Visual PinMAME

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Visual PinMAME is a program (a COM class) that works on top of Visual Pinball that allows for 3-D renderings of actual pinball table designs. Specifically, Visual PinMAME is for emulating ROM chips used in more modern pinball tables, as opposed to tables with mechanical scoring and/or tables with just LED scoring display and solid-state electronics but which have no ROM chips in their design.

Visual PinMAME was written by the team of programmers including Steve Ellenoff, Tom Haukap, Martin Adrian, and Gerrit Volkenborn and was started January 4, 2001. The program is named after the original MAME (Multiple Arcade Machine Emulator) program for emulating arcade games. Visual PinMAME runs on top of the PinMAME software engine.

In addition to emulating ROM chips used in a pinball machines design, Visual PinMAME emulates a table's sound chips and monochrome dot-matrix display if one is used. In order for Visual PinMAME to work properly with a rendered pinball table, it requires that table's ROM images. Visual PinMAME is written in C++ programming language. [1]

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