Spider-Woman (Jessica Drew)

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Spider-Woman


Cover to Giant-Size Spider-Woman #1; Art by Andrea Di Vito

Publisher Marvel Comics
First appearance Marvel Spotlight #32 (February 1977)
Created by Archie Goodwin
Sal Buscema
Jim Mooney
Characteristics
Alter ego Jessica Drew
Affiliations Avengers
S.H.I.E.L.D
HYDRA
Spider Society
Heroes for Hire
Notable aliases Arachne, Ariadne Hyde, Sybil Dvorak
Abilities -Enhanced durability, speed, agility and senses; ability to adhere to walls through bio-electric attraction; "venom blast", beams of bio-electric energy directed from her hands; immunity to all poisons and radiations after initial exposure; flight.

Jessica Drew, Spider-Woman, is a superheroine, a fictional character in the Marvel Comics universe. The character first appeared in Marvel Spotlight #32 (February 1977). While briefly popular in the 1970s (she has had a regular series named Spider-Woman of fifty issues), she was depowered and fell into disuse for years, supplanted by other Spider-Women, but has recently been revived as a member of the New Avengers.

Contents

[edit] Fictional character biography

At a young age, Jessica Miriam Drew, daughter of Jonathan and Miriam, was lethally poisoned by radiation. In an attempt to save her life, her father injected her with an experimental serum based on irradiated spiders' blood. Because the serum did not have any apparent effect on her, the man who would come to be known as the High Evolutionary (Herbert Wyndham) placed her in a genetic accelerator. While in the accelerator, she aged at a decelerated rate. When she was finally released, decades later, Drew was only seventeen years old.

Jessica grew up on Mount Wundagore under the care of Bova. She eventually left when she did not appear to fit in. Her first few years were confusing as she adjusted to life among other humans. Eventually, HYDRA, under the control of Count Otto Vermis, found and recruited her. Through brainwashing and manipulation, she was convinced she was not human but actually an evolved spider. During this time, she went by the alias of Arachne. Finally, on a mission against S.H.I.E.L.D., Jessica learned HYDRA's true nature and turned on them.

Cover to Spider-Woman #1. Art by Carmine Infantino.
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Cover to Spider-Woman #1. Art by Carmine Infantino.

Now going by the name Spider-Woman, Jessica used her new identity to track down her father's killer, starting her search in London. During this time, Jessica was recaptured by HYDRA and brainwashed into working for them again. This brought her into direct conflict with Ben Grimm.

After breaking free of HYDRA'S brainwashing, Jessica came into contact with the sorcerer, Magnus, who would become one of her strongest allies, and his arch nemesis, Morgan le Fay. Magnus provided information that would lead Jessica to relocate to Los Angeles where she began her career as a costumed crime fighter. Jessica was pursued at this time by S.H.I.E.L.D agent Jerry Hunt, who followed her to Los Angeles to begin a romantic relationship with her.

In her early days as Spider-Woman, Jessica chose to keep her presence in Los Angeles a secret. She fought super-powered foes such as the Brothers Grimm, Hangman, the Enforcer, the Needle, Gypsy Moth, and the Waxman, while forming allies such as Werewolf by Night and the Shroud. Jessica also sought to discover the true nature of her pheromones, which appeared to produce a strong sexual attraction from men and repulsion from women.

Her search led her to the Hatros Institute and her first true job. Working as a secretary, she was able to gain free medical treatment to suppress her pheromones so that she could move effectively among people without producing any unwanted side-effects. The culmination of her time at the Hatros Institute led Jessica to her encounter with Nekra, and the loss of her job.

Unemployed, Jessica briefly considered stealing, but at the last moment decided against it. She came into contact with Spider-Man, who advised her to use her unique talents to help others in need. Jessica chose to heed his advice and become a bounty huntress. She worked closely with former FBI specialist, Scotty McDowell, who later became the Hornet. When their working relationship failed, Jessica moved with her best friend Lindsay McCabe to San Francisco where she set up a practice as a private investigator.

