Talk:Wallmaster

From Wikipedia, the free encyclopedia

Famicom style controller This article is part of WikiProject Computer and video games, an attempt to build a comprehensive and detailed guide to video games on Wikipedia. If you would like to participate, you can edit the article attached to this page, or visit the project page, where you can join the project and/or contribute to the discussion.
Start This article has been rated as start-Class on the assessment scale.

Wikitendo logo This article is part of WikiProject Nintendo, an attempt to build a comprehensive and detailed guide to Nintendo related merchandise and video games on Wikipedia. If you would like to participate, you can edit the article attached to this page, or visit the project page, where you can join the project and/or contribute to the discussion.


This article is part of WikiProject The Legend of Zelda series, an attempt to improve Wikipedia's articles related to The Legend of Zelda series. If you would like to participate, you can edit the article attached to this page, or visit the project page, where you can join the project and/or contribute to the discussion.


In my opinion, this is the creepiest enemy in OoT.--Nozzleman 00:44, 26 November 2005 (UTC)

I agree with you. Ever since I heard they were in the Forest Temple, I am now too chicken to go in there. Evan Robidoux 23:41, 18 January 2006 (UTC)

[edit] Picture

There should be a picture with this article. Scepia 19:54, 18 June 2006 (UTC)

I have added a little to the Wallmaster section, and I feel that adding "a single fire attack will burn and kill them in the third game" would be insignificant. I do have a request for an addition to be made to the Zelda enemies section, the 'spark looking guys' from the first and second game. In the first game, it was the only enemy to appear in the same room as the Wallmaster. It looked like a skull with a halo/aura around it. It came in three types: rapid color changing (like Link's blade's beam), blue and white, and red and white. The multicolor, on hitting Link, made him unable to his sword for a limited time. The Red achieved the same effect permanently, until Link touched a Blue one (or death?). They did no damage, and the only thing affected by them was Link (includes other enemies, boomerangs, etc). The Red and Blue ones only appeared in the second quest. They never appeared in the same room as another. They only appeared in dungeons. Their movements were not affected by Link. They did no damage. In the Second game, they appeared in all dungeons as a white skull with a rainbow-hued halo/aura. They bounced around the screen, some at slow speed, others at high speed. They had a minor magic drainging effect, and I think they also took life and/or experience (but definitely magic draining). Those took lots of hits to kill, and the quickest way was to pogo-sword them. In some hidden rooms off of the elevators of the final palace (and maybe in another one), a large version with a demoic face (similar to how Exodus appears in Ultima VI), where a hit or two split it into several off the smaller version. The equivalent for the third game would be the anti-fairy. (I have made a copy of this in the discussion for the category of Zelda villains) --68.176.130.152 05:01, 1 July 2006 (UTC)

[edit] Super Smash Brothers Relation?

In Super Smash Brothers(The first, or Melee, I don't remember), the final boss, Master Hand, appears almost exactly like the Wallmasters. Should there be a section about how there MIGHT be a relation, or is this pure speculation on my part? Sorani172 00:19, 3 December 2006 (UTC)