Talk:Triforce
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[edit] Triforce not inanimate
It has been a subject of dispute whether or not the Triforce is an inanimate object that cannot distinguish good from evil, or if it is a living entity, as depicted in the end of A Link to the Past.
I think this needs to be edited, as the only time the Triforce was ever called an inanimate object was in the manual of LttP, the same game to include the living essence of the Triforce. This was actually a poor translation, as Zelda Legends tells us with the original text:
The Triforce itself cannot judge between good and evil. That is because only the gods can do that.[1]
With no mention of an inanimate object. I think it's fair to say that this is what Nintendo intended, and not just speculation.
I don't believe there is much evidence to suggest that each Triforce is "passed down" to each new Link/Zelda/Ganon. That would imply that each game is chronologically related to one another, which is nothing but fan speculation. The article should reflect what is known from the game and other canon material, not speculation. - Gazuga
- I agree. I'm going to remove the speculation portions of this article if I don't receive objections. --Pagrashtak 02:26, 20 July 2005 (UTC)
- Removed. --Pagrashtak 03:13, 22 July 2005 (UTC)
[edit] Power of a god?
Concerning the recent addition: Although the Triforce grants the holders wishes it also imbues within them the power of a god.
What is the source for this? --Pagrashtak 21:41, 22 July 2005 (UTC)
- I don't know precisely from where that specific part (powers of a god) come from, but here is something from the Link to the Past manual that sheds light on this:
- Although it was an inanimate object, the Triforce had the power to bestow three titles which gave the person who received them great powers: "The Forger of Strength", "The Keeper of Knowledge", and "The Juror of Courage". (p. 3)
- The Triforce very clearly, in the games, grants significant power to its bearer; however, on the other hand, whether or not the power clearly is "godlike" is something I don't know, although my hunch is a no. The Missing Link 00:09, 23 July 2005 (UTC)
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- If anything, "power of a goddess" would be a more appropriate phrase, given the creation legend. I think any "god-like" power would actually stem from the fulfillment of the holder's wishes, which is already stated in the article. I'm going to remove the sentence. --Pagrashtak 04:17, 23 July 2005 (UTC)
Also, I thought the manual to link to the past said they were 3 gods, not goddesses, I don't have the manual any more however. 66.189.90.207 06:38, 18 July 2006 (UTC)
- They're goddesses. Ocarina of Time explicitly states it, and ALttP manual is pretty notorious for the large amount of translation errors it contains: this is the source of Ganondorf Dragmire and Mandrag Ganon, as well as the 7 all being wise men. The Japanese manual says "神々", which is gender-neutral: it just means "divine being", sort-of. Setokaiba✌≝ 09:20, 18 July 2006 (UTC)
[edit] The Triforce Related only to Zelda?
I find it hard to believe that the idea of a "Triforce" was based only on the Zelda universe. Surely there is a better article here than simply the storyline of an RPG? Referncing the idea of a "Triforce" would make a much better article, with the text of this one made an explicit extension of the Zelda Universe instead of the only article relating to the origins of the "Triforce."
We need real world history and information for this article!
- I don't think there is any real history and information on the Triforce. It has meaning only in The Legend of Zelda. Optichan 21:13, 6 January 2006 (UTC)
[edit] Courage and Wisdom?
If anyone can elaborate on ALL 3 aspects of the Triforce, this article would be very effective. Or how the three goddesses created it. THanks —The preceding unsigned comment was added by Dmfarias07 (talk • contribs) .
- I don't think there's much that could be added without original research. --Pagrashtak 03:37, 14 February 2006 (UTC)
[edit] Triforce Colors
Anyone want to clarify what sources they are using that represent the Triforce of Wisdom as being blue, instead of green (as it has most commonly been presented)? The Triforces have always been depicted as being yellow in the games themselves (or, in the original game, "flashy" ;) ), but pretty much every other depiction of the Triforces show Power as Red, Wisdom as Green and Courage as Blue. Take, for example, the Zelda cartoons- the Triforce of Wisdom was a glowing emerald green: http://www.northcastle.co.uk/archive/cartoon/cast_triforce.jpg (and if you feel the quality of that screenshot makes things ambiguous, look at the title logo for the series: http://www2.localaccess.com/bradley/eBay/zeldadvd_1.jpg and recall that, at the time, there was no Triforce of Courage so far as the cartoon chronology was concerned, so Wisdom WAS green in the show) Further more, if you want to dwell even further, when there were Zelda crossovers on Captain N: The Game Master, the Triforces were also depicted with that color scheme- plus blue for the Triforce of Courage (first establishing the color for that Triforce), as seen in this shot: http://www.denimfilms.com/shared/triforces.jpg (link is in possession of Courage at the point in the story). Though I acknowledge these are not in-game sources, they ARE representative of the Triforce color schemes utilized for more than a decade for the few instances when the individual triforces are presented in a unqiue color.
