The Cyber Shinobi
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The Cyber Shinobi | |
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Developer(s) | Sega |
Publisher(s) | Sega |
Release date(s) | 1990 (Europe only) |
Genre(s) | Action |
Mode(s) | Single player |
Rating(s) | ESRB, ELSPA, BBFC: not rated |
Platform(s) | Sega Master System |
Media | 4-megabit Cartridge |
The Cyber Shinobi is a videogame for Sega Master System, developed and published by Sega. It was released in 1990 only in Europe as a sequel to the Master System port of Shinobi. The Cyber Shinobi is widely regarded as one of the worst titles in the Shinobi series.
Contents |
[edit] Storyline
Cyber Zeed - the villains who previously tried to destroy the world - are back. Zeed's army is stealing plutonium from power plants around the world. Their goal is to melt this planet down. All the world's nations have joined forces in an attempt to put an end to this chaos. Thousands of troops have been sent out, but none of them returned. A lone ninja has appeared - the grandson of the brave ninja who defeated Neo Zeed years ago. He is Joe Musashi, the most skilled martial artist in the world and wielder of the four types of Ninjutsu - fire, tornado, lightning and earth. He is the only hope. Cyber Zeed must be destroyed once and for all.
[edit] Gameplay
The player controls Shinobi and finishes each level by running from left ro right while defeating enemies and picking up power-ups. Action is limited to jumping, crouching and attacking. Attacking is done with a short range katana slash. However throughout the game shuriken as well as machine guns can be found in limited supply. Each stage requires Shinobi to defeat every enemy on screen, otherwise he cannot move further.
In total there are six rounds to complete, each one consisting of 2 to 3 different scenes. The final scene of a round is a battle against a powerful boss character. The six rounds are:
- Construction Site
- Harbor
- Field
- Jungle
- Waterfal
- Enemy Hideout
The last two rounds consist of only two scenes, a stage followed immediately by a boss fight.
[edit] Critical reception
Although The Cyber Shinobi adheres to many of the familiar trademarks in the Shinobi series, the gameplay is notoriously choppy. Shinobi has only a limited strike range in this game, making it difficult to hit some of the harder enemies. In addition, much of the screen is taken up by a large status bar, further cluttering the flow of play. The Cyber Shinobi arguably one of the low points in the series.
[edit] External links
- The Cyber Shinobi at PHM's Shinobi site - contains info, cheats and screenshots.
- Cyber Shinobi: Shinobi Part 2 at MobyGames