Silent Service II

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Silent Service II was released in 1990. It was a World War II video game sequel to Silent Service.

Despite having graphics which are very primitive by today’s standards, the actual game play was very realistic and addictive. Players could choose either single scenarios or a war career. The latter was where the best game play occurred, with a typical career taking many hours to complete. A map of the entire Pacific Ocean showed available home ports, and the friendly status of all major cities. A home port was chosen by the player, then a patrol zone. The boat was then moved at express time through the ocean, until a random encounter was generated. Views of each encounter were available from the U-boats' prospective. (Periscope, deck) The length of each patrol was limited by the boats available fuel. Most career games would involve several patrols. Some encounters would allow the player to shadow convoys, attacking at night, or from a forward position. Other encounters would generate a surprise detection by the enemy, with little options available other than a quick dive and evasion. The prized targets were of course aircraft carriers and battleships, which once alerted would steam at full power, (30+ knots) making interception difficult.

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