Zaxxon
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Zaxxon | |
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Screenshot of Zaxxon |
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Developer(s) | Sega |
Publisher(s) | Sega |
Release date(s) | 1982 |
Genre(s) | Shoot 'em up |
Mode(s) | Up to 2 players, alternating turns |
Platform(s) | Arcade Computers: TRS-80 Color Computer, Apple II, Atari 800, PC DOS (Booter), Commodore C64, MSX, ZX Spectrum, PC DOS, Amstrad CPC Consoles: ColecoVision, Atari 2600, Intellivision, Atari 5200, Atari XEGS, SG-1000 |
Input | 8-way joystick, 1 button |
Arcade cabinet | Upright and cocktail |
Arcade system(s) | Sega Zaxxon hardware |
Arcade CPU(s) | Z80 (@ 3.04125 Mhz) |
Arcade sound system(s) | Samples |
Arcade display | Raster, 224 x 256 pixels (Vertical), 256 colors |
Zaxxon is a 1982 arcade game by Sega. The game gives the player the experience of flying a space shuttle-like craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.). The object of the game is to hit as many targets as possible without being shot down.
At the time of its release, Zaxxon was unique as it was the first game to employ isometric projection, something of a three-quarter viewing perspective. This effect simulated three dimensions (albeit from the viewpoint of a second person).
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[edit] Ports
A popular game, Zaxxon was ported to almost all home computer and video game console systems between 1982 and 1985. Among them were DOS (as a Booter), Apple II, Atari 2600, Atari 5200, MSX, ZX Spectrum, Commodore 64, ColecoVision and Intellivision. The Atari 2600 and Intellivision ports were noticeably different because they used a three-dimensional perspective instead of the isometric graphics of the other versions. This is probably due to technical limitations of these consoles.
There was also a version for the Sega Master System, Called Zaxxon 3D, that made use of its 3D glasses add-on, for extra depth perception.
A clone of the game was released on the TRS-80 Color Computer as Zaksund.
[edit] Legacy
Due to its success, Zaxxon spawned two sequel games and one console variation. None did as well as the original:
There was also a game called Zaxxon Motherbase 2000 released for the Sega 32X in 1995. It is the first (and last) Zaxxon game to use full 3D graphics.
- A Bootleg of this game was released in the arcades in 1982 called Jackson [1]
- The world record on Zaxxon is 4,680,740 points scored by Vernon Kalanikaus of Laie, HI, on March 15, 1982, according to the Twin Galaxies Intergalactic Scoreboard. [2]
[edit] Board Game
In 1982, Milton Bradley made a Zaxxon board game [3]
[edit] Table Top and handheld Games
In 1982 Sega released Zaxxon as a Table Top game and there was also a handheld version released as well [4]. Bandai [5] and Coleco[6] also released Zaxxon handheld games
[edit] Similar Games
- Future Spy was created by Sega in 1984. This game uses the same hardware as Zaxxon and has very similar game play but with a more realistic military theme.[7]
- Viewpoint was created by American Sammy in 1992 for the Neo-Geo system. This game features the same viewpoit and similar gameplay as Zaxxon. [8]
[edit] Remakes
The 2003 Retro Remakes competition produced clones for Linux and Windows.
[edit] External links
- The 2003 Retro Remakes Zaxxon entry website
- The KLOV entry on Zaxxon
- Zaxxon at MobyGames
- Zaxxon game movie
- Twin Galaxies Scoreboard for Zaxxon
Categories: 1982 arcade games | 1982 computer and video games | Scrolling shooters | Apple II games | Arcade games | Atari 2600 games | Atari 5200 games | Atari 8-bit family games | ColecoVision games | Commodore 64 games | Intellivision games | MSX games | Sega games | Sega Master System games | ZX Spectrum games | Isometric computer and video games