TimeSplitters Future Perfect
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TimeSplitters Future Perfect | |
---|---|
Developer(s) | Free Radical Design |
Publisher(s) | EA Games |
Release date(s) | March 22, 2005 |
Genre(s) | First-person shooter |
Mode(s) | Single player, Co-op, multiplayer |
Rating(s) | ESRB: Mature (M), PEGI: 18+, BBFC: 15 |
Platform(s) | PS2, Xbox, GameCube |
Media | 1 × DVD-ROM, GameCube Optical Disc |
TimeSplitters Future Perfect is the third game in the TimeSplitters series by Free Radical Design. Published by Electronic Arts, it was released on March 22, 2005 for the PlayStation 2, Xbox and GameCube.
Future Perfect includes online play for both the PlayStation 2 (up to 8 players) and Xbox (up to 16 players via Xbox Live). The game still sports co-op play and four player arcade. The upgraded Mapmaker returns from TimeSplitters 2, allowing players to create levels for multiplayer and Story mode; furthermore, the maps can now be exchanged online. There is no online play for the GameCube.
Unlike the two previous games in the series, this game is not published by Eidos, but by Electronic Arts. In an attempt to appeal to a wider audience, they have made it significantly easier than its counterparts. Other changes include the addition of vehicles, the addition of a gravity gun-esque device, and a slower, more realistic pace, a la Halo: Combat Evolved. But perhaps the most significant change is the introduction of a coherent story, something that was absent in previous iterations.
[edit] Characters
TS:FP has 150 playable characters to choose from. Below is a comprehensive list of them all, divided into sections. Please note, however, that not all characters are immediately playable, and thus most characters are marked with a (+), which have to be unlocked before they can be played. When one first starts the game, there are 67 characters that are immediately playable, and 83 characters that are yet to be unlocked.
[edit] Main Characters
- Cortez
- Captain Ash
- Harry Tipper
- Jo-Beth Casey
- Amy Chen
- R-110
- Jacob Crow
- Anya
- Jungle Queen
- Khallos
- Kitten Celeste
- The General
[edit] Variations
- Henchman Cortez (+)
- Dr. Cortez(+)
- Time Assassin Cortez (+)
- Swinging Tipper (+)
- Dr. Amy (+)
- Victorian Crow (+)
- Karma Crow (+)
- Mad Old Crow (+)
- Jo-Barf Creepy (+)
[edit] Story Mode Levels/Time Zones
Sgt. Cortez returns to Earth with the Time Crystals after stealing them from the TimeSplitter aliens. After being targeted by several assassins, he must chase a madman named Jacob Crow through time and prevent the TimeSplitter wars from ever happening. This is the first TimeSplitters game that has a well fleshed out story (The original TimeSplitters had no "proper" story mode, and TimeSplitters 2 has a vaguely defined one.)
[edit] 2401 - Time to Split
Sgt. Cortez returns to Earth from his mission involving the destruction of the TimeSplitters' space station. On the way down, his ship's engine is damaged by gunfire and he is forced to make an emergency landing. After he lands, he helps the marines battle the TimeSplitters and returns to the Rebel base with the Time Crystals, where he is sent on through time to find the original source of the Time Crystals.
In certain areas of this level, the player can see a black clothed figure watching his or her actions. The player can first see him when suspended upside down at the beginning, at the bottom of the screen on a far away ledge. He walks away as the player falls and gets up. In the final battle outside the base, one of the commandos states: "We're gettin' fire support from somewhere...". This fire support comes in the form of sniper cover from the black clothed figure, who the player can see and shoot during the battle; he is again on the ledge overlooking the battlefield. He is shown in a short clip after the mission.
[edit] 1924 - Scotland the Brave
Cortez infiltrates an island castle that is about to be attacked by the Royal Navy. In the meantime, he helps Captain Ash rescue his 'assistant', the Jungle Queen. However after fighting his way through numerous guards and past a tank, when he reaches the seeming heart of the base underneath the island, he confronts an old man, but he finds him only for the man to activate a time device and vanish.
