Two Worlds
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Two Worlds | |
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Developer(s) | Reality Pump |
Publisher(s) | TopWare Interactive |
Release date(s) | March 7, 2007 |
Genre(s) | RPG |
Mode(s) | Single player - Offline Multiplayer - Online (8 maximum) |
Platform(s) | Xbox 360, PC |
Media | DVD-ROM |
Two Worlds is a computer role-playing game developed by Reality Pump for the Xbox 360 and PC. It has been announced that it will be released March 7, 2007 in European stores.
Some of the features it promises are an open class system for character development, an action-oriented tactical combat system that lets you mix magic spells at will, and a storyline that will be forged by the player’s decisions.
It faces strong competition from similar titles on the Xbox 360, namely The Elder Scrolls IV: Oblivion.
Contents |
[edit] Overview
The following information is taken from an interview with the technical director Miroslaw Dymek:
“Two Worlds tells the story of a divided continent. The Orcs wage war against other sapient races, driven by the inborn desire of supremacy. That desire is a gift from their god, Aziraal, who was slain and buried in an unknown place long ago. But Orcs, Dwarves, Humans and Elves are not the only inhabitants of the world. Side by side live strange and ominous creatures whose origins reach times before the gods. Some people say that they are the creations of the old gods who abandoned the planet, others maintain that it was some kind of unknown magical energy that brought them to live, but nobody really understand their nature and purpose. They are the Second World, something beyond understanding.”
The game takes place thousand years after Aziraal was defeated; the Orcs were forced to move to the southern wastelands, and the location of Aziraal’s tomb is hidden in secrecy by the winning gods. But when a temple dedicated to an unknown god is discovered, the Orcs see the place as a possible location for their subjugated deity. Now, the millennium-lasting peace is about to come to an end as Humans, Dwarves and Elves anticipate an Orcs crusade in the search for their divine leader. Little do these factions know that the real enemy is not amongst them, and this powerful force has a secret agenda after which only one of the Two Worlds will remain.
“In the course of the game, there will be more than few possibilities to discover mysteries that will unveil the true nature of the Second World.”
For the player, the story starts right after the ancient temple has been discovered by a Dwarven mining expedition. You are a mercenary traveling with your sister as part of a band of bounty hunters who will see each other for the last time. A mysterious enemy, for whom no Human weapon or skill could protect from, attacks the group and kills your friends. You become the only survivor after being saved by a mysterious mage, and now, your sister is missing and you barely remember your attacker. These events set the initial storyline and the game’s premise.
[edit] Trivia
- Harold Faltermeyer who is best known for composing the music to the film Top Gun, will be providing the music score for the game.
- A promotional "2-Worlds" table was released for the PC pinball game Dream Pinball 3D in July 2006 for free download.