Simulation cockpit
From Wikipedia, the free encyclopedia
Simulation cockpits or simpits are environments designed to replicate an aircraft cockpit for use with home flight simulators. The term simpit is also more generally applied to train and car simulators but the vast majority of those built are for aircraft.
Contents |
[edit] Hardware
There are three basic approaches to building a simpit:
- Basic: essentially a normal PC setup, with some notion of being tailored specifically and semi-permanently for flight simulation.
- Replica: a dedicated environment designed to replicate a real aircraft cockpit as closely as possible to give full immersion.
- Compromise: somewhere in the middle of the other two options, for cost, flexibility, space or any of an infinite number of other reasons.
Many pitbuilders go through the process of building a basic or low-spec compromise pit first, just to give them a dedicated environment to practice their hobby. The lessons learned in this process can be put to good use if they later decide to build a high-spec compromise or replica pit, which requires a great deal of time, effort and passion to complete. Having said that, a simpit is rarely considered complete by the builder.
[edit] Software
The first software requirement for a simpit is a suitable flight simulator to provide the graphics, sound and instrument outputs for the pit. To date, the majority of civilian simpits are built around Microsoft Flight Simulator, and most military pits use Falcon 4 as a base.
The choice is expanding as more simulation developers include data-out facilities in their sims. Most recently, Lock On - Modern Air Combat has added data export through Lua, making it a serious contender for a modern jet simpit. There are also several sims in development that look promising: Fighter Ops and Combat Helo are both committed to providing support for a wide variety of simpit requirements.
Voice communication (VOIP) software is commonly integrated into a simpit, as this allows real-time communication with other virtual pilots. The most popular choices at the moment are Ventrilo and TeamSpeak.
Other software may be custom written to control hardware aspects of the pit; e.g. an interpreter for an MFD or a custom listener to implement an AoA Indexer. In many cases the need for custom software can be removed by using control hardware with a comprehensive SDK or API, but when you really need that unique instrument and nobody has an off-the-shelf solution for it, hacking code is the only way to get it.
[edit] Examples
[edit] External links
Simpits:
- Simulation Cockpit Builders Group
- Simpit WebRing
- FScockpit.com: Find your way into simulator cockpit construction
- ViperPit Forum - the definitive forum for F-16 pits
- Frugalsworld Simpit Forum
- Home of F4Glass Falcon 4 glass instruments
- The Lua programming language (simulation data export)
- SIMInstruments simpit hardware (commercial)
- Simkits simpit hardware(commercial)
- EPIC hardware interface (commercial)
- Mike's Flight Deck - introduction to simpit building
- The Akers-Barnes portable simpit design
- Helicopter simpits at Hovercontrol
Electronics for pitbuilders:
- allaboutcircuits.com - excellent basic electronics and helpful forum
- bit-tech forums - active modding forum with lots of useful topics
- Mike's Flight Deck Books: source for book on building simulated aircraft instruments (commercial)
- TouchSreen application for building fully programmable ICPs, MFDs etc
Sims:
- FlightGear (free/open-souce sim)
- Combat Helo (free sim in development)
- X-Plane (commercial sim)
- Falcon 4 (commercial sim)
- Falcon 4: Allied Force (latest commercial version of Falcon 4)
- Lock On - Modern Air Combat (commercial sim)
- IL2 Sturmovik: Forgotten Battles (commercial sim)
- Pacific Fighters (commercial sim)
- FS2004 (commercial sim)
- Fighter Ops (commercial sim in development)