[edit] 1969 - The Russian Connection
After the leaving the castle due to evidence from a picture, Sergeant Cortez ends up in a Russian trainyard. There he meets Special Agent Harry Tipper who was doing some reconnaissance on his arch nemesis Khallos, who was to meet with the leader of a cult group known only as "The Brotherhood of Ultra Science, or somethin' freaky like that," according to Harry. Together the pair infiltrate the trainyard. The mystery 'Time Traveler' escapes once more, but Cortez is forced to help Harry stop Khallos' plan, and thus boards the missile train.
[edit] 1969 - The Khallos Express
Cortez follows Tipper onto Khallos' train to help him stop Khallos from launching the nuclear missile that was stolen from the French; and preventing the train from running over his girlfriend, Kitten Celeste.
[edit] 1994 - Mansion of Madness
Cortez learned that the "Time Traveler" had a base of operations in a 'haunted' manor in Connecticut to do his research. While looking for him, Cortez must also protect a punk teen named Jo-Beth Casey so she can take photographic proof of paranormal activity in the mansion in order to join a gang. Cortez will have a little surprise with the living-dead in this gory mission.
[edit] 1994 - What Lies Below
Cortez and Casey reach the bottom of the house and find a secret lab where the "Time Traveler" did research to find the secret of eternal youth, and discover that his name is Jacob Crow. Unfortunately for them, the only thing they managed to accomplish is creating mindless zombies, undead cow carcasses, the Deerhaunter (a deer trophy attached to a cadaverous body), and a huge creature named 'Princess'. The young Crow receives a time machine and escapes with his older self. Judging from the theme, it appears to be based on the town of Dudleytown and themes from Resident Evil and the Evil Dead movie series.
[edit] 2052 - Breaking and Entering
Anya digs further in the past and discovers that Crow was the founder of a corporation known as U-Genix. At Crow's U-Genix Corporation, Cortez teams up with an agent named Amy Chen to infiltrate the building and find Crow.
[edit] 2052 - You Genius, U-Genix
In the labs at U-Genix, Cortez and Chen find that Crow has still been working on his plans for eternal life… but that's not all. Cortez and Chen end up battling mutants created by U-Genix in their quest for immortality. Eventually, Crow receives the time machine from his younger self and escapes (in part thanks to Cortez who gives Crow the entire story, which he was unaware of at the time, upon confronting him).
[edit] 2243 - Machine Wars
Cortez arrives in the middle of a war between the humans and Crow's robot army. Using a model R-110 robot that Cortez reprogrammed to help the human resistance, he sets off with a team including Angel Forge, Mordecai Jones,Ghangus Kant, and Lazarus Mumble to find Crow. This is similar to the plot of Terminator.
[edit] 2243 - Something to Crow About
Cortez arrives in the base and immediately finds out that Crow created the TimeSplitters that year. When he finds Crow in his underground palace, Crow has already turned himself into a giant cybernetic monstrosity, which is the end result of his research for immortality.
[edit] 1924 - You Take the High Road
Cortez returns to the island with R-110 to find the source of the time crystals and destroy them. Along the way, he finds out that a group of Time Assassins plan on killing his past self. He follows them into the portal that they were entering so he can save his past self.
[edit] 2401 - The Hooded Man
Cortez disguises himself as one of the Time Assassins, and helps clear the way, thus allowing for the past Cortez to make it to the base, preserving the cause of the whole mission.
[edit] 1924 - Future Perfect
Cortez has the final confrontation with the Splitter Crow. Killing Crow and destroying the time crystals leads to the end of the war and humanity is saved.
[edit] Arcade Mode
- Deathmatch - This mode is a free-for-all. The player with the most kills wins.
- Team Deathmatch - Two to four teams kill each other to score. Whichever team scores more kills wins.
- Capture The Bag - Similar to capture the flag, but with bags. There are two teams, and each has one bag in their base. The two teams try to steal each other's bags and return them to their own base to score. Whichever team scores more captures wins.
- Bag Tag - In this mode, there is only one bag. All the players compete for control over the bag. Whoever holds the bag for the longest time wins. Similar to Keep Away.
