Characters in The Legend of Zelda: The Wind Waker

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This article is about fictional characters from the video game The Legend of Zelda: The Wind Waker.

Contents

[edit] Aryll

Aryll
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Aryll

Link's sister. She has a certain liking of seagulls, who flock to the lookout tower on her and Link's home, Outset Island, in which she re-named "Aryll's Lookout". Her name apparently came from seeds called arils.

She is the first character that appears in The Legend of Zelda: The Wind Waker (not counting the title scene and the ancient murals). She also is the main driving point for the first part of the story, with her rescue higher in Link's priorities than saving the land from evil.

In the first play-through, she wears a light blue dress with flowers on it. In the second play-through, she wears a maroon colored dress with white skulls on it, the same dress she wore in forsaken fortress.

The closest thing she has to a friend of the same species would be Sue-Belle, the pot-carrying girl. After Link rescues her from the Forsaken Fortress (Ganon's dark, forbidding base above the sea), she stays with Tetra's pirates for the remainder of the quest and is not seen again until the ending credits.

[edit] Link, the Hero of Winds

Link
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Link

In The Wind Waker, Link is a boy of a fishing village on an obscure island called Outset Island who for his birthday dresses as the Hero of Time of ancient legends (the Link from Ocarina of Time). When his sister Aryll is kidnapped he is forced to venture forth and become a hero himself, like his predecessor the Hero of time, and soon finds much, much more is at stake than just his sister.

[edit] Tetra

Tetra
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Tetra
Main article: Princess Zelda

The sarcastic pirate who (reluctantly) starts Link out on his journey. Her mother passed away few years before the events of The Wind Waker, and was left to lead the group of pirates (the only ones actually appearing in the game). She is the one who Ganon meant to kidnap with Helmaroc King, instead of Aryll. She helps Link out periodically, and later, her true identity is revealed in Hyrule Castle: she is Princess Zelda, the last heiress in the Hylian Royal Family bloodline.

Tetra appears again in the sequel, The Legend of Zelda: Phantom Hourglass. It is unknown if she will be in her Princess Zelda form. Also, in The Wind Waker, Tetra did not know she was really Zelda, yet knew of Hyrule, the Hero of Time, the Master Sword, and wore a large piece of the Triforce of Wisdom around her neck as a necklace.

[edit] The King of Red Lions

The King of Red Lions is a living sailboat that Link meets early in the game. It is with this boat that he is able to move from one island to another. The boat speaks to him, explaining what to do next and what's going on. Later in the game, it is revealed that the boat is operated magically by an ancient king of Hyrule preserved under the sea — this explains the name, since Hyrule's emblem is the red lion.

The King can speak the ancient Hylian tongue, and often does so on Link's behalf. On the second play through the player can read these words, but in the first playthrough the character cannot understand the language.

[edit] King Daphnes Nohansen Hyrule III

King Daphnes Nohansen Hyrule III
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King Daphnes Nohansen Hyrule III

King Daphnes Nohansen the third is the king of the long forgotten land of Hyrule. He is of the Royal Blood Line, just like Princess Zelda. To meet with Link, he remotely operates the King of Red Lions, a talking boat, using magic (see the "King of Red Lions" section). Judging by how he fades in and out of existence and how he's still living in Hyrule despite the fact that it had been sealed away by the gods long ago, he may be a ghost with a particularly strong presence. He may also be grounded spiritually to Hyrule as Link only meets him in person while in Hyrule. This would also explain why how in the game's ending, The King of Red Lions whom King Daphnes supposedly still existed as still remained, yet with its eyes closed, as if it were dead.

[edit] Laruto

Laruto
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Laruto

Laruto is the Zora Sage of Earth. She prayed in the Earth Temple until her soul was stolen by Ganondorf to remove the ability to repel evil from the Master Sword. Her spirit returns to teach Link the "Earth God's Lyric" and direct him to her successor, a Rito named Medli. Laruto played the harp which Medli now possesses and is depicted as a friendly, wise character.

It should be noted that Laruto's name may suggest a connection to Princess Ruto, the Zora Sage of Water from Ocarina of Time.

One strange and neglected fact about Laruto is the tail fin protruding from the back of her head. Other games in the series idenified that a peaceful Zora with a tail fin on its head was male, while the female's heads were shaped similarly to those of a hammerhead shark, including two extra lateral eyes, although, because only one female Zora was seen (not counting her Terminian alter-ego), and because of her royalty, female Zoras may also have the head of male Zoras.

