X (Game Boy game)
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X | |
---|---|
Developer(s) | Argonaut Software Nintendo |
Publisher(s) | Nintendo |
Designer(s) | Dylan Cuthbert Yoshio Sakamoto |
Release date(s) | May 29, 1992 (JP) |
Genre(s) | Scrolling shooter |
Mode(s) | Single player |
Platform(s) | Game Boy |
Media | Game Boy cartridge |
X was the three-dimensional (3-D) game to be developed and released for Nintendo's Game Boy platform. It was developed by Argonaut Software, famous for developing Star Fox, the first three-dimensional game for the Super Nintendo Entertainment System (SNES).
[edit] History
The game was originally going to be published by Mindscape, but Nintendo was so impressed by the game (because they didn't believe 3-D graphics were possible on their Game Boy system) that they picked up the project.
The game was originally going to be called Eclipse or Lunar Chase, but Nintendo president Hiroshi Yamauchi renamed the game X.
The Japanese magazine Famitsu listed X as one of the four most influential Game Boy games ever created, as it was the first 3-D game for a portable system.
The programmer and designer, Dylan Cuthbert, now runs Q-Games, a small games developer in Kyoto, Japan. The director of the project on the Nintendo side was Yoshio Sakamoto, already famous for inventing Samus and the Metroid series, he then went on to develop WarioWare, Inc. amongst others.