While working as a P.I. Jessica encountered the Viper in a battle. Two main revelations came out of it. The first was that Lindsay McCabe finally learned that Spider-Woman and Jessica were one and the same (although Lindsay claimed that she had known all along). The other was Viper's claim to be Jessica's real mother. Whether this meant she was actually Miriem Drew remains unknown, but the resemblance between the two was uncanny and even fooled other HYDRA agents. This revelation was later retconned in the Captain America comic to be simply a delusion of Viper.

In the last adventure of her comic book, Jessica engaged in a showdown with Morgan le Fey in the 6th century. She managed to vanquish Morgan, but Jessica's human body was destroyed. Jessica was believed dead and the sorcerer, Magnus, placed a spell over humanity to remove all trace of Jessica's existence. However, this spell was faulty, and Tigra and the Shroud discovered Jessica's dead body and contacted the Avengers and Dr Strange. It turned out that Jessica was in fact trapped on the astral plane, and was attempting to make contact with her body again. Morgan Le Fay (also trapped on the astral plane) attempted to foil the Avengers' attempts to revive Jessica, bringing Morgan in direct conflict with both the Avengers and Dr Strange. Eventually, Dr Strange was able to restore Jessica to her human body and trap Morgan, but it was not without a cost: Jessica appeared to lose all her super powers. Jessica was nevertheless grateful for returning to the land of the living, and continued her life simply as a private investigator in San Francisco, assisted by Lindsay McCabe and occasionally by Tigra and the Shroud.

Jessica Drew frequented Madripoor as a private investigator, partnered with Lindsay McCabe. During this time she had lost her ability to discharge bioelectricity, but found that her super powers were slowly returning. She still possessed superhuman strength and agility, and the ability to cling to walls. She was an ally and confidante of Patch (a former alter-ego of Wolverine).

Jessica Drew's life settled down until Charlotte Witter, a villainess going by the name of Spider-Woman, stole her powers. After the theft, Jessica returned to her life as a private investigator and served as a teacher and mentor to Mattie Franklin, a young woman who had assumed the Spider-Woman identity. Jessica began to regain her powers at this time; while investigating two cases with Mattie she made use of her restored superhuman strength and agility. Although she regained the bulk of her spider-powers, they were unstable. For example, her "venom blasts" worked efficiently in one fight, and then would fail her unexpectedly on another occasion.

When Mattie Franklin's was drawn into an highly abusive and parasitic relationship with a New York-based drug dealer who cannibalized her tissue to make the "Mutant Growth Hormone" (commonly known as "MGH"), Jessica didn't hesitate to investigate (despite the instability of her powers). An initial misunderstanding with local P.I. Jessica Jones--who shared many surprising similarities to Drew--turned into an alliance when the women teamed up to rescue Mattie from her captors.

After regaining her powers from the mysterious HYDRA agent, Mr. Conelly, Jessica became a member of S.H.I.E.L.D., and later joined the latest team calling themselves the Avengers. HYDRA's doctors restored Jessica's powers through a 17 month-long ordeal of operations that repaired her refined genetic make-up. (The operation provided her with the ability to fly, instead of just glide.) However, Jessica's complicity with HYDRA placed her under constant threat of having her powers stripped from her if she did not comply with their wishes. In recent issues of the Avengers, Jessica confessed to Captain America that she was actually a double agent, reporting directly to Nick Fury, director of S.H.I.E.L.D., while also acting for HYDRA.

[edit] Civil War

Shortly after Spider-Man revealed his identity to the world, Iron Man disclosed Jessica Drew's triple agent status to acting S.H.I.E.L.D. director Maria Hill. Troubled by Drew's potentially treasonous allegiance to Nick Fury, Hill orders Drew's apprehension; after a struggle Jessica is captured and taken aboard a S.H.I.E.L.D. helicarrier.

Deploying an electro-magnetic pulse device, a HYDRA commando team disables the helicarrier and rescues Drew. She is taken to a HYDRA base in the Southern Hemisphere, where Conelly tries to convince Jessica to take up the mantle of the new Madame Hydra, overthrowing the "unstable" Viper.