[edit] Fado

Fado
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Fado

Fado is the Kokiri Sage of Wind. He prayed in the Wind Temple until Ganon stole his soul to rob the Master Sword from its power. His spirit returned to teach Link the Wind God's Aria. The successor of Fado is a Korok forest spirit called Makar, who carries his bloodline and plays the same intrument as Fado does.

It should be noted that Fado's name is a recycled name from a previous Kokiri from The Legend of Zelda: Ocarina of Time with the same name. It was the blonde, twin-bunned Kokiri female of the Kokiri Forest, who was of very little significance in the game. Of course, the name Fado may be a reference to Mido from Ocarina of Time. Fado may also be a reference to a type of music called Fado.

[edit] Medli

Medli
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Medli

Medli is a young Rito girl who lives on the island of Dragon Roost, home of the Rito people and Valoo, the Dragon Spirit of the Skies. She is a child who, when Link meets her, is coming into her role as attendant to an enraged Valoo. Her predecessor was Prince Komali's grandmother, who is also her teacher. Komali's grandmother is the one who bestowed upon Medli the harp of Laruto. She is a very brave girl who near the beginning of the game enters the dungeon under Valoo to try and calm him down. Later in the game, after Link meets Laruto, the previous Zora Sage of Earth whose soul was robbed so she couldn't replenish the Master Sword's power, Link heads back to Dragon Roost Island for Medli, and awakens her as the new Earth Sage, since she plays the same harp as Laruto did, which means that being the Earth Sage is her destiny. When at the Earth Temple, she helps Link and gives advice. In the end, once Jalhalla was defeated, Medli played the Earth God's Lyric with Laruto once more to bring back half of the power to the Master Sword. She then stayed at the temple to continue to pray towards the gods. She is a skilled harp player and uses it when praying in the Earth Temple. It is said that she is somewhat of a motherly figure to Prince Komali, despite his crush on her. She also seems to have some sort of a crush on Link herself, though this hasn't been stated true or not yet.

[edit] Prince Komali

Prince Komali
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Prince Komali

Komali is the crown prince of the Rito tribe, and Medli's protégé. Though he is considered prince by the Rito, he takes to his role reluctantly. When introduced in the game Prince Komali is very selfish, though timid. After Link kills Gohma, Komali is able to journey up Dragon Roost and finally get his wings. He becomes a brave young man who eventually repays Link by saving him and Tetra from Ganondorf, though he is helped by Quill and Valoo himself. He is also the holder of Din's Pearl, given to him by his now-deceased grandmother. His grandmother was said to be the only one that could calm Valoo down.

[edit] Valoo

Valoo
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Valoo

Valoo is an ancient red dragon and spirit of the sky sacred to the Rito people. When first encountered he is fierce and enraged — on closer inspection this is understandable, as his tail is being tortured by an evil creature named Gohma. After Link rescues him he becomes an important ally in his quest. Like the King of Red Lions, he can speak the ancient tongue of Hyrule. Another interesting detail about Valoo is his name, as it sounds like a variation of Volvagia, who was a dragon boss of the Fire Temple in Ocarina of Time.

[edit] The Great Deku Tree

Great Deku Tree
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Great Deku Tree

The Great Deku Tree is the guardian of Forest Haven and a legendary forest/earth spirit. He is at first plagued by ChuChus and, after assisting him, he tells Link about Forest Haven and the Koroks (the Koroks are evolved Kokiri). It is assumed that this is the same Deku Tree that was a sprout in Ocarina of Time. He gives Link Farore's Pearl after Link rescues Makar from the Forbidden Woods. Like Valoo, he speaks Hylian, but he can also speak the modern language of the Great Sea.

Further information: Great Deku Tree

[edit] Makar

Makar
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Makar

A young, mischievous Korok boy who lives in the Forest Haven, who accidentally falls into the Forbidden Woods near Forest Haven island. Another Korok named Linder comes back and tells the Great Deku Tree of his plight. The Great Deku Tree asks of Link to go rescue Makar in the Forbidden Woods and bring him back. Link agrees, and at the end of the Forbidden Woods quest and saving Makar, Makar plays his violin and puts on a show, while the other Koroks fly away into the Great Sea with seeds from the Great Deku Tree to plant for Deku Trees on the islands. Later in the game, after meeting Fado, the previous Kokiri Wind Sage whose soul was taken away by Ganon so that he couldn't replenish the Master Sword's power, Link goes to get Makar, and awakens him as the new Sage of Wind after conducting for him to play the Wind God's Aria, since Makar had the same violin as Fado did, and takes him to the Wind Temple, where Link does its quest. After defeating the boss of the Wind Temple, Molgera, Makar and Fado play the Wind God's Aria for Link, replenishing the power back into the Master Sword fully. Makar stays in the Wind Temple to pray to the gods. Makar is also the Scottish word for poet or maker.

