Technical demos for the Virtual Boy
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Nintendo's Virtual Boy console was one of the worst flops in video game history. Because of its short life span, there were few games made for the system. It is due to this lack of games that makes the technical demos for the Virtual Boy a valuable resource for seeing what the Virtual Boy could have become.
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[edit] Dolphin Demo
This demo shows a small group of dolphins swimming around at a beach. It serves to show off some various water effects.
[edit] Driving Demo
One of the more advanced demos, this 30-second clip showed a first-person view of driving by road signs and palm trees.
This demo was shown on E³ and CES in 1995.
[edit] Mario Demo
The start-up screen of the Virtual Boy Prototype that was shown in Shoshinkai in 1994.
[edit] Sample
A simple demo that came with the VUE Debugger software. The only thing to do is move a ball around a three-dimensional field.
[edit] Sample Soft for VUE Programming
A sample program for Virtual Boy programmers. The source code came with every VUE-Debugger and served to highlight some basic functions. The demo is made up of five programmes, which are selected with the L and R buttons. The programmes are:
- 1: Background Display
- (Title Screen)
- 2: Object and Background Display
- (Running Monkey)
- 3: Background Affin Transformation
- (Spinning Nintendo Logo)
- 4: Background H Bias
- (Vibrating Nintendo Logo)
- 5: Inter Pupillary Distance (IPD) and Focus Adjustment
- (Nintendo Standard Screen)
[edit] Star Fox demo
A demo showing a Star Fox-like Arwing doing various spins and motions.
This demo was shown on E³ and CES in 1995.
[edit] See also
[edit] References
- Technical Demos (English). Planet Virtual Boy. Retrieved on 2006-06-04.