Xenos
From Wikipedia, the free encyclopedia
- For other uses, see Xenos (disambiguation).
The Xenos GPU is a custom chip designed by ATI, used in the Xbox 360.
[edit] Overview
Developed under the name "C1", sometimes "R500".[1] The chip contains two separate silicon dies: the parent GPU and the daughter eDRAM.
- 337 million transistors total (232 million parent shader die+105 million EDRAM daughter die)
- 500 MHz parent GPU (90 nm TSMC process, 232 million transistors)
- 500 MHz 10 MB daughter Embedded DRAM framebuffer (90 nm process, 105 million transistors)
- NEC designed eDRAM die includes additional logic for color, alpha blending, Z/stencil buffering, and anti-aliasing.
- 105 million transistors [2]
- 8 render output units
- 48-way parallel floating-point dynamically-scheduled shader pipelines[3]
- Unified shader architecture (each pipeline is capable of running either pixel or vertex shaders)
- Support for a superset of DirectX 9.0 and Shader Model 3.0
- MEMEXPORT shader function
- 2 shader ALU operations per pipeline per cycle (1 vec4 and 1 scalar, co-issued)
- 160 programmable shader operations per cycle (48 ALUs x 2 ops + 16 texture fetch + 32 control flow + 16 vertex fetch)[4]
- 48 billion shader operations per second (96 billion shader operations per second theoretical maximum) [3]
- 240 GFLOPS programmable[4]
- 16 filtered and 16 unfiltered texture samples per clock
- Maximum polygon performance: 500 million triangles per second
- Texel fillrate: 8 gigatexel per second fillrate (16 textures x 500 MHz)
- Pixel fillrate: 16 gigasamples per second fillrate using 4X multisample anti aliasing (MSAA), or 32 gigasamples using Z-only operation; 4 gigapixels per second without MSAA (8 ROPs x 500 MHz)[1]
- Dot product operations: 24 billion per second or 33.6 billion per second theoretical maximum when summed with CPU operations
- Cooling: Both the GPU and CPU of the console have heatsinks. The CPU's heatsink uses heatpipe technology, to efficiently conduct heat from the CPU to the fins of the heatsink.[5] The heatsinks are actively cooled by a pair of 60 mm exhaust fans that push the air out of the case (negative case pressure).
[edit] References
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