TCP Vegas
From Wikipedia, the free encyclopedia
TCP Vegas is a TCP congestion control, or network congestion avoidance, algorithm that emphasizes packet delay, rather than packet loss, as a signal to help determine the rate at which to send packets. It was developed at the University of Arizona by Lawrence Brakmo and Larry L. Peterson.
TCP Vegas is one of several varieties of TCP congestion avoidance algorithm. It is one of a series of efforts at TCP tuning that adapt congestion control and system behaviors to new challenges faced by increases in available bandwidth in Internet components on networks like Internet2.
[edit] External links
- Vegas Home Page
- TCP Vegas: New Techniques for Congestion Detection and Avoidance - CiteSeer page on the 1994 SIGCOMM paper by Lawrence Brakmo, Sean W. O'Malley, and Larry L. Peterson
- TCP Vegas: End to End Congestion Avoidance on a Global Internet - CiteSeer page on the IEEE Journal on Selected Areas in Communications paper by Lawrence Brakmo and Larry L. Peterson
- TCP Vegas for Linux