The Faery Tale Adventure
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Faery Tale Adventure | |
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Developer(s) | MicroIllusions |
Publisher(s) | MicroIllusions Electronic Arts (Sega Genesis version) |
Release date(s) | 1986 |
Genre(s) | Adventure game |
Mode(s) | Single player |
Rating(s) | n/a |
Platform(s) | Amiga, Commodore 64, Mega Drive/Genesis, DOS |
Input | Keyboard, joystick, mouse |
The Faery Tale Adventure is a 1986 adventure game by MicroIllusions. It is based around the quest of three brothers to retrieve and return the talisman of their home town, Tambry. Ahead of its time, there were no load screens in the huge world (over 300 screens wide and deep).
The player began as Julian, the eldest of the three brothers; if unsuccessful with this character, they'd then take control of Philip, the next oldest, then finally the youngest of the three, Kevin. Each had their strengths and weaknesses—Julian was a brave fighter, Phillip had luck and cleverness, and Kevin was gentle and kind.
Non-player characters in the game included a turtle, a witch, the necromancer, a king, a princess, a spirit and a dragon, amongst many others. Primary enemies were orcs, skeletons and wraiths.
[edit] Legacy
There was also a sequel called Halls of the Dead: Faery Tale Adventure II.
[edit] Ports
Like most MicroIllusions games, this game was first released on the Amiga and then ported to other systems. Eventually it was released for the Commodore 64 and DOS, although the graphics for these ports were of substantially lower quality due to hardware limitations.
Eventually New World Computing acquired MicroIllusions and in 1991 ported the game to the Mega Drive/Genesis. This version was published by Electronic Arts.