Wall jump
From Wikipedia, the free encyclopedia
A wall jump is a technique players can execute in many video games. For real-world application, see wall flip.
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[edit] Technique
The basic premise of a wall jump is that the player jumps into a wall or another vertical barrier of some kind and pushes off from the wall in order to start another jump. The player is sometimes able to change directions after a wall jump, meaning they can direct themselves into the wall again in order to repeatedly wall jump and ascend structures.
[edit] Wall-Jumpers
This is a short list of characters who consistently have the ability to wall-jump:
[edit] Uses
- Allows the player to reach areas which were previously inaccessible (i.e. too high).
- Some games allow the player to repeatedly wall jump up a single wall or to bounce between two walls in a narrow corridor. This can be used to climb walls or shafts.
- Can save time by jumping up walls rather than awkwardly jumping on platforms or other objects.
- Can be used to avoid enemy attacks.
- Can be used to access areas without their respective items.
- In some games, can save a character from falling down a hole.
[edit] Games with wall jumping
- Batman (video game)
- Devil May Cry
- Devil May Cry 2
- Devil May Cry 3: Dante's Awakening
- GunZ The Duel
- Kirby Super Star (Ninja ability)
- Mega Man X series
- Mega Man Zero series
- Metroid Fusion
- Metroid Prime 2: Echoes
- Metroid: Zero Mission
- New Super Mario Bros.
- N
- Ninja Gaiden
- Ōkami
- Prince of Persia
- Prince of Persia: Sands of Time
- Rastan Saga
- Red Ninja
- Ratchet and Clank
- SpongeBob SquarePants: Battle for Bikini Bottom
- Strider
- Street Fighter II (as the character Vega)
- Super Mario 64
- Super Mario 64 DS
- Super Mario Sunshine
- Super Metroid
- Super Smash Bros. Melee
- Tiny Toons: Buster's Hidden Treasure
- Tetris DX
- The Specialists
- Tom Clancy's Splinter Cell
- Urban Terror
- Unreal series (UT2003, UT2004, UC, and UC2)
- Warsow
- X2: Wolverine's Revenge