Scourge (Magic: The Gathering)

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Scourge
Expansion symbol dragon mask
Release date May 17, 2003
Mechanics
Keywords Storm, Landcycling
Cycles {{{Cycles}}}
Size 143 cards
Expansion code SCG
Development codename Jack
Sets in Onslaught Block
Onslaught Legions Scourge
Magic: The Gathering
Chronology
Legions Scourge 8th Edition

Scourge is a Magic: The Gathering expansion set. It is the third set of the Onslaught block. There are 143 cards overall. The expansion symbol is a dragon's skull.

Contents

[edit] Mechanics

  • Storm - Allows you to copy a spell multiple times equal to the number of other spells that have been played on the turn. This mechanic was reused in Time Spiral.
  • Landcycling - A variant on cycling, this allows you to cycle a card to search your library for a land of the cycling type rather than drawing a card. For example, a card with Plainscycling 2 could be cycled for 2 mana to find a Plains.
  • 'Converted mana cost' matters - There were many cards in the set that encouraged you to play high mana costed spells (six mana or more).
  • Though not a mechanic, Scourge boasts a small but significant dragon theme, with more than ten cards that revolved around dragons. It had five 'dragon boons', one for each color, which would bounce back from the graveyard to enchant an expensive creature you control that comes into play.

[edit] Set History

The release of Scourge made a large impact on tournament play. In particular, the addition of Goblin Warchief greatly strengthed decks using the Goblin tribe in multiple formats. Eternal Dragon gave white control decks both a robust card advantage and finisher all in one. Vintage quickly adopted both Mind's Desire and Tendrils of Agony due to their extreme synergy with fast artifact mana and Yawgmoth's Will plus their relative immunity to disruption like Force of Will and Chalice of the Void. Almost in protest, the Scourge card Stifle also allowed decks to counter things that where previously immune, including the Scourge Storm cards.

[edit] Storyline

The war between Phage and Akroma is over, but with no true winner, and one loser, Otaria. The clash of such sheer power merged the two into a new creature, Karona the False God, an immensely powerful being forged from all five colors of Magic. Karona is seen as a god by all who look upon her, and these followers would march to their death just to walk in her footsteps. War begins to mount between these factions, that each want to claim Karona for themselves.

Meanwhile, the Mirari poisoning is further polluting the inhabitants of Otaria, the elves are becoming taller and stronger, more like the very trees they protect. The soldiers are merging with their weapons and armor into living juggernauts. Zombies are sprouting new, more powerful arms...and heads. Also, the same explosion that created Karona, created a new master for the slivers, the Sliver Overlord.

Kamahl eventually frees Jeska, and is revealed to be a planeswalker. She takes the Mirari with her elsewhere.

[edit] Notable Cards

  • Tendrils of Agony - A life stealing card which increases power by the more spells you play before it. This card redefined combo decks in Type 1, rewarding that format's ability to play large numbers of very cheap spells in a turn, via accelerants such as Black Lotus, and over-powered recursion, ie Yawgmoth's Will. Tendrils has become the central win condition of choice for Type 1 combo; the variations in combos are just different paths to achieving the same "lethal storm count".
  • Forgotten Ancient - notable for being the result of the first You Make The Card feature of magicthegathering.com.
  • Mind's Desire - this card was restricted in Type One or Vintage before even being legal for tournament play.
  • Karona, False God - originally a magical being who forced her controller's creatures to gang up on him/her, Karona became a control-loose omni-race goddess who boosted the statistics of a chosen creature race when she attacks. Magic: the Gathering officials have made apologies for creating Karona, citing that it could have been vastly improved upon.
  • Sliver Overlord - A 'Sliver King' created from a fusion of slivers exposed to the irradiating power of Karona. He was designed as both a utility creature and a 'hoser' against opponent slivers.
  • Stifle - A pseudo-counterspell that was unique for some time by being able to counter triggered abilities.

[edit] External links

Magic: The Gathering sets
Advanced Level Core sets: Alpha, Beta, Unlimited, Revised, 4th Edition, 5th Edition, 6th Edition, 7th Edition, 8th Edition, 9th Edition, 10th Edition
Expert Level Early Sets
Arabian Nights, Antiquities, Legends, The Dark, Fallen Empires, Homelands
Expert Level Block Expansion Sets

Ice Age Block: Ice Age, Alliances, Coldsnap
Mirage Block: Mirage, Visions, Weatherlight
Rath Cycle: Tempest, Stronghold, Exodus
Urza Block: Urza's Saga, Urza's Legacy, Urza's Destiny

Masques Block: Mercadian Masques, Nemesis, Prophecy
Invasion Block: Invasion, Planeshift, Apocalypse
Odyssey Block: Odyssey, Torment, Judgment
Onslaught Block: Onslaught, Legions, Scourge

Mirrodin Block: Mirrodin, Darksteel, Fifth Dawn
Kamigawa Block: Champions of Kamigawa, Betrayers of Kamigawa, Saviors of Kamigawa
Ravnica Block: Ravnica: City of Guilds, Guildpact, Dissension
Time Spiral Block: Time Spiral, Planar Chaos, Future Sight

Un-Sets Starter Level Sets Compilations/reprint/gift box sets
Unglued, Unhinged

Portal, Portal: Second Age, Portal Three Kingdoms, Starter, Starter 2000

Chronicles, Anthologies, Battle Royal, Beatdown, Deckmasters 2001

Tenrils of Agony