Trickjumping
From Wikipedia, the free encyclopedia
Trickjumping is a term used by players of some first-person shooter games, such as the Quake series. It describes a variety of maneuvers a player can perform that exploit inaccuracies in the physics of the game to allow higher jumps or faster running. Trickjumping is used to reach places in the game otherwise inaccessible during normal play, or to assist during a speedrun.
[edit] Techniques
- Bounce
- Bounce bug
- Overbounce
- Jumping techniques
- Circlejumping
- Conc jumping
- Double jump
- Ramp jump
- Strafe jumping
- Wall jump
- Movement techniques
- Air strafing
- Bunny hopping
- Circlestrafing
- Straferunning
- Weapon jumping techniques
- BFG jumping
- Grenade jumping
- Plasma climbing
- Plasma hop
- Rocket jumping