However, Jessica declines the offer and dispatches Conelly. She manages to set off an explosion which utterly destroys the HYDRA compound. Jessica makes her way to the hidden base used by Captain America's Secret Avengers. Having lost her connection to S.H.I.E.L.D. and Nick Fury, Jessica has no one else to turn to: she tearfully begs to join the resistance.

[edit] Spider-Woman: Origin

Cover to Spider-Woman: Origin #1.  Art by Jonathan And Joshua Luna.
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Cover to Spider-Woman: Origin #1. Art by Jonathan And Joshua Luna.

On December 21, 2005, Marvel released the first issue of Spider-Woman: Origin, a five part miniseries co-written by Brian Michael Bendis (New Avengers, Daredevil, Ultimate Spider-Man) and Brian Reed (Ms. Marvel, Ultimate Spider-Man: The Video-Game), illustrated by the art team of The Luna Brothers, Jonathan and Joshua Luna.

The mini attempted to streamline, condense and clean up Spider-Woman's backstory, which was widely regarded as convoluted.

In Origin, these things were modified:

  • Merriem Drew was now Miriam Drew.
  • The Drews moved to Wundagore Mountain prior to Jessica's conception, establishing without a doubt that she was born on the European landmark. Afterwards, she was raised by her nanny Bova (who was human in appearance), as well as her mother.
  • Jessica's father, Jonathan, never found Uranium on their land. Instead, their research was funded by HYDRA, and their direct liaison/financier from the group was General Wyndham. It isn't made clear what connection, if any, he has with Edgar Wyndham (who in the original Spider-Woman books was Jonathan's best friend and research partner) nor with the High Evolutionary.
Cover to Spider-Woman:Origin #2.  Art by Jonathan And Joshua Luna.
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Cover to Spider-Woman:Origin #2. Art by Jonathan And Joshua Luna.

After her mind is tampered with, Jessica has brief flashes of her memory in which she sees the High Evolutionary, as well as the cow-lady version of Bova, sometimes with Bova's face replacing those around her, thus giving some explanation to Drew's 'original' origin.

Origin gets rid of the entire spider-blood serum and genetic accelerator element. Instead, Jessica gets her powers while still an unborn child, when her mother's womb is hit by a laser beam containing the DNA traits of several different species of spiders (the Drews were trying to splice and harness spiders' environmental adaptive capabilities, in order to graft them into the human genome.) It also exhaustively eliminates one previous official origin for Spider-Woman from Marvel continuity: Jessica beginning her life as a spider, artificially evolved by the High Evolutionary into human form (much like Wolverine's abortive 'origin' as an actual wolverine).

After Jessica's parents disappear under mysterious circumstances, Jessica is recruited into HYDRA (under false pretenses), and she is made into a formidable fighter/assassin. She is trained and mentored by Taskmaster, who schooled her in many martial disciplines and more than seven different fighting styles out of his own "arsenal".

In this re-telling, Otto Vermis, who had originally recruited her into HYDRA, is rather an old, retired HYDRA agent who, at some point, Jessica seduces in order to gain information that will lead her to her mother.

[edit] Powers and abilities

Cover to New Avengers #14.  Art by Frank Cho.
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Cover to New Avengers #14. Art by Frank Cho.

Jessica possesses several superhuman abilities, all derived from the original experimentation that granted her her powers:

