Duke Nukem: Zero Hour
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Duke Nukem: Zer0 H0ur | |
---|---|
Developer(s) | Eurocom |
Publisher(s) | GT Interactive |
Release date(s) | September 1, 1999 September 30, 1999 |
Genre(s) | Third-person shooter |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB Mature (M) |
Platform(s) | Nintendo 64 |
Media | Cartridge |
Duke Nukem: Zero Hour is a third-person shooter video game in the Duke Nukem series, developed by Eurocom for the Nintendo 64. The game uses a relatively large 32 megabyte cartridge and could also utilize the Expansion Pak to allow for better graphics. It has a 4 player split-screen multiplayer mode that uses a first-person view.
The plot revolves around time travelling aliens attempting to alter the course of history and eliminate Duke's ancestors. Locations, weapons, items, and clothing are relevant to the time period Duke is in.
[edit] Time Periods
There are four time periods in Duke Nukem: Zero Hour: Present Day (actually set some time in the near future), Post-Apocalypse, Wild West and Victorian Era (London, 1888). Each time period has its own theme and weaponry. For example, Present Day has modern-day weapons such as automatic handguns, submachine guns and combat shotguns and has Duke fighting the alien invaders. The Wild West has revolvers and lever-action rifles and features cowboy Pig Cops, and the Victorian Era has fictional, science-fiction weaponry such as the Voltaic Projector, and zombies.
[edit] Weapons
M80 pulse blaster
CLAW12 shotgun
Sawn-off shotgun
Colt Peacekeeper .45
.30 Lever-action rifle
MP10 submachine gun
Gatling gun
ALG9 grenade launcher
pipebomb
Dynamite
bomb
Tripwire bomb
Freezethrower
Gamma Cannon
Voltaic Projector
Havoc Multi-Launcher
BMF ThunderStrike