It has been found out that Makar carries the bloodline of Fado, making him a descendant, proving that the Kokiri race evolved into the Korok, although many people still debate on this theory.

[edit] Jabun

Lord Jabun is the spirit of the ocean and resides in Greatfish Isle. He is forced to flee from his island when Ganon tries to get Nayru's Pearl from him, or at least prevent Link from obtaining it beforehand. Greatfish Isle is ravaged in the process. Jabun finds shelter in an alcove in the southern cliffside of Outset Island, the island where Link was born, where Link finds him and is given the Nayru's Pearl from him. Like Valoo and the Great Deku Tree, Jabun speaks the ancient Hylian language.

[edit] Zephos

Zephos
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Zephos

Zephos is a god of the winds along with his brother Cyclos. Zephos controls peaceful winds while his brother controls storm winds. His name comes from the Greek Deity Zephyr, who was the God of the West Wind (Zephyr is also used to refer to any small breeze).

When Link first arrives on Dragon Roost Island he can go through a tunnel which leads him to the other side of the Island. On that side there is a small, separate, body of rock that has two monuments honoring the Gods Zephos and Cyclos. On Zephos' monument there are conductor's notes for a song called the Wind's Requiem, which lets Link control the direction of the wind. Once Link learns to play the song, and changes the direction of the wind, Zephos comes flying down and talks to Link about how he is the new Wind Waker. He also informs Link that his brother, Cyclos, is causing trouble out at sea with cyclones, because of the damage to his monument.

[edit] Cyclos

Cyclos is Zephos' brother, and is the God of Cyclones. At the beginning of the game, damage to his shrine outrages him, so he causes large cyclones to form in the Great Sea. He appears to be a misanthropic god. These cyclones are capable of instantly teleporting Link and the King of Red Lions to certain places. This happens detrimentally when Link encounters the furious Cyclos and is caught in the tornado, but the power is later obtained when Link uses his Bow and Arrows to defeat him. Cyclos reveals his better nature and teaches Link the Song of Cyclones, also known as Ballad of Gales. This allows teleportation and advances the plot.

[edit] Quill the Postman

Quill
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Quill

Quill is a Rito postman who helps you out a lot during the game, as he convinces the pirates to take Link to rescue Aryll from the Forsaken Fortress and on many other occasions, such as introducing you on Dragon Roost Island and telling you Jabun's story. He also helps Prince Komali rescue Tetra and Link from Ganondorf at the Forsaken Fortress.

[edit] Merman

Merman is a talking fish that is found swimming just off-shore of each island of the Great Sea. According to him, he and his "cousins" are scattered all over the sea, although in the game these cousins all speak as if they are the same character. In exchange for All-Purpose Bait, Merman gives advice and commentary about the island near which he is found and adds the island to the player's Sea Chart, if it is not already drawn in. Merman's history and origins are largely unknown, and a mysterious part of the game occurs when Link first meets Merman. After he offers Link help with his Sea Chart, he turns to the King of Red Lions and informs him that he has repaid his debt. This implies that he may know of the King of Red Lions's true identity. At Rock Spire Isle, Merman alludes to a past relationship with Gillian, the barmaid of the Cafe Bar at Windfall Island. This fact could suggest that Merman was once human.

[edit] Traveling Merchants

The Traveling Merchants are the few Gorons that you encounter, and are involved in a sidequest. In this sidequest, you must trade various items to put in a Windfall Island shop to obtain Magic Armor. Blowing their hats off with the Deku Leaf reveals that they are, indeed, Gorons. The Goron symbol is on their bag. Their figurine also states that their favorite food is rocks.