  • Superhuman strength.
  • Hyper acute hearing.
  • Enhanced agility, reflexes, endurance, and speed.
  • Adhesive touch that allows her to cling to walls and other surfaces via electro-static attraction.
  • Immunity to all forms of non-corrosive toxins and poisons after an initial exposure to them. These initial exposures make her dizzy, but her metabolism quickly recovers and develops an immunity.
  • Immunity to all forms of radiation.
  • 'Venom blast'. Beams of bio-electrical force (similar to a low level lightning bolt) that her body generates and stores. These blasts are directed from her hands. These blasts can range in intensity to deliver a minor shock, render someone unconscious, or even kill and have been shown to be powerful enough to puncture metal. Jessica is sometimes depicted as being limited in her ability to generate venom blasts, able to fire only one per hour. That limitation has since faded.
  • Pheromone generation. Her metabolism generates pheromones that make her extremely attractive to men and tend to repulse women. If she concentrates she can direct this power, making men susceptible to her will.
  • Flight. Jessica had only limited gliding ability, enhanced by the glider like wings that are part of her costume. Her costume/glider wings was a product of Hydra's state of the art technology.

In addition to her powers, Jessica is also a superb hand to hand fighter, and has trained in several styles of fighting including boxing, judo, karate, and capoeira, learned under the training of the Taskmaster. She has also had training in fencing and the use of many other weapons. Jessica has been extensively trained in the field of espionage by HYDRA (covert operations, stealth, information gathering etc.), is a superb athlete and speaks several languages, including Russian, Japanese, French, Spanish, Portuguese, Korean and German.

[edit] Other versions

[edit] MC2

In the MC2 reality, Jessica never regained her powers after losing them. She got married and had a child, Gerald (or Gerry for short). But she learned that her radioactive blood caused Gerry to develop a crippling illness. She attempted to use the same genetic treatments her father gave her to save him. As Gerry "incubated" in a genetic accelerator, Jessica's husband blamed her for Gerry's health and divorced her. When Gerry emerged from the genetic accelerator, Jessica found that her son had gained spider-like powers (superhuman strength and agility, as well as the ability to organically produce webs), but still had his disease. Teenaged Gerry decided to use his powers to become Spider-Man, and had several run-ins with the real Spider-Man's daughter, Spider-Girl and was pushing his body far beyond its limits, and would have eventually burned himself out, had not Jessica contacted Spider-Man, and asked him to convince her son to give up his "career" as Spider-Man. Peter Parker has attempted to find someone capable of finding a cure to Gerry's disease, and apparently succeeded (at least that is suggested in the Spider-Girl comic series).


[edit] Ultimate Spider-Woman

Ultimate Spider-Woman as she appears on the cover of Ultimate Spider-Man #98
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Ultimate Spider-Woman as she appears on the cover of Ultimate Spider-Man #98

In Ultimate Spider-Man #98, that universe's Spider-Woman was introduced, and in issue #102 it is revealed that she is a clone of Peter Parker whose chromosomes were manipulated to make her female. She resembles Peter, and appears to be the same age (approximately sixteen). Created to act as an agent for the CIA (Code name: Spider-Woman), she retains Peter Parker's memories. Cassandra Webb was preparing to erase and supplant those memories in order to create her identity as "Jessica Drew," but she escaped before the process could be carried out.

Her powers include heightened agility, strength, reflexes, and the ability to stick to walls. Although she lacks venom blasts, Ultimate Spider-Woman can discharge webbing from her fingertips.

The costume worn by Ultimate Spider-Woman resembles the one sported by Julia Carpenter (Arachne) in the mainstream Marvel continuity.

[edit] Appearances in other media

[edit] Television

The animated Spider-Woman fires webs from her fingers
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The animated Spider-Woman fires webs from her fingers

A Spider-Woman cartoon, featuring Jessica Drew, launched on ABC's Saturday Morning Cartoon block in 1979 (produced by DePatie-Freleng Enterprises and Marvel Comics Animation.)

Jessica Drew, voiced by Joan Van Ark, is editor of Justice Magazine, a publication which had its own skyscraper and helicopter yet showed only two other employees - photographer 'Jeff' and Jessica's teenage nephew 'Billy'. When trouble reared its ugly head, Jessica would come up with an excuse to slip away and change into her Spider-Woman secret identity. Spider-Man also guest starred in the series.

