SK8
From Wikipedia, the free encyclopedia
- For the television series, see Sk8 (TV series).
SK8 was Apple's attempt at creating an object oriented Lisp-based multimedia authoring tool.
SK8 was used to create Apple's Cocoa, a multimedia authoring tool for children (which predates and is unrelated to the Mac OS X Cocoa API). After stopping work on SK8 in 1997, Apple released its source code. In 2004, Mikel Evins, who worked on SK8 at Apple, announced that he was starting an project called Skate which would be an updated, open source version of SK8[1], but there has not been any news of the project since then.
[edit] References
[edit] External links
- Jim Spohrer, SK8, "ATG Education Research - The Authoring Tools Thread," SIGCHI Bulletin, 30(2), April 1998
- Source code of SK8 from Apple's FTP server
- Screenshot of SK8