[edit] Beedle

Beedle
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Beedle

Beedle is a peddler of goods in The Wind Waker, who owns his own floating shop ship. He appears in several locations around the ocean, in a way that resembles teleporting, or perhaps he has identical brothers. He sells various wares such as Bombs, Arrows and Hyoi Pears, but at one of his shops he wears a golden helmet and will sell the player a Bottle, a Piece of Heart and a Treasure Chart. (At this shop he will pretend to be someone else and not to recognize Link.)

Beedle also appears in The Minish Cap where he opens up a shop up once one of the mats in the town square is cleaned up, and begins selling Picolyte, a Minish-made Potion.

[edit] Tingle

Main article: Tingle
Tingle
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Tingle

Tingle is a strange 35-year-old man who first appeared in The Legend of Zelda: Majora's Mask. Tingle's greatest wish is to be a part of the fairy folk, which explains his bizarre clothing, which is a green jumpsuit, red speedo and belt, and a clock on a string, which he wears around his neck as a necklace of some sort. Tingle's behavior is also very strange, for he has his own magic words to make items appear, which are: "Koo-loo Limpah! Tingle! Tingle! Become an i-tem!" And out appears some sort of item, wheather it's a map from Majora's Mask or the Tingle Tuner for The Wind Waker. He is somehow able to shoot confetti out of his hands. In The Legend of Zelda: The Wind Waker, Link rescues him from the prison on Windfall Island which is where he first encounters him and receives both the Tingle Tuner and a map to Tingle's island where his brothers, Ankle and David Jr., who resemble and dress very similar to Tingle himself, operate a totem pole with a revolving head in quadrant C3 of the Great Sea. The Tingle Tuner allows the player to summon and control Tingle using an attached Game Boy Advance, and is necessary for uncovering some of the secrets in the game. By using the Tingle Tuner, you can buy several items (at quite inexpensive prices) such as Tings (which can heal or restore magic) access to a map of the nearby area, and use of Tingle's balloon, which allows you to walk on air for a short time. It should be noted that when collecting Triforce Maps to find the whereabouts of the pieces of the Triforce of Courage, you must have Tingle decipher them for you, for they are presumably written in ancient Hylian, which makes Tingle expect a large price for each of the eight maps he deciphers. Somewhere in the middle of the game, on Outset Island, Knuckle, Tingle's older brother, dressed in blue, appears on the Tuner, and challenges Link to do a series of tests. Once completed, Knuckle can sell you more arrows, bombs, or other items Via the Tingle Tuner. Knuckle replaces the Handbook in the Tuner.

[edit] Ganondorf, the Great King of Evil

Main article: Ganon
Ganondorf
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Ganondorf

Ganondorf is the main villain in most Legend of Zelda games. He has somehow escaped from the Sacred Realm and wishes for Hyrule to be exposed to the sun once more so that he can rule in a reign of darkness. Link sets off on a quest to defeat him, leading to a final confrontation on top of his tower in Hyrule, where Link battles him, and, eventually, seals the Master Sword into his head, making him turn into stone, and then drowning with Hyrule and the king into the depths of the ocean. He appears only as Ganondorf in the game.

It is said that he is the last Gerudo on Earth, the Gerudo being a race of tall, slender beings of Gerudo Valley from The Legend of Zelda: Ocarina of Time. He is frustrated about his failures from earlier Zelda games, mentioning that the Triforce effectively has bound their souls together for so long that he is almost resigned to the fact that Link ('The Hero') would appear to oppose him.

The five bosses, Gohma, Kalle Demos, The Helmaroc King, Jalhalla, and Molgera are all his minions, sent to destroy and anger the world.

[edit] Boss characters

[edit] Gohma

Gohma
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Gohma

Gohma is the boss of Dragon Roost Island. It resides in a giant lava pit and looks similar to an immense scorpion-like creature. It is the cause of Valoo's anger and the turmoil befalling the Rito people. When battling it, Link must use his Grappling Hook, attach himself to Valoo's tail that is sticking out of the ceiling, and swing to let Valoo loosen the layer of rock so that it could land on Gohma and slowly break its outer shell. This must be done three times, and after the third time, Gohma's outer shell breaks off and the player must use the Grappling Hook again to attack Gohma's eye, which is its weak spot. The name "Gohma" has been used for bosses in several previous Legend of Zelda games, including the first boss in The Legend of Zelda: Ocarina of Time, Queen Gohma. These two bosses are also both arachnid-based creatures with a shell of armor, and they both only have one eye, which is both their weak spots. (In fact, the eye(s) have been the weakpoint of every boss named Gohma.) They are destroyed in almost the same way as well, and look nearly identical.

