Vespers (computer game)
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Vespers is an interactive fiction game written in 2005 by Jason Devlin that placed first at the 2005 Interactive Fiction Competition. It also won the XYZZY Awards for Best Game, Best NPCs, Best Setting, and Best Writing.
Set in a 15th century Italian monastry, it is cheifly a morality game, where the player takes moral decisions, which then affect the ending. However, whilst playing the game, it isn't obvious that these are moral dilemnas, and the game actively persuades the player to take the evil path.[1]
[edit] References
- ^ "SPAG Issue #43", interview with Jason Devlin. URL last accessed 2006-10-24.