Vectorman

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Vectorman
boxart
Developer(s) BlueSky Software
Publisher(s) Sega
Release date(s) December 31, 1995
Genre(s) platform game
Mode(s) Single player
Rating(s) ESRB: Kids to Adults (K-A)
Platform(s) Sega Mega Drive/Genesis, Mobile Phone
Media Cartridge

Vectorman is a platform video game created by Sega and BlueSky Software in 1995. It was released on New Year's Eve of that year, and was created for use on the Sega Mega Drive/Genesis system.

Contents

[edit] Story

In 2049, the human population of Earth disembarks on a migratory voyage, to try and colonize other planets. They leave mechanical Orbots to clean up the mess they made on Earth through littering and pollution. Raster, a high-level Orbot, accidentally attaches himself to a working nuclear missile, and became Warhead. He declares himself ruler of Earth, and begins to execute any humans who dare return to their planet.

Enter Vectorman, a humble Orbot in charge of disposing of toxic sludge by taking it to the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead, Vectorman takes it upon himself to destroy the errant 'bot and restore peace to Earth.

[edit] Game

Vectorman, as the name suggests, uses pre-rendered 3D models in its level and character designs. This gives the game a smooth, computer-generated feel. The original name of the villain, Warhead, was Raster - as in raster graphics, the opposite of vector graphics.

The game itself is a straightforward 2D action platformer. Vectorman is an orbot (something like a robot) powered with a ball gun in his hand; powerups include a machine gun, "bolo" gun, and triple-fire guns.

Vectorman possesses the ability to transform, through the use of powerups, into several different forms - including a drill, to cut through floors; a bomb, to destroy all surrounding enemies; and an aquatic form, useful for swimming underwater. In addition to powerup transformations, 3 levels host unique morphed forms with which to combat bosses in. Overall, the game consists of 16 levels.

[edit] Stages

Stage 1 - Terraport
Enlarge
Stage 1 - Terraport
  1. Terraport
  2. Metalhead (as a Train)
  3. Tidal Surge
  4. Absolute Zero
  5. Arctic Ridge
  6. Bamboo Mill
  7. Rock N' Roller (as Cricket)
  8. Death Alley
  9. Hydroponic Lab
  10. Super Structure
  11. Stayin' Alive (as Dancin' Fool)
  12. Nightscape
  13. Dark Ruins
  14. Underground Vault
  15. Worldlink Center
  16. Twist and Shout (Final Battle)

[edit] Power-Ups and Morphs

Vectorman posses the ability to collect power-ups from destroyed tv sets. These power-ups could be photons, weapon upgrades, or morphs.

Weapons:

  1. Ball Gun (standard)
  2. Bolo Gun
  3. Nucleus Shield
  4. Orb Gun
  5. Rapid-fire Gun
  6. Wave Gun

Morphs:

  1. Drill
  2. Bomb
  3. Jet
  4. Fish
  5. Missile
  6. Buggy
  7. Parachute

Other Power-Ups:

  1. Save Point
  2. Photons (extra points)
  3. Extra Life
  4. Extra Time

Health Power-ups

Health Point, Full Health Points, Max Health Point

Multipliers

2x, 3x, 5x, and 10x


[edit] Sequels

Vectorman 2 was produced for the Mega Drive/Genesis, and released in 1996.

A Vectorman game for the Sony PlayStation 2 was announced, but was soon cancelled, perhaps because the redesigned Vectorman looked too much like Halo's Master Chief. According to initial reports, it was to have been vastly dissimilar to the 16-bit games.

Sonic Gems Collection has both Vectorman and its sequel as unlockable extras. In Japan, this is in addition to the Streets of Rage titles and Bonanza Bros.; in the American release, the games are on their own. For a time it was thought that the US release was getting the games as exclusives to make up for the lack of the Streets of Rage games (removed to keep the game's rating at E for Everyone), but this was not the case. Vectorman can be unlocked by playing the compilation for at least 5 hours or by having a save file of Sonic Heroes or Sonic Mega Collection on the memory card.

[edit] Secrets

Programmed Cheats

By opening the games secret option menu, you learn that Vectorman's full name is "Refus Q. Orbot". This menu is accessed by going to the options screen and quickly pressing "A B B A Down A B B A", spelling ABBADABBA. A secret menu will open that lets the player change Vectorman's lives, health, starting stage, and starting weapon. Using this menu disables the ending of the game. Instead a screen will be displayed saying, "Congratulations. Now play without cheating."

Vectorman possesses an interesting method for legitimate cheats by "spelling" words using the keypad. A, B, C, L for Left, U for Up, R for Right, D for Down.

  1. ABBADABBA - Menu, including level select. (As mentioned above.)
  2. ABRACADABRA - Refill life meter.
  3. CALLACAB (Call a Cab) - Turns you into "taxi".
  4. CALLDAD (Call Dad) - Weapon select.
  5. DRACULA - Slow-motion.


Secret Game

On the Sega logo screen, Vectorman can move freely about. Move Vectorman off the logo before the screen shifts and he can unlock a secret game. By shooting the logo 24 times, then headbutting it 12 times, the words "Get Ready" will appear and the letters S, E, G, and A will begin falling from overhead. Catching 90-109 of these letters will make the game begin at level 5. Catching 110 or more letters will make the game start at level 10.

Also on this screen, standing to the right side and firing upward will destroy a television. Inside is a power-up which can be used to destroy the SEGA sign.


Help Menu

Whilst not a cheat, going to the Options Menu and pressing ABBA Up provides a new help menu describing all power-ups and items in the entire game.

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