[edit] Kalle Demos

Kalle Demos
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Kalle Demos

Kalle Demos is the boss of The Forbidden Woods. A large, man-eating plant, it uses its various roots and vines to attack and ensare its prey. To defeat Kalle Demos, the player must use the Boomerang to slice its vines that keep it closed and attached to the ceiling. When Kalle Demos drops down, it opens up and Link must slice its head in the middle. If the player doesn't do it fast enough, Kalle Demos will close and spit Link out. It should be noted that Kalle Demos resembles Barinade, a boss character from Ocarina of Time. Both hang from the ceiling and must be cut off using a boomerang, and resemble each other in appearance.

[edit] Gohdan

Gohdan
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Gohdan

Gohdan is the boss of the Tower of the Gods, and is the only boss who is not evil. He is a puppet made by the gods to test heroes when they become of age. It is giant statue-like entity that requires the player to hit eyes on its hands and head. After both its eyes on its head have been hit, it will close its eyes and drop down. The player must then throw bombs into its open mouth. Gohdan attacks by swiping the floor of the room with his hands to get Link to fall into a trench full of electricity that surrounds the room, trying to crush Link with a fist, and shooting out balls of energy from his mouth. Since he is merely a test from the Gods and technically not your enemy, Gohdan often resupplies the player with arrows by dropping arrows or bombs from its nose when the player runs out. Defeating Gohdan will allow the player access to ancient Hyrule.

It should be noted that in Super Mario 64, Super Mario 64 DS, and Mario Kart DS there is a boss character called Eyerok that is a large pair of stone hands with eyes on its palms, much like Gohdan's hands. Gohdan is also very similar to Bongo Bongo, the Phantom Shadow Beast from Ocarina of Time. A nearly identical boss also appears in The Minish Cap.

He is also incredibly similiar to Andross, from Star Fox.

[edit] Helmaroc King

Helmaroc King.
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Helmaroc King.

Known as Sieg Roc in Japan, The Helmaroc King is the boss of the Forsaken Fortress. It is the abductor of Link's sister at the beginning of the game and serves directly under Ganondorf. It is a massive hawk-like creature that requires Link to use the heavy Skull Hammer to break its mask and reveal its vulnerable comb to destroy it. His appearance makes players believe that he is a giant Kargoroc, and presumably the king of them as well, hence his name.

[edit] Jalhalla

Jalhalla
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Jalhalla
Main article: Jalhalla

Jalhalla is the boss of the Earth Temple. A massive Poe creature, it is made of numerous regular Poes. It can only harmed when the player uses the Mirror Shield to direct sunlight toward it and make Jalhalla solid, just like regular Poes. Once he is solid, Link must lift him and throw him at spikes that are sticking out of the wall. When Jalhalla hits the spikes he explodes into numerous Poes which Link must destroy one by one. He will often transform back into his gigantic form. Jalhalla attacks by trying to blow Link into the spikes on the wall, spewing out fumes, and shooting out balls of flames from his lantern. If Jalhalla falls on Link, Link becomes possessed; while possessed the controls become jumbled and Link cannot attack. Once the last Poe is defeated, Jalhalla's mask tries to escape but is hit by sunlight and destroyed. Jahalla's defeat sequence is very similar to the beating of the Big Boo boss in Nintendo's Luigi's Mansion game.

[edit] Molgera

Molgera
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Molgera

Known as Mold Gera in Japan. Molgera is the boss of the Wind Temple. Molgera is a giant worm-like creature that attempts to devour Link, flies around and tries to dive on Link, and uses its offspring to distract and damage him. Link defeats it by using the hookshot device on its tongue and pulling the tongue, which is its weak spot, close enough to slash with his sword. At the end of the battle Molgera turns into sand and vanishes.

Molgera is also reminiscent of Twinmold from Majora's Mask, and bears a strikingly close resemblence to Volvagia, Boss of the Fire Temple in Ocarina of Time, as they both burn in mid-air with their skull eventually crashing to the ground upon defeat.

[edit] See also

Great Fairy · Impa · Link · Malon · Midna · Princess Zelda · Tingle & related characters
Agahnim · Ganon · Dethl · Majora · Onox · Twinrova · Vaati · Veran · Zant
Link's Awakening · Ocarina of Time · Majora's Mask
Oracle of Ages and Seasons · The Wind Waker · Twilight Princess