- Elimination - This variation of Deathmatch has players competing in a free-for-all in which everyone has a set amount of lives. Whoever is the last man (or woman) standing, wins.
- Vampire - This mode plays like an Elimination match, except the player has a "bloodlust" meter at the bottom of the screen now. If the player doesn't keep scoring kills, the meter will deplete, eventually killing them when it runs out and losing a life.
- Shrink - Again, this plays just like Deathmatch, but now the players who aren't doing well shrink as a way to make them harder to hit while the leaders are made bigger and slower with every kill, making them easy targets.
- Thief - This is a Deathmatch in which kills don't count. What do count, however, are the "kill coins" that are dropped by a fallen foe. Whoever collects the most coins at the end of the match wins.
- Virus - This is essentially a version of chain tag. One player starts off as "it" and must run around to try and tag other players to be "it". The last player that's not "it" wins. The "it" players are identifiable by the fact that they are ablaze with green fire.
- Zones - In this game, two teams compete to capture more territory, or zones, than their opponent. Kills do not count, only securing zones counts for points. Each zone is worth 5 points. Whichever team scores more zone captures by the end of the game wins.
- Assault - There are only 4 maps that support this mode. There are two teams, one of attackers (red) and one of defenders (blue). The attackers must complete certain obejectives before time runs out. The defenders must stop the attackers from completing their objectives. The defenders also have extra help via automated turrets.
- Gladiator - In this Deathmatch variation, only one person (the gladiator) can score kills. When a player kills the gladiator, they become the new gladiator.
- Monkey Assistant - Another Deathmatch mode that plays to the advantage of the worst players on the map. Whoever is in last place periodically has a group of heavily armed monkeys attack the leaders as a way to even the playing field.
[edit] Arcade Mode Levels
[edit] Vietnam
A map set during the Vietnam War. Nice variety of open and closed spaces as well as smart weapons placements make this map perfect for beginners. Most modes play brilliantly here. Considered by many fans to be the best overall new map in the game.
[edit] Hotel
A creepy, haunted hotel with a main lobby, courtyard and many twisted corridors. Best used for capture the bag, shrink and elimination.
[edit] Venice
The streets of Venice, Italy at night. Very tight, confined, and linear, this map is a good challenge for experienced players. In free for all modes a gondola will be patrolling throughout the water on the level, but not in team play modes. There are many ways to get on this, but be quick and careful when getting on. The easiest way is to walk out the parklike area through the narrow corridor en then keep walking to the left till you reach the water. Then you can just walk on it. There are 2 places in the level that are only reachable with the gondola, which are extremely easy to defend. If the player stays on the gondola too long, they will fall off and drown. Best used to play capture the bag, vampire and team deathmatch. Be wary as one step into the water will cause drowning instantly. Many of the windows in the upstairs buildings simply lead straight into the canal, yet some, if jumped through at speed, will lead to dry land. A handy escape when playing virus, or bagtag.
[edit] Temple
A very large and multi-pathed map, this map is an ancient temple complete with statues, traps and hidden tunnels making it perfect for experienced players on the virus, capture the bag and bag tag modes.
[edit] Disco
This is Harry Tipper's disco club, "The Big Tipper". A relatively small map with many twisty paths, a bar (complete with a band stage), and the club's dancefloor. The music is very fitting. Best used for deathmatch, capture the bag and elimination modes.
[edit] Subway
This is a map consisting of two main track areas, small offices, tight corridors and a unique feature: flipping a switch to make two Metro trains pass by in the centre of the map, killing any players present there. Best used for elimination, team deathmatch and capture the bag.
[edit] Zeppelin
This is a very large and somewhat confusing map taking place in and out of a zeppelin flying in the air. The confusion element is due to its enormous size and the mirror effect (both sides of the map mirror each other, so they look nearly identical). When walking on top of the zeppelin, one can see that walking to close to the proppelers will kill their character. Also, shooting the large bomb in the central room will cause it to fall, opening the hatch below. Best used for capture the bag, monkey assistant and zones.
