The Companions of the Avatar
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The Companions of the Avatar are various fictional characters found in the Ultima series of computer role-playing games. The Companions are the characters the Avatar has adventured with over the course of time. In general terms of the role-playing games, this definition includes all of the NPCs that the player is able to recruit to their party.
The Companions are traditionally divided to two groups: The traditional eight Companions, which (apart from one, depending on the character class the player ended up picking) joined the Stranger in his quest to attain the Avatarhood in Ultima IV, and other Companions, who joined Avatar in the subsequent parts of the series. Sometimes the latter joined for a very short period of time, sometimes they played a major role in the game and journeyed with the Avatar all through the game.
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[edit] The Eight Companions
[edit] Dupre
A Paladin who used to serve as the mayor of Trinsic. Known for his love of wine and women.
[edit] Iolo
A famous bard and maker of crossbows and bolts. Married to Gwenno.
[edit] Geoffrey
A fighter, first met in Jhelom in Ultima IV.
Can be found in Lord British's castle in Ultima VII, though he says he is 'gettng too old for adventuring' and declines an offer to join the party.
[edit] Jaana
A druidess that sought justice in Ultima IV, found in a oak grove, in Yew.
She is in Ultima V, again living in Yew, although this time hiding herself in the city sewers from the local tyranny.
In Ultima VI, she is found in Yew again living a peaceful life as a druidess.
In Ultima VII, she is found a bit older living in the city of Cove as the local healer and also as the local mayor's lover. When she decides to leave the city with the avatar and other companions she promises the mayor that she would come back someday. In Ultima VII, Jaana is curiously not mentally affected or turned insane as other mages but her powers are really lower than normal, what makes her in this case a better fighter than a spellcaster most times.
[edit] Julia
A tinker first found in Minoc in Ultima IV. Julia is also found in Empath Abbey in Ultima V, in Minoc again in Ultima VI and Ultima VII. She is considered a strong female with some sense of adventure and sacrifice. She is also a redhaired woman.
[edit] Katrina
[edit] Mariah
A magician and a resident of Moonglow with a lot of adventure mood.
Found first in Moonglow in Ultima IV as a young magician willing to seek adventure, she was hit by Shadowlords just before the arrival of the Avatar in Ultima V, and decided to rest and hide herself in the sacred Lycaeum. In Ultima 6 she is found again in Lycaeum and help with the Gargoyle book translation. In Ultima VII, she's found in the Lycaeum in Moonglow, again, deeply affected by the insanity that was plaguing the mages of the realm. After the Avatar fixed the problems with the Ether, she was back to her normal self again, and helped the Avatar by selling them spells and reagents.
[edit] Shamino
[edit] Other Companions
[edit] Ultima V to Ultima VI
[edit] Gorn
When the Avatar was taken to the depths of Lord Blackthorn's castle, the prisoner who went only by the name Gorn aided the escape and joined the party. Gorn proved to be a very valuable companion and strong warrior.
[edit] Gwenno
A woman of very diverse talent - an entertainer, scholar and an explorer - who appears frequently with her husband Iolo. Found as a jester (with Iolo) in Lord British Castle since Ultima III, she is found again as a jester in Ultima IV, in Britannia, although she was no recognized as Iolo wife or either as a companion. She decides to travel with the Avatar in Ultima V, so she can take care of her husband, and leave the store they have in Britain to a employee. She joins the Avatar another time in Ultima VI and plays a very major role as a side character in Ultima VII Part Two as a explorer lost into the Serpent Isle, the reason of Avatar's travels besides seeking Batlin himself.
[edit] Maxwell
[edit] Seggallion
[edit] Sentri
Sentri is a fighter. He first appears in Ultima II as Sentri the Swashbuckler in New San Antonio. He's notable in that he sells the Stranger Enilno the Quicksword, one of the most important items in the quest.
In Ultima IV, he is the Baron and keeper of Serpent Hold, ruler of all those south islands.
In Ultima V, he's living in Bordermarch with Dupre, hiding from Shadowlords, and will join Avatar's group.
In Ultima VII: The Black Gate, he's a trainer in Britain. He offers to join the Avatar's when they first meet, he offers free Dex training. When he joins you are able to access his shop inventory, which includes good starting equipment.
Sentri doesn't appear at all in Ultima IX, apart of having a type of magic boots named after him. A fan-made dialogue patch explains that Sentri died in a war while the Avatar was in Pagan.
[edit] Toshi
[edit] Saduj
Appears in Ultima V as one of the possible companions for the Avatar. If taken Saduj will betray the Avatar when he gets the chance. Interestingly, and possibly a clue to his betrayal, is that his name is a reverse spelling of 'Judas'.
[edit] Johne
[edit] Beh Lem
Beh Lem is a gargoyle. In gargish, his name means "Just One".
[edit] Blaine
A gypsy who assisted the Avatar in Ultima VI.
[edit] Leonna
[edit] Leodyn
[edit] Sherry
A talking mouse who appears in Ultima VI, Ultima VII: The Black Gate and Ultima: Runes of Virtue II. She also joins as a party member in Ultima VI.
In Ultima VI, she is recruited by the Avatar by giving her a wheel of cheese, and then is only used as an item to scout out small and out of reach places, which is very useful in gathering items that the player can not reach, such as the Rune of Valor. In Ultima VII she is seen as a helper in Lord British's Nursery, commonly found telling children nursery rhymes, such as Lord British's favorite Hubert's Hair-Raising Adventure by Bill Peet.
[edit] Worlds of Ultima: The Savage Empire
[edit] Yunapotli
A golden automaton.
[edit] Ugyuk
[edit] Shamuru
Shamino's alter-ego.
[edit] Triolo
Iolo's alter-ego.
[edit] Dokray
Dupre's alter-ego.
[edit] Ultima VII: Black Gate
[edit] Spark
Son of Cristopher the Blacksmith. After his father was murdered, he begged to join the Avatar in solving the murder mystery.
[edit] Tseramed
A ranger who lives near Yew. He joined Avatar in his quest due to the fact that his beloved was indirectly killed by the Fellowship.
[edit] Ultima VII Part Two: Serpent Isle
[edit] Boydon
Boydon was a man who served Erstam, the mad mage on Serpent Isle, as an NPC in the computer role-playing game Ultima VII: Serpent Isle. Boydon was available as a potential party member for the protagonist of the series, the Avatar, after the player restores his body parts which are lying around in pieces in Erstam's lab on Mad Mage Isle. Along the way, several characters make comments about his smell(being essentially Dr. Frankenstein's monster, composed of corpse parts given life). However, he was also one of the only companions who could not be resurrected, since he would explode into several twitching body parts(and a talking head, which is the form he is first found in) when killed.
[edit] Petra
Petra is a magical automaton, originally working as a waiter in the Blue Boar Inn in Moonshade.
After the Banes were unleashed and almost everyone in the town killed, she was crushed with sorrow. However, she found soon herself helpful in assisting the Avatar with getting water from a temple of Discipline: with the help of mind transfer machine, the Avatar used Petra's metal body to pass the deadly acid corridors.
[edit] Ultima IX: Ascension
[edit] Raven
A pirate from Buccaneer's Den whom the Avatar meets early on. She originally asks the Avatar to do things for her boss Samhayne. Later, she helps Avatar on her own.
While she doesn't adventure with the Avatar per se, she knows a lot about what is happening around the realms, and is able to transport the Avatar around in her ship.