The cartoon differs somewhat from the comic book and lasted for one season of sixteen episodes. The animated Spider-Woman retained the ability to fire bursts of energy from her hands called "venom blasts," but they are white instead of green and can apparently be used an unlimited number of times. And she had (like Spider-Man) a "spider-sense": a kind of clairvoyance that would allow her to see dangers as they happened, no matter where she was (she would close her eyes and see the event outlined by a spider-web.) The animated Spider-Woman also had the ability to change into costume merely by spinning around, an idea borrowed from the Wonder Woman television series starring Lynda Carter. (Not to be confused with the animated superheroine Web Woman, a Filmation superheroine cartoon launched at around the same time, which reportedly prompted Marvel into creating a Spider-Woman character to secure the copyright.)

As of 2006, similar to the majority of the other Disney-acquired Marvel Comics animated series, there are no plans to release this series on DVD.

Episode list of the television cartoon Spider-Woman (1979-1980)
Episode Name Airdate Synopsis
Pyramids of Terror Sept 22nd 1979 Guest stars Spider-Man. The Justice Magazine crew investigate an alien invasion in Egypt.
Realm of Darkness Sept 29th 1979 A powerful demon emerges on a Pacific island, threatening to enslave mankind.
The Amazon Adventure Oct 5th 1979 Stolen gold from Fort Knox leads the Justice Magazine team into the Amazon, where they uncover a plot to take over the world.
The Ghost Vikings Oct 12th 1979 A 'ghost' Viking ship emerges off the coast of Norway. The crew plan to steal the riches of the world, before returning to their own time. Spider-Woman travels back to 952 A.D. to defeat them.
The Kingpin Strikes Again Oct 19th 1979 Angered by a recent Justice Magazine article, the Kingpin steals an experimental invisibility ray and seeks revenge on its editor, Jessica Drew. However, while invisible, he oversees her transform into Spider-Woman, and opts for a blackmail plot instead.
The Lost Continent Oct 26th 1979 After US Air Force planes vanish in the Bermuda Triangle, the team from Justice Magazine investigate. They soon find themselves thrown into a hidden dimension, where dinosaurs roam the Earth.
The Kongo Spider Nov 2nd 1979 Guest stars Spider-Man. While covering the filming of a movie, the Justice Magazine team encounter a giant spider (in a plot inspired by King Kong).
Games of Doom Nov 9th 1979 Athletes in the World Athletic Games in Moscow are being kidnapped and replaced by android doubles. Jessica Drew goes undercover as a Long Jumper to investigate.
Shuttle to Disaster Nov 16th 1979 The Justice Magazine team find themselves on a hijacked space shuttle, heading towards the moon, where the villain 'Steeljaw' intends to enslave mankind and put it to work digging for valuable gems.
Dracula's Revenge Nov 23rd 1979 The world's population are threatened with being turned into werewolves.
The Spider-Woman and the Fly Nov 30th 1979 Jessica confronts a former research assistant to her father, who has been mutated into a human fly after a lab accident. Deducing her secret identity, he creates a formula which will rob Jessica of her spider powers.
Invasion of the Black Hole Dec 7th 1979 A UFO attempts to swallow the Earth in a black hole, in readiness for an invasion.
The Great Magini Dec 14th 1979 Magician, the Great Magini, attempts to steal the World's most famous landmarks.
A Crime In Time Dec 21st 1979 An experimental time machine unleashes an invasion of Wookiee-like creatures. Jessica is forced to reveal her secret identity to her fellow magazine crew, in order to save mankind.
Return of the Spider-Queen Dec 28th 1979 Spider-Woman is brainwashed by an alien race of human spider creatures, who believe she is their long lost queen.
The Deadly Dream Jan 3rd 1980 An alien threatens the World with her sleep inducing powers.

[edit] Video games

  • Spider-Woman is a playable character in the video game Marvel: Ultimate Alliance. She possesses all of the powers she has in the comic book except super-strength. She has a S.H.I.E.L.D. agent variant costume (a navy blue and black maskless version of her classic costume, with white glider webs and a silver belt). In addition, she also has unlockable Arachne and Spider-Girl costumes.

[edit] External links

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