[edit] Mars Prison
Another medium to large size map. The Prison features a wide variety of open courtyards, small interiors, and multi-leveled design, giving everyone a place to hide/take cover. In Capture the Bag and Assault, even more of the map is added on, making this map one of the longest maps in the game. As a result, this map has become quite popular. Best used for elimination, capture the bag and assault.
[edit] Siberia
The largest map in the game is a very icy, wide open dam with most of the cover coming from various towers and the tunnels on the sides, making it the perfect sniping level. It's so large, that the multiplayer mode Virus has been disabled. This is the only Arcade map that has a vehicle, as well (besides player-made mapmaker maps). It is the Zeep: the green, slow moving, no protection transport vehicle (This could also be the reason why Virus was disabled, as by using Mapmaker, you can create a map with a vehicle and play the Virus mode, and you will find that players in the vehicle cannot be affected by the virus). This is rumored to be part of the Dam level from Timesplitters 2. Best used for elimination, deathmatch and vampire.
[edit] Bunker
A small, cramped map, the Bunker is very confusing and can even throw off the best players in its maze-like layout. Best used for vampire, thief and capture the bag.
[edit] VR
A small map set in virtual reality. Unlike the more cramped and twisted small maps (i.e: disco, bunker), VR is very simple in its design. Two ends, a middle ground, three floors. Simple and straightforward. This is one of the four maps that supports the Assault game mode. In assault mode, the map is completely different and is very large. The map is condensed to a small section of the assault version of the map for all other modes. Best used for assault, capture the bag and zones.
[edit] Spaceport
A linear map (similar to Training Ground) with a red base and blue base. Both bases lead from the central point, split in the middle where the two points eventually meet up again at the bag room. The twist is, however, that the two corridors are built over and under each other. holes in the wall make it possible to shoot into (but not access) the opposing base. The bases can only be accessed by the central area. This map is best for Red vs. Blue games (CTB, TD and Zones).
[edit] Chinese
This is one of three returning maps in the game. It takes place in the Chinese restaurant from the original TimeSplitters game. It is the only map to be in all three games. In this version of the level, more tunnel areas are added underneath the kitchen, connecting the outside areas to the basement. Best used for elimination, deathmatch and gladiator.
[edit] Mexican Mission
The Mexican Mission returns from TimeSplitters 2. It is set during the days of the Wild West. It's a fan favourite and a popular map for beginners because of its Old Western setting and because it is very easy to navigate. Best used for deathmatch, monkey assistant and virus.
[edit] Training Ground
The Training Ground from TimeSplitters 2 makes a return, as well. This is a very popular map due to its linear structure, military setting and its effectiveness as a map tailor made for team games. Unfortunately, the large turrets that could shoot homing missiles were removed as well as the remote turrets that where controlable from the bases. Best used for capture the bag, team deathmatch and gladiator.
[edit] Trivia
[edit] Running jokes
In every course in the game except the last, there is a drunk or traumatized man sitting in the corner talking to himself (See Wikiquote link at bottom).
Cortez's catchphrase is "Time to split!". Though he seems to think it's cool, each of his sidekicks express their dislike of it.
In every level, there is a point where some event causes Cortez to utter, or scream, "dammit".
Throughout the levels "Mansion of Madness" and "What Lies Below", Anya repeatedly quips to Cortez about Jo-Beth Casey's intelligence. This has provoked an amusing and ironic theory among fans of the game that, evidenced by their physical similarity, Anya could actually be a distant descendant of Jo-Beth herself.
[edit] Monkeys
Throughout the TimeSplitters series, the programmers have shown a bizarre fascination for monkeys, fielding them as playable characters, in various guises such as Ninja and in one multiplayer mode as "assistants" to the player who is doing the worst on the map. The Curling mini-game uses monkeys instead of stones. In the third level a Monkey is apparently held hostage by Khallos; if you kill it, you won't fail the mission. Also, if you look at your "Player Profile", it states how many times you've played as a monkey. As well, there's a remix of a song from the game titled "Like a Robot" but instead the singer is singing "Like a Monkey". It should be noted that in Timesplitters online multiplayer, using monkeys is generally frowned upon, as their height and speed makes them extremely difficult to hit, giving the player a significant advantage over other characters.
