Strikers 1945 II

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Strikers 1945 II
Title screen of Strikers 1945 II
Developer(s) Psikyo
Publisher(s) Psikyo
Release date(s) 1997
Genre(s) Scrolling shooter
Mode(s) Up to 2 players, simultaneously
Platform(s) Arcade, Sega Saturn, PlayStation, PlayStation 2
Input 8-way Joystick, 2 buttons
Arcade cabinet Upright
Arcade display Raster standard resolution, vertical

Strikers 1945 II is a vertically scrolling shoot 'em up released in 1997 by Japanese company Psikyo. Mistakingly thought to be officially part of the 1942 video game series, it is considered to be more of a tribute to many fans. This game was also ported to the Sony PlayStation and Sega Saturn.

Contents

[edit] Ships

All of the aircraft featured in Strikers 1945 II are based on real World War II fighter planes:

Here are pages about the ships in the game:

[edit] Gameplay

The player chooses one of 6 WWII-era fighter craft and shoots through eight stages (the first four levels are randomly chosen, and the last four remain the same each play). Once the game is beaten, a report showing how well the player did is displayed, and the game 'loops' with the difficulty much higher. Each game (on default settings) begins with three lives, and an extend is earned at 600,000. When all lives are lost, the option to continue is given but the score is reset.

[edit] Basics

Each ship in Strikers 1945 has three attacks.

  • Normal shot (Tap the A button):A spray of bullets that can be strengthened by collecting power-ups.
  • Charge shot (Hold the A button until a sound is heard, then release):An attack that varies for each ship and is based upon a charge meter. The meter is composed of four levels ranging from empty to Level 3. The more the meter is filled, the greater the potency of the attack.
  • Bomb (Press the B button):An attack that varies for each ship, the bomb calls support craft to aid the player. They help block enemy bullets and also give support fire.

[edit] Items

[edit] Power-ups

image:Strikers-1945-ii-power-up.PNG

Power-ups are released by shooting certain enemies in Strikers 1945 II, mainly red ones. When a power-up is collected, the player's normal shot becomes more powerful and a secondary shot (such as homing missiles) may become available. Up to four power-ups can be collected, any after that are worth 4000 points. It is possible to power-down at any time by colliding with any enemy craft.

[edit] Bombs

image:Strikers-1945-ii-bomb.PNG

At the beginning of the game, the player has a stock of two bombs. By destroying certain enemy craft, usually larger ones, a bomb icon will be released and bounce around the screen. When collected, another bomb will be added to the player's stock. A total of nine can be collected, any other icons will reward the player with 10000 points.

[edit] Gold bars

image:Strikers-1945-ii-gold.PNG

Gold bars can be found by destroying certain buildings or enemies and are collected for points. Each bar flashes white for short span of time, and if the player collects the bar while it is flashing it is worth more points. Points range from 200, 500, 1000, and 2000.

[edit] External links


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Strikers 1945 video games
Strikers 1945 • Strikers 1945 II • Strikers 1945 III