Zeddicus Zu'l Zorander

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Zeddicus Zu'l Zorander (Zedd) is a main character in the fictional Sword of Truth series by Terry Goodkind. He is the grandfather of Richard Rahl and a wizard of the First Order. Zedd is very close with Richard's wife Kahlan and thinks of her as something of a daughter. Zedd has a romantic relationship with the sorceress Adie.

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[edit] Physical Description

Zeddicus Zu'l Zorander is an old man with pale, leathery skin that drapes loosely over a collection of bony projections that make him look as frail as a dry stick. He is anything but frail, though. He has scrawny, twig-like fingers and spindly arms and his bottom lacks any padding whatsoever. His voice is normally as thin as the rest of him. He typically wears simple, plain, unadorned robes which show his rank. His face has sharp, keen features and angles with thin lips and intelligent eyes. His jaw is smooth and is kept clean-shaven and he has hazel eyes and wavy white hair. Despite his thin body, he is notorious for his voracious appetite and will eat almost anything offered to him, and lots of it.

As a young man, Zedd's face was pleasant to look upon and gentle in appearance. His wavy brown hair looked ungovernable, but his eyes seemed to see all, to know all, to understand all.

[edit] General characteristics

[edit] Life

[edit] Early life

Zeddicus Zu'l Zorander grew up in the Wizard's Keep in Aydindril, born of a wizard and a sorceress. He was sometimes watched over by the Mother Confessor herself, who would swat his rear when he misbehaved and twist his ear to make him sit in a lesson. He was mischief on two legs, driven not by guile but by curiosity. Zedd was a prodigy. He could do things no other wizards understood. He was known for having a strong heart, as well as head. He grew into a fine man and married a woman named Erilyn and together they had a daughter. Those who were close to him called him "the trickster", a name he truly earned, more than "the wind of death".

[edit] D'Haran War

When Panis Rahl began his ruthless use of magic against the forces of the Midlands Zedd knew that the only hope to save more lives in the end was to fight. Zedd was named First Wizard and with his unique talents used his magic to hold the magic of Panis Rahl at bay and supplied the Midland armies with magical horns to defeat the shadow people created by Panis to aid the D'Haran troops.

Zedd laid waste to countless numbers of the D'Haran army and became known as the "wind of death". His help allowed the Midland armies to push the enemy legions back into D'Hara. Panis Rahl took revenge against Zedd by sending a quad out of D'Hara, to find and harm Zedd's wife, Erilyn. Zedd found his wife still alive, broken and bleeding and in inconceivable agony, her arms and legs all broken. When he used his gift to try to heal her, it activated a worm spell, which ripped his wife's insides apart.

[edit] Aftermath of the War

At first things were quiet in the Midlands after the boundaries were put in place as people recovered from the war. As time wore on the council of the Midlands began taking actions that Zedd said were corrupt. He found out the council had reneged on agreements about how the power of magic was to be controlled. He told them that their greed and the things they were doing would lead to worse horrors than those put down in the wars. They made political appointments of the Seeker of Truth, which made Zedd furious. They mishandled the boxes of Orden. The other wizards Zedd had trained, in their greed, sided with the council. He said his wife had died for nothing. As punishment, Zedd told them he would do the worst possible thing to them; he would leave them to suffer the consequences of their actions. He refused to help them further, and left for Westland to be free of the magic, vowing to never return again. As he left, he cast a wizard's web over everyone, making them forget what his name was or what he looked like.

[edit] Life in Westland

While in Westland, Zedd lived in a squat house surrounded by tall, wild grasses with a sod covered roof aways from the town of Hartland, along a long and arduous path. A single plank served as a ramp for his big old coon cat. Near the back corner sat a wooden table whose top was worn smooth with years of use, where Zedd liked to take his meals in good weather. White lace curtains hung on the inside of the windows, flower boxes on the outside. The log walls were dull gray with age, but a bright blue door greeted visitors. Other than the door, the whole place gave the appearance of hunkering into the grasses surrounding it, of trying to go unnoticed. The house wasn't large, but it did have a porch running the length of the front.

Zedd's favorite piece of furniture was his "reason" chair. The reason chair was where Zedd sat and thought until he figured out the reason for whatever it was that snagged his curiosity. He had once sat in the chair for three days straight, trying to figure out why people were always arguing over how many stars there were. Zedd was a good friend and mentor of Richard, even while Richard was only a boy, taking him hunting for special herbs and teaching him of the world. Even then, Zedd always treated Richard as an equal. While in Westland, Zedd spent a lot of his time (often naked) on his "cloud rock" (which was actually a wizard's rock) at the top of a small barren hill nearby, watching the clouds.

[edit] Powers

  • Zeddicus Zu'l Zorander is able to wake an unconscious person with a touch of his hand as well as put a conscious person into a deep sleep.
  • Zeddicus Zu'l Zorander is able to encase an object (or being) in a wall of air, preventing it from moving.
  • Zeddicus Zu'l Zorander is able to cast a wizard's web which causes everyone in the world to forget what someone's name is and what they looked like.
  • Zeddicus Zu'l Zorander is able to cast a death spell on someone which causes everyone in the world to believe that person has died.
  • Zeddicus Zu'l Zorander is able to grow and shrink his Wizard's rock at will.
  • Zeddicus Zu'l Zorander is able to use his Wizard's rock to breach the veil and contact spirits in the underworld, as he did with his mother and father in the underworld.
  • Zeddicus Zu'l Zorander was able to, with the help of prepared magic by the wizards of old, tear rifts in the world of the living, producing the boundaries.
  • Zeddicus Zu'l Zorander is able to put a spell on a cloud hooked to a person, causing other clouds to be attracted to it; using magic dust.
  • Zeddicus Zu'l Zorander has magic that allows him to find a night stone.
  • Zeddicus Zu'l Zorander has the ability to bring up a shield, like glass, reflecting light in its gloss, that can block powerful magic from other magic wielders.
  • Zeddicus Zu'l Zorander has the power to shoot blue light from his fingers in a jagged blue streak, which makes extremely hot blue fire that twists around its target, cradling it, caressing it, and stroking it.
  • Zeddicus Zu'l Zorander could conjure battle horns that when blown can sweep away shadow people like smoke in the wind. The horns weren't foolproof though, and had to be constantly altered to keep up with the way the enemy changed their conjuring.
  • Zeddicus Zu'l Zorander is able to make air extremely dense and lift heavy objects with it or create shields with it.
  • Zeddicus Zu'l Zorander can freeze water to solid ice in a matter of seconds.
  • Zeddicus Zu'l Zorander can cast Wizard's Fire, a living ball of liquid flame that burns fiercely anything it touches.
  • Zeddicus Zu'l Zorander is able to restore the lost limb of another person.
  • Zeddicus Zu'l Zorander is able to sense the physical injuries of a person by placing fingertips on their forehead.
  • Zeddicus Zu'l Zorander is able to conceal 100 feet of a trail.
  • Zeddicus Zu'l Zorander can deduce the type and extent of another wizards power.
  • Zeddicus Zu'l Zorander can turn Copper coins into gold coins.
  • Zeddicus Zu'l Zorander can regenerate ash into the parchment or paper that it recently was.
  • Zeddicus Zu'l Zorander can heal seer.