[edit] Pop culture references
[edit] Film and television
- While heading towards Crowes secret lab with R-110, R-110 yells "Who wants some? You want summa this, eh"? This seems to be a nod towards Ash's rant in the beginning of Army of Darkness.
- When the zombie character Clip Clamp is selected in the Arcade mode, he says "Do I have red on me?” This phrase is said several times in the British "rom-zom-com" Shaun of the Dead, which prominently features TimeSplitters 2.
- Daisy Dismay — a zombie character that does a drunken Elvis impersonation when selected in arcade. This is almost certainly a reference to the character of Daisy Steiner, who did a similarly drunken impersonation in the cult British TV sit-com Spaced, two of whose writers also wrote Shaun of the Dead.
- After Cortez subverts the R-110 droid at the beginning of the "Machine Wars" level, it says "By your command". This is a reference to the Cylons from both incarnations of Battlestar Galactica.
- The character Private Hicks could be a reference to Corporal Hicks in the 1986 movie Aliens.
- In the mission "Time to Split", one of the marines fighting alongside Cortez yells out "They're coming out of the walls! They're coming out of the goddamn walls!” This is a line from Aliens.
- In "You Genius, U-Genix", one of the soldiers battling the mutants shouts "Game over man! Game over!". This is also a quote from Aliens.
- In the level "Time to Split", a marine says, "Come on marines! Do you want to live forever?", a quote from Starship Troopers.
- In the Mansion of Madness level, there is a segment where a scientist can be seen being eaten by a horde of beetles. This is a reference to the 1999 film, The Mummy.
- The Gingerbread Man's quote when chosen in arcade mode is "Bite my crunchy brown ass". A reference to Bender's catchphrase from the television show Futurama, which is "Bite my shiny metal ass!"
- At the start of the level "You Take The High Road", R-110 is seen dancing in the submarine as it descends to the mining facility. This is a reference to the film Evolution, where Harry Block is dancing in the lift descending to the meteorite crater.
- In the mission "The Khallos Express", Harry Tipper throws a henchman off the train and says, "No ticket." This is a line from the movie Indiana Jones and the Last Crusade and was also parodied in the film Dogma.
- The music from "Mansion of Madness" contains a small section wherein the sound of a lady humming out loud can be heard. This has been copied recently by a movie named Blood Angels[citation needed]
- In the "Mansion of Madness" level, two scientists try to stay off the ground to avoid being eaten by subterranean worms. This is a reference to the movie Tremors.
- In the same level, there is a mini-boss fight against a mutated deer-like creature, known as the Deerhaunter (a reference to the film The Deer Hunter). When it is featured it is simply a head mounted on a wall, but it begins to move its head and do very strange things before it bursts out from the wall. This is a nod to Evil Dead II as Ash is going crazy in the cabin.
- In the level "What Lies Below", Cortez uses a computer to unlock a door, but before he can turn it off, an alarm goes off and an animated Jacob Crow appears on the computer screen wagging his finger and saying, "You didn't say the magic word!" This is a reference to the movie Jurassic Park.
- In the "What Lies Below" level Cortez fights a creature named "Princess" which has a gas canister in its mouth which Cortez must destroy to kill it, creating a reference to the film Jaws. Additionally, Anya says "Smile, you bitch!" in the first few seconds of the fight, also a reference to Jaws.
- During the same fight with "Princess" a captive Jo-Beth Casey is lowered in a cage toward a pit of lava containing "Princess". This is a reference to Indiana Jones and the Temple of Doom
- Time Assassin — a TimeSplitter character says "I'm gonna slice you up..." when selected in Arcade. This is most likely a reference to Scary Movie, which features a similar line said by the killer.
- In story mode, there is an enemy known as "spider bot". The design of the robot bears a resemblance to the Droidekas seen in theStar Wars prequel trilogy.
- In the "Machine Wars" mission, the way cortez takes contol of the R-110's brain is similar to the ABC Robot in the file "Judge Dredd"
- The mission "Machine Wars", which features a post-apocalyptic battle between humans and robots, is based on the movie The Terminator.
- R-110's dying line is "I only wanted to be loved," a reference to the movie Battle Royale.
