Slingo
From Wikipedia, the free encyclopedia
Slingo is an online multiplayer game created in 1995 by Slingo, Inc. It features a mix of slots and bingo. A player has 20 turns to "spin" the numbers below his or her bingo card. Five numbers appear, and if they are found on the card, they can be marked off.
During the game, other special items may show up in the number spots below the card. Jokers are wild, and can be used to mark off any number in the column in which it appears. A joker in the center (N) column may sometimes become a Super Joker, which can be placed anywhere on the board. (When it appears, the Super Joker must be played first, before any other numbers.)
Devils also occasionally appear during the course of the game. If a devil appears in place of a number, the player's score is cut in half. Frequently though, an angel appears and cancels the devil's effects.
Other special items include coins, which grant automatic points to the player, and Free Spins. The last four spins of the game (17, 18, 19, and 20) must be bought using points. A player may use accumulated free spins in place of the fee for any of the spins.
Time limits are imposed on spins as well. If a player does not begin his spin within a time limit, he loses that spin. If a player does not mark off all possible numbers or jokers within the time limit, those are considered lost.
At the end of the game, the winner is the player who has the most points.
Contents |
[edit] Spinoffs and Ports
Outside of internet gaming, there has been other Slingo products, including versions of the game for PC and cell phones, and as a handheld electronic game (which features no Super Jokers, multiple Joker bonuses, or angels due to technical limitations).
Slingo has also been spun-off into Slingo themed slot machines, and scratch-off lottery tickets.
[edit] Scoring
Points are earned for:
- marking a number on the board (200 points)
- clearing a line of numbers either horizontally, vertically, or diagonally, as in normal bingo fashion (1,000 points)
- getting a coin on a spin (1,000 points)
- spinning three, four, or five jokers in one spin (3 = 1,000 points, 4 = 2,500 points, 5 = 10,000 points)
- clearing the entire card, which earns a bonus proportional to the number of spins used:
- Spins 5-12 - 11,000 Points (It is impossible to fill a slingo card in less than 5 spins.)
- Spin 13 - 10,000 Points
- Spin 14 - 9,000 Points
- Spin 15 - 8,500 Points
- Spin 16 - 8,000 Points
- Spin 17 - 7,500 Points
- Spin 18 - 7,000 Points
- Spin 19 - 6,500 Points
- Spin 20 - 6,000 Points
Points are deducted for:
- hitting a devil (cuts the score in half)
- paying for the last four spins
- spin 17 - 500 points
- spin 18 - 1,000 points
- spin 19 - 1,500 points
- spin 20 - 2,000 points
[edit] Computer Versions
There have been some stand alone computer versions of the Slingo game.
- Slingo CD-ROM (Atari) 1998
- Slingo Deluxe (Funkitron) 2002
- Slingo Quest (Funkitron) 2006