Mercenaries 2: World in Flames

From Wikipedia, the free encyclopedia

Current event marker This article or section contains information about an unreleased computer or video game.
It is likely to contain information of a speculative nature, and the content may change dramatically as more information becomes available.
Game controller
Mercenaries 2 - World in Flames
Official Logo
Developer(s) Pandemic Studios
Release date(s) TBA 2007
Genre(s) Action Adventure, Sandbox
Mode(s) Single player, Multiplayer
Rating(s) ESRB: Rating Pending
PEGI: Rating Pending
Platform(s) Playstation 3
Media Blu-Ray Disc
Input Controller

Mercenaries 2: World in Flames is the upcoming sequel to 2005's Mercenaries: Playground of Destruction. It is being developed for the PlayStation 3. Whether or not an Xbox 360 version will be released is still unknown at this time.

This time around, the game takes place in Venezuela, "which is invaded after a tyrant interferes with the country's oil supply".

Contents

[edit] Known Info

  • Mattias Nilsson is confirmed to return, again voiced by Peter Stormare, and a new mercenary, Eva Navarro, has been announced. Fiona Taylor, the mercenaries' key support operative, will be featured as a physical, though non-playable, character in the game.
  • New features include cooperative multiplayer, which enables up to two players to do missions; a partner can even join the player in the middle of a mission. The player can also start his/her own private military company and be able to hire mercenaries in the style the player was hired in the original.
  • The player can now swim and dive underwater, as opposed to drowning in the last game. Boats and other aquatic vehicles can be used as well.
  • The player can also set fires to buildings, soldiers, vehicles, trees, and other things in the environment.
  • The game will feature brand new vehicles, weapons, and items; including a grappling hook that will allow the player to latch onto helicopters and buildings.


[edit] Controversy

The game's theme had been criticized by officials of the Venezuelan government, accusing the U.S. government and Pandemic Studios of trying to drum up support from the American public for a real-life invasion with the purpose of overthrowing Hugo Chávez. [1]. Pandemic Studios has previously developed training aids for the US Army. Scott Warner — the lead designer of Mercenaries 2 — wrote, in response to the criticism on the game's official website, that Pandemic Studios "...has never been contacted by any U.S. government agency concerning the development of Mercenaries 2."

This controversy has involved Bono (of U2) who is part owner, through Elevation Partners, of Pandemic/Bioware, producers of Mercenaries 2. [2] [3].

[edit] Notes & references

[edit] External links