- Jacob Crow's last word is "Rosebud", a reference to the dying word of Kane from the movie Citizen Kane.
- Edwina and Deadwina are homages on the movie The Exorcist as well as Deadwina's taunt which is an almost direct quote.
- The character "Cyborg Chimp" (one of the various monkeys in the game) is a primate parody of Officer Alex Murphy/RoboCop from RoboCop.
- The theme music from the Venice multiplayer level is rather long. A few minutes in, the music changes radically, and launches into a verse that is directly lifted from A Clockwork Orange.
- Some of the zombie characters' Arcade quotes and animations are similar to the actions of the people possessed by evil spirits and corrupted into Deadites in the Evil Dead trilogy.
- At the top of a flight of stairs in the horror-esque 'Hotel' multiplayer map, there are blooded hand prints on the wall accompanied by the word RUDREM. A reference to the words REDRUM (murder spelt backwards) from the novel The Shining Furthermore, the stair room in the 'Hotel' map looks completely identical to a room in The Shining.
- Three of the engines in the level "You Take the High Road" are named "Manticore", "Volante" and "Liparus". These are the names of boats in the James Bond movies.
- The Sci-Fi handgun looks exactly like the gun in Pitch Black, which is probably a reference to the striking resemblance between Cortez and Riddick.
- The characters Leo Krupps and Schmidt say "Grrreat choice!" in a very similar way to the catchphrase of Kellogg's Frosties mascot Tony the Tiger. All these characters (as well as Cortez) have voiceovers performed by Tom Clarke Hill, who is the current voice of Tony the Tiger in the UK.
- The Harry Tipper part of the Story Mode features elements from various spy films. Some elements include Tipper's arch-nemesis, Khallos, who is a suitably generic-looking villain, and the ridiculous uniforms which may be a partial reference to the Austin Powers series of films.
- When we first see Khallos, he is petting a cat, a reference to the recurring James Bond enemy Ernst Stavro Blofeld.
- The level "Mars Prison" is almost identical to the main setting of the film Ghosts of Mars.
- When viewing the character gallery, the description for the undead character 'Jed' reads "Jed's dead, baby." A possible reference to Pulp Fiction in which Butch says "Zed's dead, baby. Zed's dead.", but more likely a reference to the book Jed The Dead, by Alan Dean Foster
[edit] Video games
- "The Khallos Express" mission may be a reference to the train sequence in the film and the game GoldenEye 007. Four of the development staff on Future Perfect worked for Rare on the GoldenEye game.
- The levels "Mansion of Madness" and "What Lies Below" bear heavy likeness to the game Resident Evil, with the mansion full of zombies, the underground lab and the viral outbreak.
- There are also similarities between these levels and the game Half-Life, as the Mansion is filled with scientists that brought upon themselves their own doom, and they are often seen being slaughtered, in need of assistance or having something important (to the plot) to say. One scientist calls out to another named "Barney".
- In the same level, in the first interactive GUI you come to, there is an audio log featuring numerous combinations for a supply locker, none of which the speaker is sure of. This is almost certainly a reference to Doom 3's use of hiding access codes for supply lockers within the audio logs of PDA's.
- The two missions "Breaking and Entering" and "You Genius, U-Genix" closely resemble the first two missions of the N64 game Perfect Dark, which many of Free Radical's employees worked on. The character Amy Chen may also be a reference to that game's protagonist, Joanna Dark.
- Also in this mission, Cortez obtains the ID card of Dr. Gordon. This and what the computer says after Cortez passes under the arch are references to the video game Half-Life.
- Ben Tablot from Official UK Xbox Magazine and several other games journalists (including Michael French from the Official UK PS2 magazine and Rob Burman from Nintendo Official Magazine UK) are in the credits as a man on fire. The official UK PS2 magazine had an article which described this unexpected voice acting (the "payment" was £2 and some keyrings).
- Cortez's dancing during the credits is a parody of the dance routine during the credits of Minority Report: Everybody Runs. It could also be a reference to Rare's Jet Force Gemini, as at the end, Juno, the main protagonist, dances at a club featured a level in Jet Force Gemini. The people in Free Radical used to work for Rare too. Another one could be from True Crime: Streets of L.A, when completing story mode the main character dances with credits rolling.
