Transylvania (computer game)
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Transylvania was the name of a trilogy of computer games released for several home computers of the 1980s. The games were graphic adventure games created by Antonio Antiochia and produced by the now defunct Penguin Software.
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[edit] Transylvania I
Released in 1982 this game was released for the Apple II, Atari 8-bit family, Commodore 64 and Commodore 128. It was later re-released for the Apple Macintosh in 1984, then the Amiga, Atari ST and DOS in 1985. It had the user on a quest to rescue Princess Sabrina from a countryside filled with a werewolf, a vampire, a prankster goblin, a witch and even an alien space ship. The game had a time limit (dictated to the player by a note encountered early on that reads, "Sabrina dies at dawn"), as the Princess was trapped in a coffin in the castle tower. The game's usage of hand-drawn graphics, while simple by today's standards, were part of a trend where once entirely text adventure games started to use computer graphics to show the game's environment. To this day, it remains the most popular title in the trilogy.
[edit] Transylvania II
Released in 1985 under the title The Crimson Crown, this sequel was released on the same platforms as its predecessor. The game tasked the player with a quest to defeat a magical vampire with the assistance of Princess Sabrina (who is now a fledgling magician) and the heir to the throne, Prince Erik.
[edit] Transylvania III
Released in 1989 under the title Transylvania III: Vanquish The Night, this game was released for Apple IIGS and DOS. It used VGA graphics (DOS version), more complex puzzles and a larger vocabulary. The game also had some digital voices and many of the puzzles involved references to ancient mythology. In this game the player had to vanquish an evil king.