Final Fantasy VI: The Interactive CG Game

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Shadow, Locke, and Terra.
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Shadow, Locke, and Terra.

Final Fantasy VI: The Interactive CG Game (also known as the Final Fantasy SGI demo, or Final Fantasy x (not related to the actual 10th game in the Final Fantasy series, Final Fantasy X)) was a short demonstration produced by video game developer Square Co., Ltd. using characters and settings from the console role-playing game Final Fantasy VI. Produced using new Silicon Graphics, Inc. (SGI) Onyx workstations acquired by Square, the demo was Square's first foray into 3D graphics, and many assumed that it was a precursor to a new Final Fantasy title for the Nintendo 64 video game console, which also utilized SGI hardware. Square, however, had not yet committed to Nintendo's console at the time of the demo's production, and much of the technology demonstrated in the demo was later put to use in the rendering of full motion video sequences for Final Fantasy VII and subsequent games for the PlayStation.

The demo itself featured Terra Branford, Locke Cole, and Shadow in a series of battles. The game was controlled largely through mouse cursor movements: for example, moving the cursor in the shape of a star would summon a dragon to attack.

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Final Fantasy VI
List of Final Fantasy VI characters - List of Final Fantasy VI locations - Terminology of Final Fantasy VI

Terra - Locke - Edgar - Sabin - Shadow - Cyan - Gau - Celes - Setzer - Mog - Strago - Relm - Gogo - Umaro
Kefka - Banon - Ultros - Leo - Gestahl - Cid - Maduin and Madonna

Aria di Mezzo Carattere - Anthology Soundtrack - SGI Demo - Soundtrack - Piano Collections - Grand Finale - Special Tracks

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