Stronghold (1993 game)

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Stronghold
Stronghold title screen
Developer(s) Stormfront Studios
Publisher(s) Strategic Simulations, Inc.
Designer(s) Mark Buchignani, David Bunnett, Don Daglow, Chris Green, Cathryn Mataga
Release date(s) United States of America 1993
Genre(s) real-time strategy
Mode(s) Single player
Platform(s) MS-DOS
For the 2001 game of the same name, see Stronghold (2001 game).

Stronghold is a Dungeons & Dragons real-time strategy game from 1993 published by SSI and developed by Stormfront Studios. Designed by Don Daglow, Mark Buchignani and David Bunnett, the game was the first RTS to use a 3D perspective, although the visual effect was created in two dimensions by a carefully layered display system. Stronghold was the first Dungeons & Dragons licensed RTS.

The game was often referred to as "SimCity meets Dungeons & Dragons." Players balanced resources to build a town with unique elven, dwarven, halfling and human neighborhoods, each with its own unique architecture. Residents and craftspeople of each neighborhood could be summoned to defend any part of the city that came under attack.


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