StarMaster
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Cost | ||
---|---|---|
Basic Hold Cost | 10,000 | |
Main Drive Cost | 10,000 | |
Computer Cost | 29,000 | |
Ship Hull Cost | 12,300 | |
Ship Base Cost | 61,300 | |
Total Cost (Fully Loaded) | 364,899 | |
Combat Specifications | ||
Max Fighters | 5,000 | |
Max Figs Per Attack | 1,000 | |
Maximum Shields | 2,000 | |
Offensive Odds | 1.4:1 | |
Defensive Odds | 1.4:1 | |
Safety Rating | 9,800 | |
Trading Efficiency | ||
Maximum Holds | 73 | |
Initial Holds | 20 | |
Turns Per Warp | 3 | |
TransWarp Drive | No | |
Trading Efficiency Factor | 71 | |
Miscellaneous | ||
Mine Max | 50 | |
Genesis Max | 5 | |
Transport Range | 3 | |
Beacon Max | 50 | |
Long Range Scan | Yes | |
Planet Scanner | Yes | |
Photon Missiles | No |
The StarMaster is an intermediate ship in the fictional TradeWars 2002 universe. It is very similar to the Constellation, but has capacity for more shields and has slightly lower trading efficiency.
The StarMaster was, at one time, one of the most popular ships. Revisions to the later versions of the game made it less desirable.