Loons: The Fight for Fame
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Loons: The Fight for Fame | |
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Developer(s) | Infogrames |
Publisher(s) | Infogrames |
Release date(s) | 15 September 2002 |
Genre(s) | Fighting |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Everyone ELSPA: 3+ |
Platform(s) | Xbox |
Loons: The Fight for Fame is a cell-shaded beat'-em-up game for the Xbox based upon the classic Looney Tunes series.
Contents |
[edit] Story
Rocky and Mugsy, a pair of gangster antagonists from the Looney Tunes cartoon series, try to ruin a film studio through making extremely expensive movies so that they can buy all the studio's stock very cheaply. The two hire Yosemite Sam to be their director and prepare to try to find the worst possible actor to be the star of their movie, with the candidates for the position being the Looney Tunes characters Bugs Bunny, Daffy Duck, Sylvester the Cat, and the Tasmanian Devil.
[edit] Characters
- Rocky and Mugsy: Two gangsters trying to ruin a film company so that they can buy all of its stock very cheaply.
- Yosemite Sam: A short, red moustached man usually being Bugs Bunny's adversary. He was hired as the director of the movie
- Bugs Bunny: A grey rabbit and well known as a modern trickster. He appears as one of the candidates for being the star of Rocky and Mugsy's movie.
- Daffy Duck: A black-feathered duck and a "screwball" comedy character. Along with Bugs, he is one of the candidates for being the star of Rocky and Mugsy's movie.
- Sylvester the Cat: A black and white cat who had always failed in his attempts to catch Tweety. He is also one of the candidates as star of Rocky and Mugsy's movie.
- Tasmanian Devil: Based upon the Australian animal of the same name, the Tasmanian Devil eats everythings it comes upon. Along with the rest, he is one of the candidates for Rocky and Mugsy's movie.
[edit] Arenas
- Western saloon
- Moon Base
- Rocky Desert Canyon
[edit] Gameplay
The gameplay for Loons has a clumsy physics system and is lousy at collision detection, making it difficult to do simple actions such as jumping. Overall, the gameplay is somewhat similar to Capcom's Power Stone video games where four characters fight against each other in an arena, with the aim being to knock your opponents off the arena. In Loons each arena contains different "gizmos" that can be used to attack your opponents (though the gizmos aren't really need against the weak AI). Gizmos include spring-loaded boxing gloves, falling anvils, and other ACME related products. Other than just trying to knock opponents off, the game also has a star power system. In the star power system once you reach your star meter through activating props and picking up scripts around the arena, you can activate a minigame (usually a familiar arcade game such as Space Invaders). The only purpose of the star meter and the mini-games is that they are used as requirements in single-player.
[edit] Graphics
The graphics for Loons is mainly applied with the recently popular cel-shading effect. However the cel-shading effect doesn't help the characters look better as the shadowing is not done well and the outline of the characters are very rough and unimpressive, ruining their original clean look.
[edit] Major Criticisms
- Cel-shading effect unimpressive
- Faulty collision detection
- Clumsy physics system
- Weak storyline