd bekdab      
beeyok resist gravity -- booznik'd koyeeb -- related: feeyuk      
bekdab turn iron to rust -- booznik'd badkeb      
bozbar cause an animal to sprout wings      
egdelp create waxy build-up on wood -- related: drilbo Pledge (furniture polish)    
feeyuk allow creature to resist gravity -- related: beeyok      
fiznav make boat sea-worthy      
hseelc change an amphibian into a greater creature -- booznik'd cleesh      
huncho send object to a higher plane      
iswow unknown      
katpil dig      
koyeeb increase gravity -- booznik'd beeyok      
ledak detect forgery      
lleps reverse effect of memorized spell -- related: booznik      
louganis cause creature to repel water      
luncho send object to lower plane      
mortin cause the immediate death of the caster      
nonav navigation and boat-guiding aid      
partay unknown -- available at Ye Olde Magick Shoppe, with a money-back guarantee      
plasto look like someone else      
qwerty unknown      
radnog ignite a fire -- booznik'd gondar      
satchmoz spatial shift -- related: trizbort      
shazok call lightning from storm      
swanko banish spirit      
taclor heal wounds      
trizbort spatial shift -- related: satchmoz      
urbzig turn a dangerous object into a harmless one      
wigro turn undead      
yumzo possibly defeat a mongoose      
zikkle possibly make invisible things appear      




[edit] Cubes of Foundation

The Cubes of Foundation are the fundamental building blocks of the universe, fused with elemental powers and forces. Of the seventeen known to exist, only thirteen have been specifically identified:

Property Totem Animal Blorple Destination
Earth moles Packed Earth
Water dolphins Water Room
Air eagles Air Room
Fire salamanders Fire Room
Dark grues Dark Room
Connectivity spiders String Room
Light fireflies Light Room
Death worms Boneyard
Life rabbits Soft Room
Mind owls No Place
Change butterflies Changing Room
Time turtles Sand Room
Magic unicorns Magic Room




[edit] Potions

The following are known potions, along with their color and flavor. After the Age of Magic, people had no desire to remember obscure potion names, and simply referred to them by their abilities, such as the "potion of Healing."

Official Potions
Name Description Name origin Color Flavor
berzio obviate the need for food or drink --
the first potion ever created; named after the inventor of spell books
  ochre tasteless
blort see in dark places   amber chives
flaxo exquisite torture   indigo anchovies,
prune juice,
and garlic powder
fooble increase muscular coordination Suspended reset code aqua lime jelly
ignatz        
knalb   Blank backwards    
kwin        
onbit walk on the ceiling   luminous black grass
sirano speak in poetry      
vilstu obviate the need for breathing   orange pepper
waldoe        
Unnamed Potions
  talk to plants   yellow‐green  
  potion of Death      
  potion of Enlightenment      
  potion of Forgetfulness      
  potion of Healing      
  potion of Might      
Unofficial Potions
govake heal minor wounds (not to be ingested)   reddish-orange