The King of Fighters 2002
From Wikipedia, the free encyclopedia
The King of Fighters 2002 | |
---|---|
Developer(s) | Eolith |
Publisher(s) | Eolith |
Release date(s) | 2002 |
Genre(s) | Versus Fighting |
Mode(s) | Team Battle, One-On-One; Up to 2 players simultaneously |
Platform(s) | PlayStation 2,Xbox, Dreamcast |
Input | 8-way Joystick, 5 Buttons |
Arcade cabinet | Upright |
Arcade system(s) | Neo-Geo |
The King of Fighters 2002 is the ninth game in the King of Fighters series, and is the second and last King of Fighters game developed by Eolith. The game is a "dream match" game in the vein of The King of Fighters '98, and is not part of the King of Fighters' series canon.
The game brings back the team play composed by three characters each that was a tradition in previous games. The game also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.
Contents |
[edit] Characters
[edit] Team Japan
[edit] Fatal Fury Team
[edit] Team Korea
[edit] Psycho Soldier Team
[edit] Ikari Team
[edit] Art of Fighting Team
[edit] Ladies Team
[edit] Iori/KOF 96 Team
[edit] KOF 97 Team
[edit] New Faces/KOF 98 Team
[edit] KOF 99 Team
[edit] KOF 2000 Team
[edit] KOF 2001 Team
[edit] Hidden/boss characters
[edit] External links
- Official site (Japanese)
King of Fighters games