- Cortez's female companion Anya performs a similar role to the Master Chief's computer Cortana in the Halo series. Both advisors are linked to the main character (and player) via audio.
- Following the release of Half-Life 2, which features a "gravity gun" weapon, several FPS video games featured devices allowing players to utilise aspects of the games' physics engines to manipulate objects at long-range. The Temporal Uplink's primary function appears to continue this trend.
[edit] Previous TimeSplitters games
- The haunted house in the level "Mansion of Madness" and the "Mansion" map from the first TimeSplitters are the exact same place.
- Candi Skyler's phrase is similar to the Spaceways Hostesses in the original TimeSplitters and could be based on the 10cc song "I'm Mandy, Fly Me".
- In TimeSplitters 2, Jo-Beth Casey is the sister of Mary-Beth Casey, again from the original TimeSplitters. However, since the old Jo-Beth Casey was from 1965, the same era that Mary-Beth was from, the Jo-Beth in Future Perfect is most likely a daughter or some other descendant of her 1965 counterpart.
- Peekaboo Jones's relatives Mordecai Jones and Elijah Jones are in TS3 and TS2 respectively.
[edit] Books
- Robot Louis Stevenson — a robotic character, based on author Robert Louis Stevenson.
- The drill that takes Cortez and R-110 deeper to the end of the level "You Take The High Road" stops at 20,000, the same number of leagues traveled in the Jules Verne novel.
- Similarly at this time, R-110 alludes to another of Jules Verne's works by saying "Journeying to the centre of the Earth? Oooooh."
- There is a reference to Isaac Asimov in the briefing to the challenge Balls Of Steel. It states the first rule of robotics, "A robot can never harm a human being."
- In the mission "Something to Crow About", R-110 hacks into several security doors, which protest at first but eventually respond with "Welcome, friends!" in a sighing voice. In the Hitchhiker's Guide to the Galaxy books, the doors in many ships and buildings sighed with pleasure when used.
- The character Ghengis Kant is a reference to both Mongol ruler Ghengis Khan and philosopher Immanuel Kant. This is shown in his bio where it states that he enjoys "trascendental analysis" and "driving his enemies before him."
[edit] Other
- The PROMETHEUS Battle Droids in the "Machine Wars" level will say "We are Legion" from time to time...the response given to Jesus by a demon which had possessed a man in the Gospel of Mark. This was also referenced on Red Dwarf.
- Lenny Oldburn's arcade quote "Rock and Roll!" and profile seems to be a reference to Ozzy Osbourne.
- There are several references to World War 2 propaganda in the level "The Russian Connection" and in the "Warzone" level in the original Timesplitters.
[edit] Inside Jokes
- The Multiplayer level "Disco" contains several interactive objects, including a drum set and a turntable. At the turntable there is a cover to an LP called Norgatious G. The cover features a man with a large Afro. The title is a reference to Free Radical's musician and sound effects man, Graeme Norgate, and the picture on the cover is a photoshopped image of him. The title could also be a reference to the band Tenacious D or the rapper Notorious B.I.G (or perhaps a combination of the two).
- On the second level, Scotland The Brave, Captain Ash gives Cortez instructions on how to use dynamite. Anya then says that she thinks the Captain has "done this before." This could be a reference to the Egyptian level of the original TimeSplitters game, where the player- who had the option to play as Ash, among others- used dynamite as a weapon. However, chronologically, as Scotland the Brave is set 1924, while Egypt was set in 1935, this isn't true. (But chronology means nada in the Timesplitters world, since time travel itself is the reccuring theme, and therefore this could still be a reference, just one "out of time", so to speak.)
- The mansion level is populated with zombies, and features Jo-Beth Casey, a relative of Mary-Beth Casey, who was a player in the zombie mansion in the original TimeSplitters. One of the guns gained in the mansion level is a double-barreled shotgun, which was the only weapon available in the original TimeSplitters level.
