Talk:Whuffie

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In a cash-based economic system, nobody can gain money without someone else parting with an equal amount of money. Hmmm... that seems to be a fallacy. If that were the case, then the GDP would have to remain constant.

  • I've always wondered about that too... if economics is zero-sum - as it seems to be on small scales - then how is the GDP meaningful?
It isn't a falacy since the total amount of money, M, is usually constant (unless the government practices seignorage which usually causes inflation of the degree of seignorage). Thus for me to gain $10 someone necessarily lost $10.
As for GDP growing despite the money supply remaining constant - wealth is created independent of money, otherwise the only way to create wealth would be to print money. Someone can create something of worth - that is create something people will pay money for. Since the worth is created without someone having to pay for it (the very act of creation creates the wealth, not paying for it) then worth is independent of money supply. I hope this makes sense, perhaps someone can explain it better. --ShaunMacPherson 20:45, 18 August 2005 (UTC)

[edit] WhuffieTracker

You can now check your Whuffie on the web. Whuffie Tracker under development. --Migs 05:15, 19 January 2006 (UTC)

[edit] Auto judgment

Hi, I added back the bit about automatic judgments based on Whuffie. I learned about it from an interview of Cory Doctorow. (Krotty seems to agree with me.) However, I can't find the interview again. If one of you can find it again, please add a link. Thanks. :) --Kjoonlee 04:39, 22 September 2006 (UTC)

I also don't have to explain the working of the neural interface, which in addition to allowing them to do this suck-your-brains-out-and-drop-it-onto-a-hard-drive thing, also is capable of figuring out how you feel about any given thing anywhere in the world that you have any opinion about--without asking you. And as a consequence of this, you can first of all make some guesses about how you're going to feel about something. You don't have to remember whether you've been to this restaurant because the system remembers and tells you what other good restaurants are nearby. But the second-order effect is it will figure out who you hold in high esteem, who has an opinion about some restaurant you've never been to. And this opinion, and this esteem is called Whuffie.

From [the interview] --Krotty 18:59, 22 September 2006 (UTC)