- The three colors the animated series uses were probably inspired by the three pendants from A Link to the Past. In that game, the Pendant of Courage was blue and the Pendant of Wisdom was green. However, ever since The Ocarina of Time, the colors of Wisdom and Courage were switched around. This is evidenced by the fact that the Goddess of Wisdom is blue, and the Goddess of Courage is green. This is also carried over into the Goddesses magic spells. Also the three Oracles from the Gameboy games bear the same names, colors and attributes as the Goddesses. Further still, the three Goddess Pearls in The Wind Waker also keep the Ocarina colors. So appearently, Nintendo decided to switch the colors and keep them that way. Seeing as how more games refer to Wisdom as blue and Courage as green. --SaturnYoshi 07:03, 7 August 2006 (UTC)
- On a side note: the Triforce itself is always displayed as a trio of golden triangles in the games. --SaturnYoshi 22:53, 7 August 2006 (UTC)
- Hey, just a note. The cartoon cannot have been inspired by A Link to the Past. Consider when the cartoon ran (somewhere around 88-89) and when Link to the Past came out (somewhere around 91-92). The Super NES didn't exist when the Zelda cartoon was first playing, anyway. Also, you have the colors wrong. The pendant of courage in Link to the Past was the first one you got, and it was green. The Pendant of Power was second and it was blue, and the Pendant of Wisdom was last and was red. The colors had absolutely no corroborating relationship with the colors that the Triforce pieces in the cartoon had, since they were all different and moreover the cartoon colors couldn't have been based on those. Now, Link to the Past has been reissued on the Game Boy Advance, so maybe they changed the colors in that reissue (I don't know, I haven't seen it) but in the original those were the colors and there wasn't a link with the cartoon.
- Anyway... the Zelda 1 manual called them golden triangles, Zelda 2 indicated that there was a third (which it showed as also golden), Link to the Past showed you the fused ones together... and that was it as far as color in-game was concerned until either the CD-I games (which probably used the cartoon's colors, given that they used an appearance for Princess Zelda based on her cartoon appearance) or at least Ocarina of Time. In Ocarina of Time, Din (power) was red, Nayru (Wisdom) was blue, and Farore (courage) was green. The Triforces were still golden, but if you WERE to associate colors with them those would be the colors, at least in Ocarina of Time. These colors might stick, because for example in Wind Waker Din's Pearl is STILL red, Farore's is STILL green, and I fully expect Nayru's to still be blue. 72.192.237.134Ismail
Right. What I was getting at is that the Triforce is always gold. The associated colors come from the goddesses. Top: Power-Din-Red, Bottom left: Wisdom-Nayru-Blue and Bottom right: Courage-Farore-Green. -SaturnYoshi THE VOICES 23:01, 22 October 2006 (UTC)
[edit] Triforce Shards
In The Wind Waker, it is stated that the Hero of Time broke the Triforce of courage into eight pieces and hid them throughout Hyrule, to be recovered one day by another Hero deserving of its power (in this case, the Link from The Wind Waker).
Really? I'm pretty sure the KoRL said that when the Hero of Time left on another adventure(Majora's Mask presumably), he was seperated from the Triforce of Courage. He doesn't say that the Hero broke it himself.
...Or does he? My memory of WW isn't exactly the best. So does anyone know exactly what he said?
And I don't think that, "to be recovered by another hero" stuff is really necessary.Barad-Dûr 7:30, 30 March 2006 (UTC)
[edit] the use of template:references
Why does a page that is on a game have this tag on it? What sources would be cited? The game is already mentioned. This makes no sense to me. D. F. Schmidt 04:35, 11 June 2006 (UTC)
- The references section should have a list of all the sources which had been used to create the article. In other words, name of the games, publisher and year of distribution. -- ReyBrujo 12:18, 11 June 2006 (UTC)
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- Aren't they all suitably mentioned? What seems to be amiss? The publisher should be evident if not mentioned. But "Triforce" is just a concept from the games. If the games aren't linked, they should be, but nothing more is necessary, as far as I can imagine. And if the games are linked, there's no need to state what year the games came out and so on. You can just look at the game's page. It's not like this is a science project or anything. D. F. Schmidt 06:34, 20 June 2006 (UTC)
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- Although they are just guidelines, all articles should strive for the same standards of quality. There is no difference between the science project and the computer & video games project, and I'm not sure why you're seeing one. (besides the slightly different style used in fiction articles) That said, I'm not sure why it needs a references notice either. The "References" section should be renamed. --70.142.40.34 07:32, 2 July 2006 (UTC)
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[edit] We need a more balanced perspective.
This article seems to only describe the triforce's role in Ocarina of Time and The Wind Waker.
