Talk:Starlancer

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I removed the note that 'wingmen go through the game without firing a shot' as it is both non-NPOV and also factually in error. In fact, I'd rank Starlancer as one of the better space sims in that wingmen actually do engage the enemy properly, moreso than any of the X-Wing games but not as much as Freespace 2. --Werthead 20:36, 16 May 2006 (UTC)

This article seems to read more like a review than a factual entry. Anybody else think so? -- Matt, 12:13pm (GMT), 18th May 2006

Indeed, and it totally fails to mention that player performance throughout the game can change the storyline, future missions, the ending, and so on. I'd add it if I had the time, but some basics include the way the reliant can be destroyed early in the game or late, resulting in a different carrier assignment, the last mission can be a raid or a defense of colony ships, and so forth.

[edit] Improvment needed...

I feel this article is in need of serious improvement. It is a good foundation, but it reads too much like a review, it is biased, and presents opinion along side of fact. Also, some information presented is incorrect.

Clear examples are:

"all fighters are designed to provide daunting barrages of rapid-fire weapons" - biased, fighters vary in strengths, speeds, and power.

"the player is held responsible for accomplishing any and all mission objectives by themselves, often several at once, and without assistance from wingmen." - incorrect, wing-mates can provide considerable help dealing with enemy fighters when the player calls upon them to do so using the in-game request/communication system.

"a truly insufficient targeting/navigation system" - incorrect, as with the one above, proper use of the targeting and radar systems is more then sufficient to make your way around and succeed in dogfights.

"Starlancer does not feature branching mission paths." - biased, some key elements in the game are altered by mission successes or failures.

As a final comment, the article completely ignores the positive review that abound on the internet:

Gamecenter "StarLancer is a space combat sim that promises to knock your socks off with its imaginatively applied high-end graphics and über-intense space combat."

Gamespot UK "Starlancer is pure space combat... Visually, Starlancer looks absolutely cutting-edge, flying remarkably smoothly even on a medium spec PC and packed with special effects and detail." "Starlancer has looks and it has charm."

StarLancer Vault "Clearly, StarLancer could reinvent a somewhat stale genre with its history-supported gameplay and cooperative multiplayer capabilities, plus the fact that its storyline is tied into Chris Roberts' greatly anticipated Freelancer which is scheduled to follow this title."

The Wargamer Described in one sentence, StarLancer has almost all the elements that made the original Wing Commander such an incredible game, while updating graphics, sound, and technology, and it places the player in a new setting against a new enemy.

(all reviews pulled directly form <http://www.microsoft.com/games/da/starlancer/community.asp>)

XXAlmightyBobXx 05:54, 15 December 2006 (UTC)