Tekken Advance

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Tekken Advance
Developer(s) Namco
Publisher(s) Namco
Designer(s) Yuichi Toyama (producer)
Yasuhiro Noguchi (director)
Release date(s) Japan December 21, 2001
United States January 28, 2002
European Union March 29, 2002
Genre(s) Fighting game
Mode(s) Single player, Multiplayer
Platform(s) Game Boy Advance

Tekken Advance is a fighting game released for the Game Boy Advance. It is not canonical to the Tekken storyline and is based heavily on Tekken 3.

Contents

[edit] Gameplay

The gameplay in Tekken Advance is similar to other games in the series, but due to its portable nature, it leaves inputs simplified or removed altogether. It utilizes a single-input system, with punch mapped to the A button, kick to the B button, and the left and right triggers used for tagging and throws, respectively.

Despite the simplification, Tekken Advance introduces new mechanics as well as old, by implementing a wide range of "stun" variations such as "pop stuns", "crumple stuns" and right/left stuns. Tekken Advance is also the second game in the series to use the tag feature that was first introduced in Tekken Tag Tournament.

[edit] Character Roster

Gameplay screenshot of Nina versus Law
Enlarge
Gameplay screenshot of Nina versus Law

[edit] Trivia

  • Like Tekken Tag Tournament, Tekken Advance reuses old stages from Tekken 3, such as Paul Phoenix's city stage.

[edit] External links


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Tekken video games
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