- Also, when there is an organ you can play multiple tunes including part of the music from 1 & 2 "anaconda," that is no longer available in multiplayer maps.
- Also, sometimes when the game is loading, it asks "Have you challenged everything?". This is a reference to the slogan of EA Games, which is "Challenge Everything".
- There are also many interactive objects in story mode - examine everything suspicious with A (X for the PS2 Version). In the level What Lies Beneath there is a zombie and a scientist in the specimen tanks; if you utilise the computer system nearby you can mess around with them using the control panel (shrink them , zombify them, burn them, electrify them, flatten them, stretch them or make their heads grow big. If you turn the power up too high they explode). The scientist even yells "What are you doing!? No! Stop! Noooooo!" when you utilise the control panel.
[edit] Goofs
- Though Sergeant Cortez and Corporal Hart were known by the "base" from the previous game, the starting point of the TS3 has a rebel soldier asks "Hey, where's Corporal Hart?". However, in response, the one of the soldiers is oblivious and asks, "Corporal Who?". However, this is more likely to be a joke at the programmers' own expense (over their decision to not include Corporal Hart in one player mode.), rather than a goof.
- Cortez jumped into the bodies of Captain Ash and Harry Tipper in TS2, and while he recognizes Captain Ash, he doesn't recognize Harry Tipper (he doesn't seem to recognize Khallos either).
- The game implies that "The Russian Connection" and "The Khallos Express" take place after the "Atomsmasher" level in TS2. However, those levels take place in 1969, which is three years before "Atomsmasher", which takes place in 1972. The character profiles in both games as well as the inclusion of henchwomen,(which were not in the Atomsmasher level) suggest that "Atomsmasher" came first (though Khallos could have fired the henchwomen), but the fact that Khallos is killed in TimeSplitters 2 seems to suggest that "Atomsmasher" came second (though he may have survived). Alternatively, this could be explained as a retcon (i.e. changing the first two Harry Tipper levels from taking place in the 70's to taking place in the 60's)- assuming, of course, that continued inetrference by Crow and the TimeSplitters had not simply altered history(which may logically explain any number of plot inconsistencies between games).
- During the Khallos Express level, Cortez is attacked by a Russian KA-50 attack helicopter (the exact make and model is mentioned in the procedeing level on a poster) which wasn't put into production on any scale until the 1980s. This level takes place in 1969. (without the aformentioned retcon, it would have taken place in 1973, which is still too early). Of course, said helicopter may have been built by Khallos using plans from the future given to him by Crow.
- In the level "The Russian Connection", Harry Tipper states that Khallos had stolen a missile from the French, but near the end of "The Khallos Express", he says: "a FRENCH missile? Ooh-la-laa", showing that this is a surprise. Of course he may have ignored the fact he knew in order to make a stupid joke.
- In "Time to Split" the bridge goes down first, followed by the mothership. In "The Hooded Man" the mothership goes down first, then the bridge.
- In the briefing for "Robot Factory" R-109 is described as "top of the line" yet in "The Machine Wars" (a level that takes place 100 years prior) R-110 (a unit that would come AFTER R-109) is found.
- Harry Tipper's voice is radically different in this game compared to the previous, even considering a new voice actor. In TimeSplitters 2, Tipper's voice was comparable to an imitation of actor Bruce Campbell in sound and manner of speaking, whereas here, Tipper has a deep, gravelly voice, similar to George Carlin.
[edit] See also
[edit] References
- Some material used in the #Pop Culture References section was used (with permission) from Charlie "Hellfire X" Emery's TimeSplitters Future Perfect FAQ at GameFAQs.
[edit] External links
- Official Site
- Free Radical Design
- TimeSplitters Future Perfect at MobyGames
- TimeSplitters Musicbox
- TimeSplitters Wiki
- TimeSplitters Future Perfect wiki guide at StrategyWiki (previously hosted by Wikibooks)
- Gamecube version at IGN
- TimetoSplit Fansite
- TimeSplitters Unleashed
- Scourge's Realm - For All Your TimeSplitters Needs
- My Games Now - Contains lots of information on the TimeSplitters series and related links
- Timesplitters: Future Perfect World Record Rankings