The Political Machine

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The Political Machine
Developer(s) Stardock
Publisher(s) Ubisoft
Release date(s) August 10, 2004 (NA)
Genre(s) Strategy
Mode(s) Single player, multiplayer
Rating(s) ESRB: Teen (T)
Platform(s) PC
Media CD-ROM

The Political Machine is a strategic-political computer game from Stardock, in which you lead a campaign to elect the President of the United States. You accomplish your goal by traveling from state to state and engaging in a variety of activities to either raise money or raise poll numbers.

Each game starts with the selection of a pre-created candidate or creation of a fictional candidate from one of the two major American political parties, the Republican Party and the Democratic Party.

You can build upgradable headquarters in each state, which serve as the main producers of money for your campaign. For short-term boosts in funds, you can hold a fundraiser (the effectiveness of which is based on the wealth of the state you hold it in, your approval in that state, and the number of fundraisers previously conducted).

When enough money is accumulated you can "invest" it in advertisements (either through newspapers, radio, or TV mediums). The effectiveness of these ads are determined by several factors. An ad supporting tax cuts will work better with Republican Texas than with Democratic Massachusetts.

A key factor in the game is the concept of "Stamina" and "Turns." In each turn (representing one week), a candidate has a set amount of stamina to engage in activities. For example, establishing or upgrading a campaign HQ costs more stamina than creating a newspaper ad.

Contents

[edit] Candidates

[edit] Basic candidates

[edit] Democrat

[edit] Republican

[edit] Unlockable candidates

These candidates have to be defeated by a member of the opposite party in Campaign Mode in order to unlock them.

[edit] Democrat

[edit] Republican

[edit] External links

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