Thief (character class)
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The Thief or Rogue is a character class in many role-playing games, including Dungeons & Dragons, Final Fantasy, and many MMORPGs. Thieves are usually stealthy and dextrous characters able to disarm traps, pick locks, and perform backstabs from hiding. Thieves are usually capable of melee or ranged combat, and tend to be focused on dodging attacks rather than withstanding damage. Thieves usually have a stealth ability, allowing them to disappear from sight, often this is combined with attacking an unaware opponent to inflict high damage. Thieves are usually restricted to the lighter armors, leather and the like. While thieves usually can not practice magic, they might use scrolls or magic items in some games.
A thief's real talent shines in performing duties of subterfuge: Picking locks, disarming traps, stealing valuables, and assassinating key targets.
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[edit] Dungeons & Dragons
Although the thief as an archetype in role-playing games achieved popularity through Dungeons & Dragons, in the game's Third Edition the class was renamed as "Rogue", to broaden the class to any highly skilled character. Today, spies, scouts, and detectives, as well as thieves and just about any other character who relies on stealth and/or a broad range of skills, falls under the Rogue class.
[edit] Fire Emblem
In the Fire Emblem games, the Thief is the main class able to unlock doors and chests. Their weapon of choice is usually a sword, but in Fire Emblem: Path of Radiance, they use knives. In addition to opening doors and chests, they may also steal items from enemy units or lower drawbridges, depending on the game.
Thieves were not able to steal items until Fire Emblem: Genealogy of the Holy War, and were only limited to stealing all of the target's Gold on hand by striking them. In Fire Emblem: Thracia 776, Thieves were able to steal any item from the enemy, as long as their Speed was greater and their Build was higher than the Weight of the item stolen. Similarly, in Path of Radiance, Thieves may steal weapons and items in the same manner as Thracia 776, but only items that are unequipped. Thieves were limited to only being able to steal normal items in the GBA Fire Emblem series.
Thieves may promote to Thief Fighters, Assassins or Rogues, depending on the game, or not promote at all. They are generally physically weaker than most other classes, making their use in combat risky.
[edit] Ragnarok Online
In the Ragnarok Online MMORPG, the Thief is one of the basic character classes available to the player. In combat, Thieves rely primarily on their agility - they have relatively few hit points and their attacks don't deal a lot of damage; however, thanks to their agility, they are able to dodge most enemy attacks and deliver a lot of blows at the same time. While they are able to use some ranged weapons, this is rather rare; a typical Thief will be seen utilising some sort of dagger in combat, as one of the skills available only to this class greatly increases their efficiency with them. Other abilities of the Thief include stealing items from non-player enemies, becoming invisible for a certain time (although they cannot move while in such a state), throwing rocks and/or sand at enemies, performing a basic poison attack and curing themselves (or other players) of poison. A Thief who has acquired enough experience can become either an Assassin or a Rogue.
[edit] Other Games
Games featuring the thief class or class representing such archetype:
- MapleStory
- The Elder Scrolls series
- Final Fantasy
- Quest for Glory
- Shadowbane
- Silkroad Online
- Thief, a game focused entirely on a thief named Garrett.
- World Of Warcraft, which contains the Rogue.
- Diablo, which has a Rogue class, and Diablo II: Lord of Destruction which has an Assassin class.