Since there isn't a single continuity running through the Zelda series, there's no reason why these games should be considered more important or more canonical. Can anyone help flesh out the history section so as to include the continuities of the other games? Digital Watches
- There are three obvious problems that I can see with giving equal weight to the games:
- The early games hardly feature the Triforce: it is simply a plot device. (In the original, the player assembles the Triforce of Wisdom, in AoL, the Triforce of Courage is awakened. No other mention is made of it.)
- In other, later games, the Triforce is absent, or plays a minor rôle (In Oracle of Seasons and Oracle of Ages, the Triforce sends Link on a quest, and is not mentioned at all afterward.)
- Some games have backstory, but it is far more detailed in other games (In ALttP, Ganon appears (at the end, at least) to hold the full Triforce, which speaks to Link at the end, but OoT has far more detail, and TWW is the only game to feature the Triforce being fought over directly throughout.)
- You may think that different Triforces are featured in each game. There is much evidence to the contrary, however: there are no large discrepancies between games, so Occam's Razor would suggest that they are the same. Setokaiba✌≝ 09:21, 31 July 2006 (UTC)
- Okay, I can see how it's only fair that games with less mention of it are less extensively covered here. However, it seems as though OOT's popularity has given it an unwarranted position of the "Real continuity," where it seems as though the games were intended as separate stories in many cases. However, I think that it's not quite Occam's Razor material, since as the games can't be considered to have a single continuity by any means, the triforce can be assumed to be different. Digital Watches 09:29, 31 July 2006 (UTC)
[edit] Small Edit
Some mentioned Dark Link in the Other Appearances section of the article, in which Dark Link is not an obtainable character in SSBM. I read it earlier and got a little excited, then checked and have found out he's not a character (costume change doesn't count). So I removed his name from the article.
Watemon 06:21, 7 August 2006 (UTC)
[edit] Position's of the Triforce
Should someone edit in a small bit about where the Triforce of Power, Wisom and Courage are? Power is at the top, Wisdom is on the left and Courage on the right, yes? --Garfunkle20 21:23, 14 August 2006 (UTC)
[edit] The Godesses
Am I the only one who sees a parralel between the godesses and the Trinity? I.E. one godess created the world, one gave life to the world, and one maintaned order and balance. Wikiwarlock 21:54, 1 September 2006 (UTC)
- Naturally you are not the only person who sees this parallel. It has caught my attention several times, and I have commented about it to friends. Even moreso, of course, the three virtues of "Power, Wisdom, and Courage" are eerily close to the nature of the Three Persons of the Trinity. Still, most Christians probably ignore it because it is a reference in a video game, and likely was not intentional on Nintendo's part. --TheTriumvir 18:12, 6 September 2006 (UTC)
[edit] Tetraforce?
The article mentions that 'some fans believe that their are four pieces of the triforce which they have dubbed the "tetraforce".' - this doesn't cite any sources, but after googling 'tetraforce' I found a fan-made website with his theory on it. Would putting this in as a source for the above statement be OK, or would it constitute original research? Richard Jackson 17:26, 9 September 2006 (UTC)
- This is just speculation by crazed, rabid fanboys. ;) I think we can safely leave it out of this article.~e.o.t.d~ 08:23, 6 November 2006 (UTC)
[edit] Triforce Imbalance
I remember seeing a Zelda comic (published by the same people who do Prince Valiant if I am correct) in which during an attempt to recover an important Hyrulian item Ganon stole, Link manages to take hold of the Triforce of Power - and started to behave more and more like Ganon - even taking on a piggish look.
Zelda adomishes him (and the Triforce of Courage fled from Link to her) - declaring he's letting it corrupt him, and that without Wisdom, Power was evil or something like that. I think it means the item should only be used with all of it together.
Though, I'm pretty sure the story is wholly non-canonical, but I think it should be mentioned. --65.103.135.109 00:13, 11 September 2006 (UTC)B.P
- Actually, I remember it being said in one of the games (Ocarina of Time, I believe, though it could have been A Link to the Past) that much of Ganon's power stemmed from the fact that, without the balacing effects of the other two pieces, the Triforce of Power had gone out of control. Confirmation?~e.o.t.d~ 08:23, 6 November 2006 (UTC)
Yeah, it was OoT. Quote: "He obtained the Triforce from the Temple of Light, and with its power, he became the King of Evil..." Toomai Glittershine 03:15, 1 December 2006 (UTC)
[edit] Inverted Triforce
I was just wondering if anyone could tell me why the Triforce is inverted on the doors of peoples houses in "Wind Waker". I've only played the beginning of the game so I don't know if it has any significance.-Leandreamo
- It was never mentioned in the game. -SaturnYoshi THE VOICES 03:13, 6 December 2006 (UTC)
- Considering how the Triforce symbol was also blended with the Sheikiah symbol, I'd say it's a result of the garbling of legends. Toomai Glittershine 20:53, 10 December 2006 (UTC)