The 7th Guest Part III: The 13th Doll

From Wikipedia, the free encyclopedia

The 7th Guest Part III: The 13th Doll
Unofficial The 13th Dool Box Art
Developer(s) Attic Door Productions
Designer(s) Ryan Holtkamp (Project Leader), Chris Bormend (Co-Project Director, Composer & Music Supervisor, Scriptwriter), Paul van der Meer (Co-Project Director, Lead 3D Artist & Animator), Marlies Maalderink (Site Designer, Lead Concept Artist, Animator), Ian Krane (Composer)
Release date(s) TBA 2007
Genre(s) Puzzle, Adventure
Mode(s) 1st Person
Platform(s) PC (Macintosh & Linux versions planned)
Media Download
Input Keyboard & Mouse

The 7th Guest Part III: The 13th Doll is the third title in the 7th Guest game series (after The 7th Guest and The 11th Hour). Unlike the name suggests, the game actually takes place between the first game in the series and its original sequel.

Contents

[edit] Synopsis

After escaping alive in the first chapter, Tad is placed in an asylum, having been labelled insane after witnessing the horrors he endured in the Stauf Mansion. After years of being haunted by ghostly visions, eerie appearances and, most importantly, his own memories, he, along with his enthusiastic new Doctor, is finally drawn back to the Toymaker's Funhouse for one more game...

[edit] Development Details

Concept art for The 13th Doll.
Enlarge
Concept art for The 13th Doll.

The game is being developed by an independent group of fans under the name Attic Door Productions; therefore, it is an unofficial sequel, but the creators of the original games have given the team permission to use the characters and story as long as the project does not gain any profit.

[edit] Release

The game is scheduled to be released in 2007 as a free download for Windows PCs. Emulation software to run the game on Linux is under development while plans for a Mac version are anticipated.

[edit] External links